Star Wars Roleplay: Chaos

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Herah

Herah

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NAME: Herah

FACTION: Agents of Chaos

RANK: n/A

SPECIES: Human

AGE: 22

SEX: Female

HEIGHT: 5'6

WEIGHT: This will help writers know the size of your character.

EYES: Emerald

HAIR: A darkish Orange

SKIN: Pale white with various tattoos covering her skin

FORCE SENSITIVE: Yes



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STRENGTHS AND WEAKNESSES (Required: 2 Weaknesses Minimum) :

(+) Potion maker: She has become adept in making various potions for either healing or harming her opponents among others things this includes poisons that she coats on her weapons

(+) Quiet as a cat: She can move quickly and quietly which makes her good for some stealth based operations

(+) Contortionist: She is very flexible even in combat.

(+) Spell weaver: She has a moderate understanding of the Nightsister magics that she can use at her discretion


(-) Cant take heavy hits well: Moderate hits she can take with stride but if shes hit by something or someone bigger or more physically fit or a heavy weapon she will be forced to retreat or be out of commission for a time.

(-) Cant use two handed weapons: Her bodies bone structures too weak for heavy two handed weapons such as hammers or long swords and heavy weapons.


APPEARANCE:
A tall average built woman with a pale white complexion, normally wears a blackish robe around her body with various tattoos that she paints herself on her own body with long flowing orange hair and dark green emerald eyes she normally wears a light armor when shes on the field of combat but other then that shes in her black like robes


BIOGRAPHY:

She knew only life of the nightsisters ever since she was old enough to speak she was taught how to use and trained in the nightsister arts, their weapons, their spells their artifacts their culture as aw hole all this was burned into her brain. While her body couldn't allow her to use heavy weaponry her nimbleness and flexibility allowed her to be deadly with other weaponry in her arsenal, She studied various poisons and concoctions that she can create in her potions as well while she still had much to learn about the alchemist side she became rather good in mixing up some moderately deadly poisons that she coated on her weapons to make them more effective on the field.

After she grew up she wanted to go beyond the boundaries of her world and the life of the nightsisters wanted to practice her gifts on more then just plants and animals so she ventured forth willing to explore and observe and all in all just enjoy herself.

SHIP:
Does your character have a personal ship? If so, describe it in moderate detail (what does it look like, what can it do, what types of weapons and engines does it have, etc.).


Gear:



















ROLE-PLAYS:

 
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