Star Wars Roleplay: Chaos

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Approved NPC Syndicate Muscle

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Did Someone Order a War?
Average-Armor.jpg

For when Crime Pays enough.​

OUT OF CHARACTER INFORMATION
GENERAL INFORMATION
  • Unit Name: Syndicate Muscle
  • Affiliation: Triad Affiliated Groups, Fire For Effect
  • Classification: Hired Mercenaries
  • Description: Syndicate Muscle hired from local bounty hunters, enforcers, trained Pykes looking to earn some credits, or criminals and other scum. They have to be able to fight or they are of no use, although veterans would look for a better paying job. They do however have access to many of Fire For Effect's weapons or gear as per their contracts and their HUDS offer a dangerous edge in combat.
COMBAT INFORMATION:
Strengths:
  • Top of the line HUD with location mapping and a wide spectrum of vision types.
  • Lots of tech and toys.
  • Expect dirty tricks and tactics
  • Scylla AI in the HUD improving aim and kill zones. Interfacing with other Scylla AI systems, and protecting the HUD from being interfered with remotely.
Weaknesses:
  • Credits rarely buy heroes. Even if fear keeps them loyal.
  • Disorganized, not a rabble, but not a disciplined army either.
  • Completely average armor. Might take a hit or two, might not.
  • Gear is mixed, some old, some new, making resupplying all the different weapons difficult in extended fights.
HISTORICAL INFORMATION

The Triads originally started working with the Pyke Syndicate ten years ago. Since then they've developed a working relationship with several underworld groups, bringing them into some kind of loose affiliation to encourage business opportunities and weapon sales. Since the Hutt's continued rise the Pyke's have seen a resurgence in their own numbers and influence. The spice trade is booming and it's buying guns for hire. The syndicate itself has operated for longer than anyone can remember, and these types of hired guns have been around that long. All that's happening now is, the Triads are outfitting them with some new gear.
 
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