Darth Shadow
An Ancient Evil
Hello, hello!
As some of you may know, there will soon be conflict between Republic and Sith. Final plans are still in process and this isn’t the place for specifics. However, there will be a fleeting component of the upcoming war in one of the conflicts.
I shall be leading the Sith fleet into action. However, I am looking for allies to assist me, and especially a Republic opponent to face.
Before you agree, these are the terms decided on with Sith and Republic Faction Admins.
We will be using a variation of the Valen rules. Damage is decided by each writer for their own ships. I want to trust people to do the right thing. The damage guide from Valen is strongly suggested to be used.
The only big change to this is a simple targeting rule; you cannot fire through a hex containing enemy ships the same size as the firing ship. IE a capital ship cannot fire through a hex containing an enemy capital ship. You can fire through your own hexes in this way.
The reason is simple; stop everyone automatically firing on the biggest ship if there’s something in the way first. This allows the use of rotating ships in and out of the line to recover strength and stop battles being silly.
The scenario will be pretty simple; engage and destroy the enemy. I may add in some other objectives, but probably not.
Any questions, comments, suggestions will be handled as well as sign-ups for command.
As some of you may know, there will soon be conflict between Republic and Sith. Final plans are still in process and this isn’t the place for specifics. However, there will be a fleeting component of the upcoming war in one of the conflicts.
I shall be leading the Sith fleet into action. However, I am looking for allies to assist me, and especially a Republic opponent to face.
Before you agree, these are the terms decided on with Sith and Republic Faction Admins.
- Fleets will be 10,000 metres each total, regardless of the number of writers involved. This total includes any allied fleets participating.
- The flagship does not count towards these metres, however the Sith will not be using their event ship.
- The fleet may not be over 2/3rds capital ships.
We will be using a variation of the Valen rules. Damage is decided by each writer for their own ships. I want to trust people to do the right thing. The damage guide from Valen is strongly suggested to be used.
The only big change to this is a simple targeting rule; you cannot fire through a hex containing enemy ships the same size as the firing ship. IE a capital ship cannot fire through a hex containing an enemy capital ship. You can fire through your own hexes in this way.
The reason is simple; stop everyone automatically firing on the biggest ship if there’s something in the way first. This allows the use of rotating ships in and out of the line to recover strength and stop battles being silly.
The scenario will be pretty simple; engage and destroy the enemy. I may add in some other objectives, but probably not.
Any questions, comments, suggestions will be handled as well as sign-ups for command.