Star Wars Roleplay: Chaos

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Regicide - Dominion of Hapes

hapes-dom.png


Sing up for an objective!

Hex: Hapes
Start Date: October 1st

Premise

Hapes is burning.

The flames of civil war ravage the Hapan homeworld. The magnificent capital of Ta’a Chume’Dan has become a no man’s land torn asunder by two warring parties, while the glorious towers of the Fountain Palace have become the target of a brutal siege by the USURPER.

Why?

Enter the twins MERCI & VALARA INKARI. With their mother, the Queen, dead under unclear circumstances, the title of QUEEN MOTHER is to be passed to the elder child - MERCI. The succession to the throne is disputed by VALARA who believes that MERCI’s views to open up the Hapes Cluster once more the galaxy will bring ruin and decay to the proud Hapans.

The dispute divides the Hapans into two warring factions:

LOYALISTS, under the leadership of the rightful heir of the Queen Mother - MERCI INKARI, seeking to open up the Hapes Cluster to the galaxy once more after a long term of isolating themselves in their cluster.

ISOLATIONISTS, under the leadership of the usurper and demogue - VALARA INKARI, seeking to keep the Hapes Cluster isolated to the rest of the galaxy and promote xenophobic views of foreigners by means of fearmongering.

To further their goals and usurp the throne with certainty, the ISOLATIONISTS have turned to the powerful Sith. With the strength of the Sith, most part of the One Sith Remnant, spearheading the ISOLATIONISTS forces, the civil war is bound to end with VALARA on the throne.

In turn, the LOYALISTS have called the ORDER OF THE SILVER JEDI for help to end the war and drive the Sith and their nefarious agenda away from the Hapes Cluster.


Objective One: PALACE OF FATE

The Fountain Palace has been besieged by the ISOLATIONISTS but the LOYALISTS still hold their ground within the confines of the palace. Sith Assassins, along with VALARA, have infiltrated the Fountain Palace to kill the true heiress MERCI INKARI.

Break through the siege and stop the Sith Assassins before they kill MERCI.

Objective Two: GUILTY FOR BEING INNOCENT

Most Hapans have remained neutral to the conflict but have become casualties of war.Jedi healers and medics have set up a refugee camp named SAFEHAVEN and a safe way out of the capital city.

Extract and heal the injured innocents from the midst of the war torn, no man’s land of the capital city Ta’a Chume’Dan.

Objective Three: THOSE MONSTERS

The Sith have decided to help the Isolationists, in part, by capturing the children of known Loyalists, and some from those neutral to the conflict, and holding them in a weapons depot.

This has kept the Loyalists from being able to stop the supply of weapons to the Isolationists.

Someone needs to get in and get these children to safety, and possibly take out the weapons while they’re at it.

Bring Your Own Objective: -

Dominion Reward: Bling.gif
 

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