Maker of Stuff and Things.
- Intent: To make a ship that can act as a solo fleet.
- Canon Link: N/A
- Permissions: Here GA War Manifest Maji Ironworks Permissions
- Model: Far Worlds Navy "Warspite"
- Market Status : Closed-Market
- Production: Unique
- Material:
- Plasteel Interior Paneling
- Seigurium Skeleton
- Glasteel Viewports
- Faraday Cage Components
- Electronic Components
- Computing Components
- Classification: Super-heavy Battlecruiser
- Length: 3,500 Meters
- Width: 1,450 Meters
- Height: 1,600 Meters
- Armament: Extreme
- 28 Quad Heavy turbo laser batteries.
- 48 Dual Heavy Laser cannons
- 6 Battleship Ion Cannons
- 36 Heavy Flak Cannons/Mass driver guns (Armored casemates, not turrets)
- 38 Tusk Missile Turrets
- 10 Heavy tractor beam projectors
- 9 Triple Super Heavy mass driver gun batteries (turreted, 5 along the dorsal hull, 4 along the ventral hull)
- 6 Thunderer heavy ion batteries (Turret, 3 along the dorsal hull, 3 along the ventral)
- Defenses: Extreme
- Forward Reinforced Seigurium Bow/Prow Ram
- Composite Plating
- Seigurium
- Quadanium Steel
- Myix-Alloy
- Doonium
- Trimantium
- AR-0B damage reduction armor component
- Point Defense & Anti-Starfighter Weaponry
- 480 quad light point defense laser cannons
- Shielding Systems
- MP-042 "Skjöldr" Energy Shields
- Composite Shield Generators
- Particle Shield Generator
- Ray Shield Generator
- Ion Shield Generator
- Molecular Shield Generator
- Deflector Shield Generator
- x15 Galaxy Guard Shield Boosters
- Hull
- Exterior Hull fitted with Micropoles
- Seigurium Support Framing w/ Anti-Concussion Fields & Energy Sinks
- Countermeasures
- Warhead Countermeasures : Chaff , Flares , Missile Deactivator Transmitters
- Ion/Electromagnetic Countermeasures : Cap Drains , De-Ionizers , Electromagnetic Shielding
- Tractor Beam Countermeasures : Shrouds
- Sensory Countermeasures: Sensor Masks , Optical Shields , Bafflers , Scramblers , Photon Absorber
- Hangar Space: High [24 Squadrons]
- Hangar Allocations:
- Starfighters:
- x2 Flyswatter Squadrons
- Halbard
- Saber
- x5 LionX Squadrons
- Specter
- Nexu
- Xephos
- Hammer
- Spear
- x1 Nightfury Recon Squadron
- Bloodhound
- x2 Thunderstorm II Squadrons
- Longbow
- Crossbow
- x2 Tornado II Squadrons
- Switchblade
- Dagger
- x2 Flyswatter Squadrons
- Support Craft:
- x2 Astrocat Escort Frigates
- Spellbound
- Melinoe
- x2 Ziio LAAT Squadrons
- Wolfhound
- Staghound
- x2 Astrocat Escort Frigates
- Starfighters:
- Cargo Bays:
- Maneuverability Rating: Low
- Speed Rating: Extreme
- Hyperdrive Class:
- Microjump Capacitor
- Hermóðr-class 0.3 Hyperdrive
- Path Engine Backup [Equal to Class 2]
- Advanced Communications Suite
- Advanced Sensory Systems
- LS-132 Terra Life Support Systems
- IE-10 Event Horizon Ion Drives
- AN/ASQ-242 Targeting System
- HAPU Reactor
- Escape Pods
- Docking Clamps
- Imyndaða Series Solid State Holograms
- Internal Security Systems
- Molecular Furnaces
- Consumables: 3 Years
- ABC Scramblers
- Animated Metal Sealant
- Anti-Ion Emission Tracers
- Laser Reflective Armor
- Predator Interdiction Drive
- HIMA
- Medical Wings
- Life Support Capsules
- Bacta Tanks
- Ammonia Chambers
- Hyperbaric Medical Chambers
- Surgical Pods
- Surgery Bays
- Medical Droids
- Jedi Medical Meditation Chambers
- Med Units
- PFG 700s
- Intensive Care Pods
- Intensive Care Units
- Operating Theaters
- Recovery Wards
- Blood Banks
- Laboratories
- Morgue
- Foundry
- Command Bridge
- Hyperspace Tracker
- Holotrace Device
- Luxury Systems
- x10 Gallery Cafeterias
- x1 McYoda's
- x2 Maclunkee's
- Spear of Heaven: The forward bow of the ship has been reinforced with an express purpose: Cutting Star Destroyers in half. It's 50 meter bow is solid, sharpened Seigurium. No amount of shields will stop it.
- Dreadnaught: The Warspite was designed with a simple design philosophy. Make a a ship that is both unkillable, and unstoppable, with enough guns to threaten even other ships of it's size. It's meant to bully Imperial formations, and break through sith flotillas.
- Strike Force: The Warspite is designed with enough hanger space for a rather large compliment of fighters and bombers. While not a true battlecarrier, the Warspite does have enough space in it for two well armed frigates that can act as escorts in it's mission to keep naval commanders up at night.
- Turning Radius: The Warspite's biggest weakness, is a rather obvious one. The Ship turns like a whale, and sort of by design. The Warspite is designed to ram through enemy formations, rather than engage in them.
- Observation Deck: The rear spire acts as a spotting deck, and secondary fighter command. While it is heavily protected, it does make for a juicy target.
- Can't Stop, Won't Stop: When the ship is intent on going to Ramming Speed, it is incredibly hard to stop. This counts for both enemies attempt to stop it, and the crew trying to stop it.
The Warspite was commissioned, and designed by Si Tech in the wake of it's joining the Farworlds Alliance, on behalf of
Out Of Character Info
Intent:
To create a flagship for the Farworld Alliance Navy
Permissions:
My Subs
Technical Information
Affiliation:
Farworlds Alliance
Starship Class:
Battlecruiser (2000m-5000m)
Starship Role:
Command
Modular:
Yes
Material:
See Sub
Armaments:
See Sub
Defense Rating:
Extreme
Speed Rating:
Extreme
Maneuverability Rating::
Low
Energy Resist:
Extreme
Kinetic Resist:
Extreme
Radiation Resist:
Extreme
Other Resistance(s):
EMP/Ion: Extreme
Minimum Crew:
900
Optimal Crew:
4500
Passenger Capacity:
2000
Cargo Capacity:
Large