Pirate Lord
- Intent: To create a strike-carrier for the Iron Covenant
- Image Source: Template artwork and headers by
Avelion
| Ship Picture Source: Robert Bonchune Artstation Page | Kestri Hypernautics/GDI/Roble logo made with ChatGPT - Canon Link: N/A
- Permissions: Iron Covenant Banners Permissions | Kestri Hypernautics Manufacturer Use Permission | Roble Manufacturing Permission | Maji Ironworks Use Permission | Divine Eyes Permission
- Primary Source: N/A
- Manufacturer: Kestri Hypernautics | GDI Incorporated | Roble Manufacturing
- Affiliation: The Iron Covenant
- Market Status: Closed-Market
- Model: Dalab-class Strike Carrier
- Production: Limited
- Material:
- Duranium & Enhanced Carbon-Durasteel-alloy external armor plating
- Impervium-alloy subdermal matrix armor lattice
- CP90 Durasteel-alloy superstructure
- Turadium internal bulkheads and access hatches
- Kiirium armor coating
- Duravlex coating
- Myoflex heat sinks
- Transparisteel viewports
- Duraplast interior paneling
- Chromium-reinforced engineering deck
- Hardened Circuits
- Faraday Cage Components
- Classification: Strike Carrier
- Length: 2,000 Meters
- Width: 600 Meters
- Height: 350 Meters
- Armament: Low
- x32 MM-38 ‘Carronade’ Megamaser Batteries - Broadside, articulating swivel mounts; Turret mounted, fore and aft
- x40 PT-11A Mk. II Pulse Quad Turbolaser Batteries Cluster configuration, turret mounted, fore and aft
- x16 RMAC-M10 Heavy Ion Cannon Turret mounted, fore and aft
- x8 LS1 Hailfire Missile Launcher - Spine mounted, dorsal and ventral
- Hettyc Kar-type Siege Array
- Defenses: Very High
- GDE-RS5 Molecular Reactive Shield Array
- Digun-type Modular Armor Component
- GCS-PR "Halo" Projectile Countermeasure System
- x16 Point Defense Missile Ports
- GCS-EM "Shroud" ECM Countermeasure System
- Composite Armor System features above listed materials, as well as the following:
- x60 PL-10M "Stormwall" Point Defense Turrets
- x40 FC-27 "Firestorm" Flechette Weapon System Emplacements
- Automated Defense System - Interior anti-personnel security turrets
- Cap Drains
- Missile Deactivation Transmitter
- Micropoles
- Hangar Space: Very High: 17 squadrons
- Hangar Allocations:
- Starfighters: 12 squadrons
- 8 Starfighter Squadrons (Varied)
- 4 M.I. ‘Howler’ Basilisk War Droid Squadrons (Can be swapped out with other basilisk war droids if desired)
- Support Craft: 5 Squadrons (Varied)
- Starfighters: 12 squadrons
- Maneuverability Rating: Average
- Speed Rating: Average
- Hyperdrive: Yes
- Primary 1.0
- Backup: 8.0
- Personnel/Crew:
- Minimum Crew Size: 10,000 hands
- Optimal Crew Size: 18,000 hands
- War-time Crew Size: 22,000 hands
- Embarked Forces: 6,000 - 8,000 warriors
- Max Occupancy: 32,000 souls
- Cargo:
- Standard Warload: 650,000 Metric Tons
- Expeditionary Load: 1,200,000 Metric Tons
- Max Cargo Capacity: 1,700,000 Metric Tons
- Life Support:
- Military Grade Medbays
- Military Grade Oxygen Supply System
- Bulkhead System
- Artificial Gravity
- Additional Escape Pods - Command Center
- FES-HRE18 Fire Suppression System
- Power:
- Propulsion:
- x6 Sublight Engines (See Advanced Systems)
- Landing jets
- Maneuvering jets
- Hyperdrive
- Systems:
- Autosteady Gyro-Gimbals
- Navigation computer
- Astromech socket
- Proximity sensors
- Gyroscopic stabilizers
- Inertial dampeners
- IFF transponder and spoofer
- Hyperspace Systems
- Propulsion Systems
- Sensors and Communications
- Navigational Assistance
- Power & Support Systems
- GDE-01 Antimatter Reactor System
- Polestar subZero blaster radiator system
- Animated Metal Sealant emergency applicators
- GDE-MDS 'Modular Deck System'
- GSI/DE "Synapse" Command Interface Suite - Strategic Command Variant
- GSI Integrator Module & Patch Suite
- Sim'olan Droid Brain Core
- Mobile Bastion
Dalab is Mandalorian for ‘Sheath’ or ‘Scabbard’ - denoting something that houses and protects a dangerous blade until it's ready to be used. In keeping with its namesake, the Dalab-class Strike Carrier is built to endure tremendous punishment while housing a deadly force of starfighters and combat personnel. She is often the focal point that a fleet is built around, providing a sense of security and stability alongside her durable construction, advanced shielding, and countermeasure systems. - Force Projection
Capable of carrying well over 100 starfighters, the Dalab-class can dominate a battlespace with both necessary fighter coverage, as well as a robust array of dropships and landing craft to deliver a sizable marine contingent housed within. Given the amount of assets she can bring to bear, one strike carrier could easily overwhelm the defenses of a single planet with average defenses. - Command Ship
With her advanced subsystems ranging from tactical, EWAR, and ECM; the Dalab carrier is designed to be the ideal command ship. She houses a tactical bridge where her captain will traditionally command the ship from, as well as a “Warmaster’s Deck” adorned with all the necessary hardware to facilitate strategic command tasks. She is also capable of offering critical indirect support to her allies, all while harrying her foes. - Basilisk Launch Bays
While being able to carry basilisk war droids is not a unique quality to the Dalab-class Carrier, it possesses dedicated launch bays with an internal gantry system for easy access and storage, tied to exit ports along the side of the hangar bay. This allows for rapid deployment of these droids without infringing on the deployment of other space craft. - Bursts of Speed
Although the Dalab is ‘average’ compared to your standard star destroyer with regard to her maneuverability and sunlight speed, she possesses significant hyperdrive and propulsion upgrades that can be used in a pinch to renegotiate her position in the battlespace; such as her SLAM drives and micro-jump capable hyperdrive systems.
- Outgunned
Although the Dalab possesses a respectable armament, and is capable of defending herself if necessary; compared to true star destroyers of her tonnage, she is considered to be ‘below average’ in this regard. Her strength lies in her hangar bay and in her defensive capabilities - not in her performance as a battleship. - Limited
While Dalab strike carriers would not be considered ‘rare’ within the Mythos Fleet - given their size and sophisticated design, they are expensive to produce, and are often prioritized as targets by enemy forces due to both their value and threat level. - Advanced Subsystems
Even though the Dalab is distinctly a Mandalorian vessel in both concept and function, she is considerably advanced even by Imperial or Republic standards. These advanced systems provide many advantages to her, but also present real logistical and maintenance concerns. It is therefore a requirement for each Dalab-class carrier to have sufficient specialists present within her crew, otherwise she will quickly fall into disrepair and experience reduced operational effectiveness. - Basilisk Dependant
The Dalab’s hangar section was designed to maximize the efficient use of space. Gantries and storage racks hold the carrier’s basilisk complement, which form a considerable measure of the carrier’s total hangar capacity. The upper structure of the hangar also houses maintenance platforms and refueling lines specially built for these droids. While she can still bring to bear a significant amount of more conventional starfighter craft, one must accept that the only way the Dalab can be fully utilized is via the use of these droids. - Recharge Times
Despite the obvious tactical advantages her navigation systems provide her, there are notable drawbacks even still. She cannot employ these navigation systems without limit and at will. Utilization requires significant power draw, which will leave some of her other systems temporarily starved. During situations where her special navigation/propulsion systems are unavailable, she must rely on her conventional sublight equipment - which is decidedly average compared to other ships of her class.
Alongside other vessels that stand as proverbial swords and shields, the Dalab-class Strike Carrier serves as the scabbard to the blade that is the Mythos Fleet. She is capable of delivering overwhelming starfighter coverage, as well as considerable combat force projection via the Iron Howl Marines and their support craft. Although she is a carrier, she is designed with Mandalorian durability in mind with her multi-layer armor system, advanced shielding, and robust countermeasure suites.
She also bares teeth of her own, able to threaten ship classes all the way up to her tonnage, save for dedicated battleship-grade Star Destroyers. In such cases, she possesses advanced hyperdrive and sublight systems, which when combined with her angular construction - aid in her ability to escape and redeploy if necessary.
Whether serving as the anchor upon which a fleet is built, or projecting stability and power on the frontier of Covenant space; the Dalab has quickly become a crucial component of the Mythos Fleet’s doctrine.
Out Of Character Info
Intent:
To create a strike-carrier for the Iron Covenant
Image Source(s):
https://www.artstation.com/artwork/DvoVxn
Canon Link:
N/A
Permissions:
https://i.ibb.co/xKSM8hDJ/iron-covenant-banners-perm.png, https://i.ibb.co/rG9LzW9B/kestri-hypernautics-perms.png, https://www.starwarsrp.net/threads/roble-manufacturing-holonet-storefront.131998/post-2564466, https://i.ibb.co/N2yhScPw/prawn-perms-iron-cov.png, https://www.starwarsrp.net/threads/first-united-astral-engineering.146890/post-2150690
Primary Source(s):
N/A
Technical Information
Affiliation:
Iron Covenant
Model:
Dalab-class Strike Carrier
Starship Class:
Star Destroyer (1000m-2000m)
Starship Role:
Carrier
Modular:
Yes
Material:
Duranium, Enhanced Carbon Durasteel, Impervium, Matrix Armor, CP90 Durasteel, Turadium, Kiirium, Duravlex, Myoflex, Transparisteel, Duraplast, Chromium, Hardened Circuits, Faraday Cage Components
Armaments:
MM-38 'Carronade' Megamaser Batteries, PT-11A Mk. II Pulse Quad Turbolaser Batteries, RMAC-M10 Heavy Ion Cannons, LS1 Hailfire Missile Launchers, Hettyc Kar-type Siege Array
Defense Rating:
Very High
Speed Rating:
Average
Maneuverability Rating::
Average
Energy Resist:
Very High
Kinetic Resist:
Very High
Radiation Resist:
Very High
Minimum Crew:
10000
Optimal Crew:
18000
Passenger Capacity:
14000
Cargo Capacity:
Very Large
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