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Did Someone Order a War?




OSFPS2.png
Shields101.jpg
Image: Films | Text: Custom
OS-FPHS: When you absolutely must not break a nail.


Intent: Fortified Position Heavy Shields
Development Thread: Here *Ten Posts Allocated for this submission.

Manufacturer: Fire For Effect
Model: OS-FPHS
Affiliation: Fire For Effect Closed Market, Special Orders Only
Modularity: This shield can be fitted to surround large vehicles, facilities, up to corvette sized ships, or company sized ground units in the field.
Production: Mass Produced

Material: Agr-Dura Alloy (AD0)
Duravlex 60%
Agrinium 40%
Anti-Corr 113 (Coating and Finish)
Integrated FFE Tech: ATRS #Sliver Snake Approved


Firefor_Effect.jpg

Description:

Having a maximum range of a spherical 300 meters in all directions, the shield can be set to 12-300 meters depending on the terrain, vehicle, ship, or necessity. The wider the area, the longer the setup time. The FPHS is a dome based shield which allows energy and projectile fire out but not in. Things with a lower energy output can enter the shield, such as people or vehicles at a slow pace, while rushing too fast into the shield will cause someone or something to bounce while it’s on. When mounted on vehicles or starships not designed specifically to be a shield bubble platform, the shield size will only be able to extend effectively at most 20 meters from the edge of the object, else it will become unstable.

In its simplest deployed form it is a dependable shield you can rely on for large vehicles, facilities, infantry companies or a ships. That shield can then be reinforced, which is where the development time was spent.

Updating their initial shield plans with continued development since the old OS engagement at Balmorra, FFE has taken a greater role in assisting the OS to perfect their proposed designs, not only designing this unit ground side for infantry companies in the field, but also adapting it to be used on small ships, facilities and larger vehicles. Using a simpler variation on their previously developed ADN1 alloy, and their previously marketed corrosion resistant coating on the equipment. Their electronic experts provided key experience in fitting the Ionization Buffers to integrate into the design. The ADN0 alloy offers superior radiation, blaster and heat resistance to the previous ADN1, for the metal itself, at the expensive of having no other special properties.

Modern day heavy shields at the core, the ionization buffers are positioned as support struts. These physical struts are used to support fixed points around the outer edges of the shield, to draw and attract emp energy to contain it. Usually between two and four struts are used, pointing in the air at the edges of the shield, angled away from each other to offer maximum coverage. When used on ships or vehicles, they are perhaps 5 or 7 meters long outside of the vessel. When used to cover infantry or facilities these supporting struts are often longer, depending on the size of the open area covered around them. Making pinpointed fire to these buffer struts an ideal way to weaken the heavy shield for regular ion fire. The shields are able to stop a heavy amount of energy based fire for their size, with matter resistance as well if it is moving fast enough.

Positioning supporting struts and upper mountings for the ionization buffers takes the time, otherwise it is a fairly quick deployment of the device once it's moved into place. If you are aiming for a 50 meter deployment it might take 6 men 5 minutes, a 300 meter deployment might take 6 men closer to 30 minutes. You do get some reduced setup time with more able hands, but that offers diminishing returns the more people used.


In space it is a curious device, as you have physical struts supporting the shield, even if they are only a few meters long usually for a starship. As stated, you can deploy the FPHS without any ion buffers whatsoever, in which case it acts as a solid, dependable, modern day shield. However using two ion buffers for instance, helps to secure an ideal escape vessel, a valuable shuttle that you want defended from heavy fire, or a large expensive bomber that has to reach its target. This unit would not be all that useful on anything bigger than 300 meters long, so it works up to a corvette size, after that it might be useful as a secondary shield for vital capital ship components that want hardened reserve shields, the bridge for example. While it is a heavy shield for anything corvette sized, you do have the added disadvantage of having two to four supports sticking out the side of your vessel, if you have fitted them. This makes fast firing turret weapons a possible hazard to your own shield, and fighter collisions with these struts a real possibility in space. Additionally boarding craft just have to approach very gently and they will dock with you, without even firing a shot, a huge disadvantage to the technology.

Ion buffers and their supporting struts also make a good physical target for anyone facing the shield, it won't remove the shield if they go down, but it will certainly open the corvette, starfighter, vehicle, infantry company or gunship up to ion weapons as usual. Pilots or bridge crew have a release mechanism for these ion buffers in emergencies, but there is no guarantee such a mechanism won't get damaged either if they are shot at enough.

Finally ATRS built into the generator prevents tampering or reverse engineering of the equipment, without some very technical and clever work done to break its tamper resistance, it also makes the unit harder to repair and more costly as a result.


Canon Techs Integrated:
Ionization Buffer
Deflector Shield
Gungan Shield Generator

ADN1 Alloy and coating was first developed here:




Weakness:
-Fixed in place when on, to whatever it is attached to.
-Obscures possible targets with its own ion buffer struts, if they are used. While great for defense, the struts limit offensive firing arcs at key points that a clever attacker can use.
-Only partial resistance to plasma electrical discharge given its nature.
-(Shield) Has no special resistance to Cold | Heat | Acid | Chemicals which will enter in weaponized form.
-Men, women, vehicles and ships, can enter at a slow pace, but will bounce at a run or if moving quickly.
-No resistance to explosives going off inside if they enter slow enough, explosives outside will drain the shield as normal, depending on the fragmentation level of the projectiles this might be a faster or slower drain.
-Weight, the generator takes a squad of six or a small transport to carry over distance.
-Ionization buffers can be targeted individually to weaken it for ion fire, but are resistant to heat/radiation as per their alloy.
-The shield has no special resistance to the force. It will as usual block heavy physically projectiles tossed at it however.
-ATRS Makes repairs and production more costly.



Strengths:
+Strong, Heavy Deflector Shield.
+Ion Damage Buffers absorb and attract EMP fire, these will eventually burn out individually across its radius, leaving different areas free of EMP protection.
+Very High Resistance to Energy based Damage, Blaster | Sonic | Particle | with partials to other energy based sources like tensor or concussive wave.
+High speed matter such as shells or slugs will bounce unless entering slowly.
+Equipment (Not shield) Acid | Corrosion resistant coating, helps maintain the finish of the equipment from the elements.
+Equipment (Not shield) Radiation | Heat | Blaster resistance from the ADN0 Alloy.
+ATRS prevents reverse engineering without significant effort to first break the tamper resistance.






Balance
+/- The shields can be recharged if given 15 minutes but will provide no protection while down, and will burn out if this happens more than once in a day.
+/- With 6 men setup takes between 5-30 minutes depending on the radius of the shield, but 20 minutes to move again once deployed, meaning they really are fixed for the duration of most battles.

Notes, Dev Thread Breakdown for Transparency
15 posts for the Eros Large
15 posts for the HAT-AT Walker
10 posts for the OS-FPHS
10 posts for the OS-PDS


*I am assuming the ion buffer is in this case being used as a buffer that will overload eventually in battle, not an I win button vs ion weapons.
 
Looks like an upgraded version of shields used in the prequels.

let's say one of the struts were to be destroyed or damage, that this would cease to work? or would it continue to work, but in a very waterdown version?

[member="Sere Reene"],
 
Did Someone Order a War?
[member="Zephyr Carrick"]
Yes to the upgrade of existing tech.

The struts are there to offer an ion buffer. It can work as a shield without the struts, but then it loses any advantage it had of ion resistance on that area of the shield.
For story purposes a player can walk his troops in slowly and ignore it regardless, or better yet focus fire on the struts in their rp.

What I am hoping to do for these, for one example, is put them on HAT-AT walkers. All the tech here for the walker is designed to make it an armor vs armor or facility unit, slugging it out with other vehicles or turrets directly.
 
Sere Reene said:
What I am hoping to do for these, for one example, is put them on HAT-AT walkers. All the tech here for the walker is designed to make it an armor vs armor or facility unit, slugging it out with other vehicles or turrets directly.
With that in mind, and with the description you have given me, someone could, theoretically, create a 300 meter dome over the top of a speeder, or a tank.

Can you put a limitation that smaller vehicles have smaller shields? I am not too keen on someone thinking "outside the box" and making the scenario that I stated.

[member="Sere Reene"]
 
Did Someone Order a War?
[member="Zephyr Carrick"]

LOL had not pictured that! You also gave me an idea for a shield projecting support craft!

Added:
When mounted on vehicles or starships not designed specifically to be a shield bubble platform, the shield size will only be able to extend effectively at most 20 meters from the edge of the object, else it will become unstable.

If that seems enough for a corvette sized vessel to you.
 
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