Son of Triam

A common refrain on Denon is that there are no laws; there is only CorpSec.
However, in the Sunlight Lofts of the upper levels, there are no laws because there is only the Court; the only judgment is your net worth. With these features solidified after the formation of the Corporate Authorities, that naturally meant every lawsuit, litigation, or proceeding of anything vaguely pseudo-legal still left in the record halls of Denon's Old Parliament Plaza was publically televised purely for entertainment value. The Direx Board loved turning a profit, and even in spite of not having a true legal body, they were quick to transform the old ways into a farcical spectacle.
The Supreme Ministry of Judgement™ led by the Court President constantly broadcast its "productions" to the general population to simultaneously sell merchandise, push advertisements, and cement the legitimate authenticity of the Corporate Authorities of Denon (CAD). This was accomplished by selectively choosing high-profile prisoners, suspects, or otherwise "naughty" (and occasionally covertly court-knapped) individuals and making them the centerpiece for often entirely fabricated scenarios to condemn or promote particular behaviors, and push a DireX agenda.
Consider the following: Court President TM-2ED, a legal analysis droid with programming so expensive it was only produced once, made with the latest in focus-group-tested expression software on its otherwise featureless face. Before the impressive light show that is "The Honorable Tim Ted" stands several beings, named "radical dissidents" by the Corporate State. Once known to many as good people, tales of their supposed misdeeds have been told and examined for the past three days on the holoshow Tried & Truth, all for one clear purpose. Corpos would call it justice, but to the neighbors of these beings, to their compatriots in Darkwire, it is simply judgement. Bleak, harsh, and often cruel, yet an inescapable way of life on Denon.
Or is it?
Enter our subjects. At first glance, a ragtag bunch with little loyalty beyond the payday awaiting them at day's end. Yet under their callous, rough-n-tumble veneer, there is a deeper bond among them. A purpose that drives them today. Perhaps it is loyalty to those they call fellow Shadowrunners. Perhaps a marked disdain for all things Corpo, particularly holo-broadcasts of purloined justice. Or perhaps, most of all, a shared fear of the sentence waiting at the rap of the gavel. Hard labor, removed to some labor camp or an asteroid among multitudes, to vanish from society for years...and then from life itself.
Today, these most uncharismatic of heroes have a plan of action. One that might befit a holo-film of their own, and one they might just get if the cameras keep rolling.

Cassus overheard the introductory announcer start the broadcast. If he had anything to say about it, it would be their last. While he got into position, he recalled the details of the mission. There were multiple moving pieces, some of them independent of the other, but all of them in their own way critical to their primary objective: absolutely screw over this sad excuse for corporate entertainment in the name of real justice. His memory fell back to a moment when he needed to explain the situation to fellow Shadowrunner

"Alright, Johnny, let's review. There are three targets of interest. One: The Judgement Chambers. That's where that nightlight-in-a-gown goes up to during commercial break to 'calculate legal parameters,' and it's also our best chance to securely hold him hostage without interruption. We can use him to leverage demands from CorpSec." Cassus held a finger to make sure his compatriot was keeping track.
"Two: The Faux Court Holding Room." He held out a second finger, "Like a real Corpo, this tin-can tyrant doesn't even want to be in the same room as anyone with a net worth less than the cumulative wealth of a small star system, so they have an entire second courtroom built directly below the 'real' one for the undesirables. Naturally, it doubles as a detainment center but also happens to have the broadcast booth where all the editing happens. A second team will have to secure it so we have the leverage to free the prisoners."
Cassus tapped his third and final finger to Johnny's forehead.
"Three: The Permissible Evidence Vault. Where all of the Corpos' stolen goods from innocent people are held in one place. Well, mostly innocent. That vault is going to be filled to the brim with high-end narcotics, and illicit black-market stuff you only get to see on levels below the Twilight Belt or the Midnight Zone. Normal currency - real currency - all happen to be stockpiled there. End of the day, big payday if anyone gets out." Cassus closed his first and hit his palm for emphasis.
"So, what's it going to be and why is it the first one?" He smiled under his helmet.

- Objective One - Held in Contempt: Occupy the Judgement Chambers to hold the Court President Hostage, live and televised to the whole planet - including CorpSec - to see. With only one opening, we'll be able to tightly control anyone from getting close. All eyes are on you.
- Objective Two - The Defense Rests: Bust out the captive Defendants from the mock-courtroom beneath the real one and take control of the Broadcast room. The bulk of security resources will be here. Time to turn this case around and prosecute the Corporate Authorities!
- Objective Three - Capital Offense: See that Permissible Evidence Vault? It's got some (probably faked) data but also illicit drugs and hard-currency cash. Cash is nice, and you could also use a little more. You are surely more deserving of a payday than all the big whigs. Security is usually tight, but with the rest of the chaos going on, it should be a cakewalk.
This was a huge collaborative effort brought to you by myself,




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