Salvage Team Six
- Intent: To update the MIN Collateral Star with technology from the N&Z Umbrella Corporation, First United Astral Engineering and the Dornean Braha'ket Fleetworks Conglomerate.
- Image Source:
- Artstation Link, image created by Allan Seckora
- Underside View
- Topside View
- Canon Link:
- Permissions:
- N&Z Umbrella Corporation
- First United Astral Engineering
- Bido Roz’lyn, permission given here
- Primary Source:
- Manufacturer:
- Affiliation: Mahporeem Imperial Remnant.
- Market Status: Closed Market.
- Model: MIN Collateral Star.
- Production: Unique.
- Material:
- Classification:
- Carrier
- Flagship
- Battleship
- Length: 4,959.9 meters.
- Width: 4,409 meters.
- Height: 1,028.77 meters.
- Armament: Extreme.
- Munificent-class Frigate
- Modified Lucrehulk-class Battleship
- 16 Heavy Guns
- 20 Octuple Barreled NZ RTL1 Launcher Turrets with FAE/WH-04 Universal Missile Platforms installed
- 40 Long Guns
- 80 Quad NZ HP2 Heavy Turbolaser Cannons
- 208 Twin NZ LC-2A Laser Cannons
- 160 NZ ARD-1 Mono Type Point Defense System Turrets
- Core Ship
- 1 Retractable Power Crystal
- 32 NZ LC-2A Laser Cannons
- 100 NZ ARD-1 Mono Type Point Defense System Turrets
- Venator-class Star Destroyers
- 6 SPHA-T Heavy Turbolasers
- 12 Dual NZ HP2 Heavy Turbolaser Cannons
- 24 Dual NZ HP1 Turbolaser Cannons
- 24 Quad Barreled NZ RTL1 Launchers with FAE/WH-04 Universal Missile Platforms installed
- 24 Deck Guns
- 36 Heavy Tractor Beam Projectors
- 180 NZ ARD-1 Mono Type Point Defense System Turrets
- Modified Imperial II-class Star Destroyer
- 6 Twin Barreled NZ RTL1 Launcher Turrets with FAE/WH-04 Universal Missile Platforms installed
- 8 Octuple NZ HP2 Heavy Turbolaser Cannon Barbettes
- 10 Heavy Tractor Beam Projectors
- 40 NZ IPC-1 Ion Pulse Cannons
- 40 Triple NZ HP2 Heavy Turbolaser Cannons
- 40 NZ ARD-1 Mono Type Point Defense System Turrets
- Defenses: Extreme.
- NZ SAP-2A SSA
- NZ CoreCom Scammer
- NZ CoreComm Disruptor
- NZ Thanatos ECM/A Suite
- Stray Kaleidoscopic Polymer
- FAE/S-19 Shield Frequency Scrambler
- NZ CSS-DECIMUS Capital Shield System
- NZ SSP-SEPTIMUS [Shield System Package]
- AR-0B Damage Reduction Armor Component
- Reinforced Interior/Exterior Armor Plating
- NZ MTS "Bloodhound" [Magnetic Targeting Sensor]
- Hangar Space: Extreme, 50 squadrons of 20 ships.
- Hangar Allocations:
- Starfighters: 35 squadrons
- Support Craft: 15 squadrons
- Maneuverability Rating: Very Low.
- Speed Rating: Very Low.
- Hyperdrive: Yes.
- Class 1.0
- Class 10.0 (Backup)
- MedBays
- Repair Bays
- Docking Bays
- Sensor Rectennas
- Life Support Systems
- Tensor Field Generator
- Multiple Engine Systems
- Navigation Computers
- Communications Arrays
- NZ F.A.R. Fusion Arc Reactors
- Internal Security Measures
- Rail Jet Train System
- All other standard systems
- Molecular Furnaces
- Self-Regulating Droidmakers
- NZ OS-HD3H Hyperdrive system
- NZ T.o.P. 1 Tactical Order Package
- ATLAS Mk I High Efficiency Droid Brain | AI
- ATHENA DCOS-1L [DIrect Central Operating System]
- Dornean Software Systems
- All laser cannons and turbolaser cannons have been upgraded with Dornean Plasma
- Ability to construct TIE Vultures and other droid starfighters in limited numbers
- What the hell is that thing: When confronted with a ship like the Collateral Star, most enemies may not understand exactly what they are facing, giving the ship a temporary element of surprise
- Miraculous: The fact the Collateral Star is even able to move at all is something of a small miracle
- Refitted: Since encountering heavy opposition at Brosi, the Collateral Star has been extensively upgraded and refitted for future engagements
- Heavy armaments: Though it is primarily a carrier, the Collateral Star boasts an impressive array of weaponry, such as turbolasers, ion cannons, missile launchers and tractor beam projectors
- Heavily armored: The MIN Collateral Star has been extensively fitted with both heavy interior and exterior armor plating, making it difficult to destroy in battle
- Compartmentalized: Due to the unique nature of the Collateral Star, much of the ship is heavily compartmentalized, making it even more difficult to destroy in battle unless its Lucrehulk-class Battleship component is targeted
- Carrier: Even with its extensive refit, the Collateral Star is capable of holding an astonishing 50 squadrons of starfighters and support craft
- No obvious bridge: Trying to destroy the Collateral Star by destroying its bridge is immensely difficult as the vessel has several bridges integrated into its construction
- Foundry: The Collateral Star’s onboard Molecular Furnaces and Self-Regulating Droidmakers allow the vessel to construct TIE Vultures and other similarly sized droid starfighters
- Automated: Much of the Collateral Star is now heavily automated, which helps to reduce the vessel's previously high crew requirement
- Ugly: The Collateral Star is an incredibly ugly and unpleasant vessel to look at, which may cause some to develop preconceived notion about the Mahporeem Imperial Remnant
- Maintenance Hell: Even with its extensive refitting, the Collateral Star requires an extreme level of maintenance to keep the ship up and running
- Ungainly: The Collateral Star is extremely slow and sluggish, and the fact that it is even able to move at all is something of a small miracle. The ship is so slow and ponderous that the Mahporeem Imperial Remnant hasn't even bothered to equip it with SLAB or AIMS
- Spacebound: The MIN Collateral Star is so large and heavy that is only capable of operating in space, preventing it from landing on planets or even operating within a planet's atmosphere
- Fused Core Ship: The Core Ship components of the Collateral Star is permanently attached to the vessel, preventing it from detaching and moving under its own power
- Massive target: The MIN Collateral Star is such a large target that it is nearly impossible to miss, even at long range
- Expensive: The refits done to the Collateral Star are easily the most expensive ever in all of Mahporeenian history. Should the Imperial Remnant lose the ship, another like it will never be built again, which can make commanders hesitant to deploy the Collateral Star into battle
- Blind spots: Though the Collateral Star has excellent all around weapon coverage, a few blind spots still exists within the ship's design
- Automated: Because much of the Collateral Star is now automated, the ship is far less capable of dealing with onboard emergencies and boarding actions
After sustaining heavy battle damage during the fleet engagement over Brosi, the MIN Collateral Star limped back to Mahporeem for repairs and maintenance, which took several months for the Mahporeem Imperial Remnant to successfully carry out. Unsatisfied with the performance of the vessel, the Imperial Remnant decided to extensively refit the vessel for future combat operations, removing nearly every piece of equipment from inside the ship and replacing what was removed with technology from the N&Z Umbrella Corporation, First United Astral Engineering and the Dornean Braha'ket Fleetworks Conglomerate.
Almost every weapon aboard the ship was replaced with more modern technology. The N&Z Umbrella Corporation supplied hundreds of weapons for the Collateral Star, including NZ HKAC/800 Cannons, NZ HP1 Turbolaser Cannons, NZ HP2 Heavy Turbolaser Cannons, NZ LC-2A Laser Cannons, NZ IPC-1 Ion Pulse Cannons and NZ ARD-1 Mono Type Point Defense System Turrets. In addition, the Imperial Remnant installed a number of NZ RTL1 Launcher Turrets with FAE/WH-04 Universal Missile Platforms in a variety of different configurations onto the ship, giving the vessel considerably more firepower than it previously had. Besides this, the Imperial Remnant also equipped the ship with Deck Guns, SPHA-T Heavy Turbolasers, Heavy Guns, Long Guns and a highly unusual Power Crystal weapon, found abandoned in one of Mahporeem's sprawling planetary junkyards.
To ensure that these weapons operated as powerfully as possible, the Imperial Remnant equipped them with Dornean Plasma, along with a variety of Dornean made software systems. These systems, combined with the ship's ATLAS Mk I High Efficiency Droid Brain, ATHENA DCOS-1L and NZ T.o.P. 1 Tactical Order Package allows the Collateral Star to handle nearly any type of threat that it may encounter.
A variety of defensive measures were similarly added to the ship, including an NZ SAP-2A SSA boosted by Sensor Rectennas, an NZ CoreCom Scammer, an NZ CoreComm Disruptor and an NZ Thanatos ECM/A Suite. For shielding, an NZ CSS-DECIMUS Capital Shield System and an NZ SSP-SEPTIMUS Shield System Package was installed aboard the vessel, powered by numerous NZ F.A.R. Fusion Arc Reactors. Rounding out the vessel's defenses is an AR-0B Damage Reduction Armor Component, a FAE/S-19 Shield Frequency Scrambler and copious amounts of Stray Kaleidoscopic Polymer applied to the ship's exterior, along with additional interior and exterior armor plating.
Other special features of the Collateral Star include an NZ MTS "Bloodhound" [Magnetic Targeting Sensor], which was installed aboard the ship in order to prevent Sithspawn such as Garza from hiding from the Collateral Star's numerous weapon systems, and both Molecular Furnaces and Self-Regulating Droidmakers, which allow the vessel to construct droid starfighters such as TIE Vultures during battles and planetary assaults.
It is hoped that all of the upgrades given to the Collateral Star will provide the Mahporeem Imperial Remnant with the advantage that it needs to triumph over its foes and the foes of the Imperial Confederation. Considering the time, effort, and credits that went into the vessel's refit, the Collateral Star must provide a good showing in the upcoming battles that the Imperial Remnant will be engaging in, or it will prove to be nothing more than a massive waste of resources, resources that the Imperial Remnant can ill afford to waste...
Out Of Character Info
Intent:
To update the MIN Collateral Star with technology from the N&Z Umbrella Corporation, First United Astral Engineering and the Dornean Braha'ket Fleetworks Conglomerate
Permissions:
N&Z Umbrella CorporationFirst United Astral Engineering, Bido Roz’lyn,
Technical Information
Affiliation:
Mahporeem Imperial Remnant
Starship Class:
Battlecruiser (2000m-5000m)
Starship Role:
Command
Modular:
No
Material:
Doonium, Durasteel, Duraplast, Ersteel SLCA, Ersteel 12231, Stray Kaleidoscopic Polymer, Reinforced Quinta-Polycarbonite Lamellar Compound
Armaments:
Munificent-class Frigate
2 NZ HKAC/800 Cannons
2 NZ HP2 Heavy Turbolaser Cannons
10 NZ HP1 Turbolaser Cannons
20 Dual NZ HP1 Turbolaser Cannons
Modified Lucrehulk-class Battleship
16 Heavy Guns
20 Octuple Barreled NZ RTL1 Launcher Turrets with FAE/WH-04 Universal Missile Platforms installed
NZ RP-1CM Cluster Missile
NZ RP-2SB Short Burst Projectile
NZ RP-3GMIM Guided Mass Incendiary Missile
NZ Warp Star - Type RED Warhead
NZ BR-18 'Shredder'
Apstrusio Aerosol Rocket
Compound 21827CX-Formulation 2C "Depurgo"
40 Long Guns
80 Quad NZ HP2 Heavy Turbolaser Cannons
208 Twin NZ LC-2A Laser Cannons
160 NZ ARD-1 Mono Type Point Defense System Turrets
Core Ship
1 Retractable Power Crystal
32 NZ LC-2A Laser Cannons
100 NZ ARD-1 Mono Type Point Defense System Turrets
Venator-class Star Destroyers
6 SPHA-T Heavy Turbolasers
Proton Beam Cannon
12 Dual NZ HP2 Heavy Turbolaser Cannons
24 Dual NZ HP1 Turbolaser Cannons
24 Quad Barreled NZ RTL1 Launchers with FAE/WH-04 Universal Missile Platforms installed
24 Deck Guns
36 Heavy Tractor Beam Projectors
180 NZ ARD-1 Mono Type Point Defense System Turrets
Modified Imperial II-class Star Destroyer
6 Twin Barreled NZ RTL1 Launcher Turrets with FAE/WH-04 Universal Missile Platforms installed
8 Octuple NZ HP2 Heavy Turbolaser Cannon Barbettes
10 Heavy Tractor Beam Projectors
40 NZ IPC-1 Ion Pulse Cannons
40 Triple NZ HP2 Heavy Turbolaser Cannons
40 NZ ARD-1 Mono Type Point Defense System Turrets
2 NZ HKAC/800 Cannons
2 NZ HP2 Heavy Turbolaser Cannons
10 NZ HP1 Turbolaser Cannons
20 Dual NZ HP1 Turbolaser Cannons
Modified Lucrehulk-class Battleship
16 Heavy Guns
20 Octuple Barreled NZ RTL1 Launcher Turrets with FAE/WH-04 Universal Missile Platforms installed
NZ RP-1CM Cluster Missile
NZ RP-2SB Short Burst Projectile
NZ RP-3GMIM Guided Mass Incendiary Missile
NZ Warp Star - Type RED Warhead
NZ BR-18 'Shredder'
Apstrusio Aerosol Rocket
Compound 21827CX-Formulation 2C "Depurgo"
40 Long Guns
80 Quad NZ HP2 Heavy Turbolaser Cannons
208 Twin NZ LC-2A Laser Cannons
160 NZ ARD-1 Mono Type Point Defense System Turrets
Core Ship
1 Retractable Power Crystal
32 NZ LC-2A Laser Cannons
100 NZ ARD-1 Mono Type Point Defense System Turrets
Venator-class Star Destroyers
6 SPHA-T Heavy Turbolasers
Proton Beam Cannon
12 Dual NZ HP2 Heavy Turbolaser Cannons
24 Dual NZ HP1 Turbolaser Cannons
24 Quad Barreled NZ RTL1 Launchers with FAE/WH-04 Universal Missile Platforms installed
24 Deck Guns
36 Heavy Tractor Beam Projectors
180 NZ ARD-1 Mono Type Point Defense System Turrets
Modified Imperial II-class Star Destroyer
6 Twin Barreled NZ RTL1 Launcher Turrets with FAE/WH-04 Universal Missile Platforms installed
8 Octuple NZ HP2 Heavy Turbolaser Cannon Barbettes
10 Heavy Tractor Beam Projectors
40 NZ IPC-1 Ion Pulse Cannons
40 Triple NZ HP2 Heavy Turbolaser Cannons
40 NZ ARD-1 Mono Type Point Defense System Turrets
Defense Rating:
Extreme
Speed Rating:
Very Low
Maneuverability Rating::
Very Low
Energy Resist:
Extreme
Kinetic Resist:
Extreme
Radiation Resist:
Extreme
Minimum Crew:
25000
Optimal Crew:
55000
Cargo Capacity:
Extreme
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