BIG Z1776
Baboon with a MAAWS
OUT OF CHARACTER INFORMATION
A dedicated carrier, the Reliant-Class is the first "new" ship in the new modernization program of the Crossroads Republic Fleet's attempt to go from a predominantly localized defense fleet with interdiction capabilities outside their home system to an offensive armada. The Reliant is designed to be a capable anti-piracy and local defense ship capable of warding off long-range starfighter raids and small-ship attacks by operating in dedicated escort squadrons, slated to have four such ships operating alongside a number of frigates and corvettes. The presence of these escort squadrons allows the Crossroads Fleet's main units to be dedicated to offensive operations rather than escort and patrol missions. Such ships are incredibly useful for the Crossroads Republic as they expand their fleet's capabilities and improve upon their flexibility and maximize the ability of the Crossroads Republic's industrial prowess to put massive amounts of droid starfighters into the fight to defend their forces' logistics trains.
- Intent: To create the primary escort carrier of the Crossroads Republic Fleet.
- Image Source:
- Based on: Naga Battlecruiser
- From: EVE Online
- Canon Link: N/A
- Permissions: N/A
- Primary Source: Crossroads Republic Fleet
- Manufacturer: Crossroads Defense Industries
- Affiliation: Crossroads Republic
- Model: Reliant-Class Escort Carrier
- Production: Limited
- Material:
- Armor: Quadanium Steel, Face-Hardened High-Chromium Durasteel, Titanium, Trimantium, Duraplast
- Structure: Durasteel, Titanium, Duralium-Lanthanide Alloy
- Classification: Escort Carrier
- Length: 750 Meters
- Width: 150 Meters
- Height: 240 Meters
- Crew: ~2,674 Crew
- ~1,800) Crewmen
- ~450) Officers
- ~24) Pilots
- ~350) Marines
- Droids: ~2,950 Droids
- ~150) "Sentry" Combat Droid
- ~600) "Sentinel" Heavy Combat/Security Droid (Shipboard Security Model)
- ~2,200) "Patcher" Damage-Control/Maintenance Droid
- Passengers: ~500
- Armament: Low
- 9) CFCC-11 Fire Control Computers
- 24) J-43 Medium Electromagnetic Plasma Cannon Turrets
- 120) EM-3000 Paired Heavy Rotary Laser Cannons Turrets
- 48) "Dart" Surface-to-Air Missile Tubes (90 spare missiles each and arranged in blocks of six)
- 30) "Savage-V" Strike Missile Tubes (70 spare missiles each and arranged in blocks of six)
- 4) Small Tractor Beams
- Internal Weapons:
- 700) HOB/F Heavy Repeating Blasters in Deploying Autoturrets (Mounted in walls and in ceilings in the hangar and in the corridors with heavier concentrations around the bridge, the CIC, the reactors, the shield generators, the engine spaces, the ammunition lockers, and the fire control computers)
- Defenses: High
- Hangar Space: Very High: 7
- Hangar Allocations:
- Starfighters: 6 squadrons
- Support Craft: 1 squadrons
- Maneuverability Rating: Low
- Speed Rating: High
- Hyperdrive: Yes
- Hyperdrive Class: Class-1 (Primary), Class-3 (Secondary), Class-10 (Emergency)
- Designed as an escort unit flagship for use in rear areas and patrols in less-troublesome areas of space where the deployment of a full-sized carrier, battleship, or cruiser would be wasteful of resources. It is designed to be able to adequately cover its local space and provide rapid and capable fighter cover for a convoy of vulnerable merchantmen and/or logistics ships.
- A pair of tractor beam generators for assisting in fighters and other craft coming in for a landing and for taking over for damaged craft on approach.
- A pair of tractor beam generators on two sides of the bow for grabbing small craft and other small ships.
- The bridge is actually in the dorsal stern of the ship, and has a ray shield protecting it along with a deployable armored screen in case of heavy damage.
- Lots of fire control sensors and fire control stations prevent loss of weapons in the event of damage, and can coordinate a cohesive fire control scheme to protect against a variety of threats.
- Compartmentalized and ray-shielded ammunition bunkers linked by ammunition elevators and with blow-out channels to space to prevent catastrophic detonation.
- Compartmentalized fuel bunkers with built-in fire-suppression systems and pipelines to vent them in case of an uncontrolled fire and several separated pipelines and detached pumps to allow for flight ops to be conducted even in the event of some form of damage.
- Strong electronic warfare suite to jam transmissions and interfere with locking scanners from enemy munitions.
- Scattered shield generators are built into the hull to reduce their targeting signatures and they are in overlapping positions so that they can shore up weak spots with one another and they share access to one another's coolant systems with multiple pipe networks to assist one another in preventing catastrophic over-heating.
- Comprehensive and heavily redundant damage control systems with a high emphasis on redundancy and rapid response. All turrets are sectioned-off with heavily-armored cavities protecting the ship itself from a reactor detonation of one of its guns or its ammunition bunkers. There are pre-positioned fire-fighting hoses, breathing apparatus lockers, fire-fighting suits for more than half the crew, and every hallway, room, and mechanical component is covered by fire-fighting foam dispensers and there are a large number of ray shields to protect the crew against depressurization. These damage control measures are controlled by damage control centers scattered throughout the ship with overlapping fields of responsibility to increase redundancy.
- All 6 SBRA-24 Fusion Reactors are interlinked with all systems, and any reactor is able to provide power to any system on the ship, they are scattered all over the ship, predominantly deep within the ship's stern and able to handle the power needs of the ship quite easily.
- Modular sections of the ship can be easily removed from the hull by a dockyard, allowing rapid and comprehensive major repairs to be conducted, and this system allows for these warships to be constructed quickly in smaller shipyards and for entire sections of ships to be stocked at repair yards.
- Fire-control sensors for the EM-3000's and J-43's and "Dart" Missiles allow these large number of weapons to engage incoming missiles, proton torpedoes, and fast-moving craft from long-range to short-range in massive blankets of fire.
- The hangar has been updated with its own specially-dedicated damage control systems to protect the rest of the ship from accidents involving fueled and loaded crafts within the large hangar.
- The hangar is specialized to handle droid starfighters with vertical storage of its fighters to maximize space with a maintenance deck below the hangar.
- Excellent hangar capacity.
- Very resilient point-defense systems and medium-range anti-starfighter gunnery.
- Fast, able to outrun many ships it wouldn't necessarily be able to outfight.
- Excellent damage control measures, can take a lot of damage but be saved or salvaged.
- Not nearly as powerful as other cruisers, it has very limited anti-ship weapons systems.
- Most of the ship's length is home to a hangar bay, a large hole anywhere there can vent the entire bay.
- Cannot be used very effectively for ground-support or anti-shipping missions.
- The ship's power generation facilities, unlike other Crossroads ships, is concentrated in the stern, extensive damage here can disable the ship.
A dedicated carrier, the Reliant-Class is the first "new" ship in the new modernization program of the Crossroads Republic Fleet's attempt to go from a predominantly localized defense fleet with interdiction capabilities outside their home system to an offensive armada. The Reliant is designed to be a capable anti-piracy and local defense ship capable of warding off long-range starfighter raids and small-ship attacks by operating in dedicated escort squadrons, slated to have four such ships operating alongside a number of frigates and corvettes. The presence of these escort squadrons allows the Crossroads Fleet's main units to be dedicated to offensive operations rather than escort and patrol missions. Such ships are incredibly useful for the Crossroads Republic as they expand their fleet's capabilities and improve upon their flexibility and maximize the ability of the Crossroads Republic's industrial prowess to put massive amounts of droid starfighters into the fight to defend their forces' logistics trains.
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