Star Wars Roleplay: Chaos

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Approved NPC Claws of Nemesis

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OUT OF CHARACTER INFORMATION
Intent
: Expand on Ahzija.
Image Credit: Here.
Role: Unit for Ahzija to be part of. Ally to the Shadow Knights.
Permission: They can use Firemane gear since I write the IC owner of the company. Permission for all subs made by Laira Darkhold's writer here.
Links: New Caross, Togoria, Operation Hammer, Caross.

GENERAL INFORMATION
Unit Name
: Claws of Nemesis.
Affiliation: Ahzija, Shadow Knights, Togorian exodites.
Classification: Infantry.
Description: The Togorians have suffered greatly since the end of the Dark Age, for they have been the victims of repeated xenocidal campaigns of successive Sith regimes and House Zambrano. Their world has subjected to occupation, deforestation, saturation bombardment until it was turned into an arid waste. Their people have been murdered, intentionally starved, enslaved and experimented on. Now it is under the protection of the Order of the Silver Jedi, who have carried out reconstruction efforts and provided humanitarian relief to the survivors.

The Claws of the Nemesis are a group of Togorians who cannot forget the mass killings that have been carried out against their people. They have been formed by bands of irregular fighters who fought a desperate guerrilla war against the One Sith occupation regime during its reign on Togoria, as well as Togorian expatriates who have joined the cause to help their kin. Most of the Claws have lost friends and loved ones to the Sith. A large number are survivors of Sith concentration camps. Their credo is never again. Needless to say, they feel a fanatical hatred for Sith, slavers and Imperials and refuse to show them mercy.

The Claws are part of the Wanderers of Gwaarth, who derive their name from a Togorian spirit of the hunt. They are a nomadic group of Togorians who want to seek their fortunes in the stars and rebuild somewhere not ravaged by war. Today, they are allied with the Shadow Knights. This is a renegade faction of Eldorai that was formed in the aftermath of the cataclysmic destruction of Kaeshana. Most Eldorai were evacuated prior to the calamity, but not all. The Shadows tried to protect the few survivors. In the aftermath of the Battle of Kaeshana and the planet's occupation by the First Order, they had to flee the planet and formed a nomad fleet.

Now that Kaeshana has been turned into a desolate, uninhabited tomb world by Netherworld aftershocks, the Shadows seek a new home. Like the Togorians, the elves have suffered at the hands of Sith and imperialist forces, though many of their troubles have also been caused by their own hands. This has led to an alliance between both splinter groups. The Shadow Knights have larger numbers, but many elves are new to spaceflight and have only had limited exposure to modern tech. Thus the Togorians often provide technical support and help out with their technical talents. The two diasporas have pooled their resources for the cause of mutual survival.

The Claws cooperate with the Shadow Knights, especially crack units such as the Caerith Tyari. However, they still pursue their own missions and are beholden to their people, not the Court of Shadows. They are a force of capable skirmishers, shock troops and irregular fighters. Togorians are very resilient and strong, and these fighters have been hardened by years of struggle for survival. They are relentless in combat. Bloodletting aside, the Claws also seek to preserve Togorian culture. Thus liberating cultural heirlooms that were stolen from them during the occupation is important to them. They teach the young about the old days, such as the tale of how the Togorians fought the Mandalorians and so impressed their foes that they became the first non-Taung and non-humans to be welcomed into their ranks. The Claws are used to making do with very little, using improvised weapons and surviving in hostile environments.

In the interest of survival, the Wanderers and by extension the Claws have had to give up some of the traditions of their people. Traditionally, Togorian males live a life as nomadic hunters, while women stay in settlements to look after the little children, tend domesticated herds and develop technology. Though there are still traditionalists, in practice these gender roles have been abandoned by the nomads. Thus the Claws have both male and female members, though the former are more numerous. This is the opposite of Eldorai culture, which is traditionally matriarchal. However, like the Togorians, the elves have had to make compromises.

Ahzija is one of the prominent soldiers of the group. She was a child when the Sith armies first unleashed hell on Togoria. Her family was decimated by the bombardment and the subsequent enslavement of many of her people. The girl was enslaved, but survived. After being freed by a Jedi, she became a Sith hunter, devoted to bring her tormentors to justice. When Togoria became a battleground between the Republic and the One Sith, she returned to fight for her people. After the Republic's defeat, she fought a guerrilla war. Today, she serves as a field operative and, though she has refused a title, as a sort of liaison to the Shadow Knights due to her history with Yseult Faerin, their senior military leader. The two knew each other from their time fighting the Sith.

She has a heavy dose of shut-down anger. It gives her fuel, but is also her demon. Ahzija has taken a little Togorian child as a ward. The girl's mother was one of the Togorian hostages who were slated to be executed by the Sith as a reprisal for rebel attacks. Ahzija was unable to save the mother, and vowed to look after her daughter. She is a hard, serious woman, though not without compassion. The Togorian rebel is not fond of big business and has radical left-wing beliefs.

The Claws of Nemesis are led by Yahzaic, a veteran the Togorians' past struggles against the Sith. While performing recon during a raid many years ago, binoculars were struck by a high-powered slug fired by a sniper rifle from far away, propelling metal and glass fragments into his left eye and causing severe damage. He got medical treatment after several hours, but lost the eye. He adopted a black eye patch and has elected to keep it rather than resort to using a cybernetic replacement. It has become his trademark. He is a hard man, forged by harsh times, and with a reptuation as a skilled tactician. Ironically, when he was younger Yahzaic disliked the nomadic life Togorian males traditionally embraced. Ridings mosgoths, hunting and competing in contests of prowess held little appeal for him. Instead he traded with off-worlders. However, circumstance compelled him to become a warrior and adopt a life style he had once rejected, though with a pragmatism his more traditionally-minded peers might have refused.

COMBAT INFORMATION:
Unit Size: Medium
Unit Availability: Rare
Unit Experience: Elite.

Equipment:
Armour:

Rifles:
Sidearms:
Melee:
Support:
Attached Weapons:
Misc:
Combat Function: The Claws of Nemesis are a hard-hitting, mobile force. They are used to subsisting on scarce resources and making the most out of very little. Their training empathises disciplined marksmanship over blazing away. Several of them are good sharpshooters and they have an integrated unit of sappers, which is a boon for breaching fortifications, tunnelling and preparing field defences. They have been known to sneak up on enemy positions and throw satchel charges at enemy bunkers or other entrenched defences.

The Claws are tough, tenacious and fierce. Being Togorians, they are strong and very resilient. Their history has given many of them experience in fighting Force-Users, relying on manoeuvre, coordinated attacks as well as classical anti-Force-User weapons such as bolters, flamethrowers, sonic weapons and slugthrowers. They are also not shy about using their claws in melee combat. Furthermore, they have impressive tracking skills.

The Claws are quite mobile, hitting hard and fast. These qualities make them a good strike force. However, they lack integrated heavy support such as tanks or artillery, which can prove an issue in pitched combat, especially if they cannot exploit the terrain against an enemy utilising heavy armour formations. The heaviest weapons they have are grenade launchers, anti-tank missile launchers and mobile mortars. Being infantry, they are vulnerable to long range bombardment. The Claws forego comprehensive sealed armour, but each member wears a helmet, cuirass, pauldrons, greaves and vambraces to provide protection.

Strengths:

  • Crack unit. They are a potent strike force. Very experienced in asymmetrical warfare and fighting Force-Users. They also have an integrated force of sharpshooters and sappers. Very skilled at surviving in inhospitable environments.
  • Togorian strength and resilience.
  • Extremely zealous and very resistant to mental manipulation and psychic attacks.
Weaknesses:
  • Lack integrated heavy support. This is an issue in pitched front-line combat, especially against armoured fighting vehicles.
  • Forego comprehensively sealed armour. They wear a helmet, cuirass, pauldrons, greaves and vambraces, so they have protection, but this is not as efficient as fully covering, sealed armour.
  • Lack preternatural powers. Togorians are very strong and extremely resilient, but while the Claws have these advantages, they lack Force-Users. They must rely on skill, determination and discipline to prevail in a fight rather than resorting to space magic.
HISTORICAL INFORMATION

Togoria has been the site of many massacres in recent history. After Kaine Zambrano ascended to the position of Sith Emperor and the abolition of slavery was repealed in Sith space, Togoria became a target of the Sith. Sith soldiers, Blackblades and Sith warriors descended upon the planet's surface. However, their goals went beyond subjugation. Instead they wanted to enslave and break the Togorians. Any Togorian who was found was to be murdered or rounded up. Entire villages were razed, men, women and children were butchered. Others were rounded up and brought to the Sith's warships. Then the Sith fleet firebombed the planet. The once green world became a wasteland.

The Sith proceeded to put surviving Togorians to work in one of the enormous foundries they had built to exploit the planet's resources. There they worked as slave labourers. The conditions under which they laboured were horrific. They were slave labourers, and so their lives meant nothing to their overseers. They were freed when the Mandalorians and the Republic destroyed the Sith Empire.

However, years later Togoria became a battleground between the One Sith and the crumbling Republic. In the end Togoria fell. Caross, Togoria's old capital, had been destroyed. The Sith began to round up all Togorians. First they were interned in labour camps, then forced to live in New Caross, an enormous ghetto. There life was defined by squalour, fear and starvation. Some were taken away for experimentation and transformation into Sithspawn monsters.

The Claws of Nemesis were formed by Togorians rebels who had managed to hide in the wastelands. They swore vengeance on the Sith and tried to fight against the occupation, or at least help more of their people escape. One of them was a Sith hunter called Ahzija. She had been a child when the Sith firebobmed the planet. Most of her family perished during the initial bombardment, the rest died in the foundry she was forced to toil in. After being saved by a Jedi, she embarked on a crusade of retribution. To this end, she became a bounty-hunter, hunting Sith war criminals. When the war came to Togoria, she returned to her home planet to fight for her people. In the process she faced the Jedi who had saved her, and was now a Sith.

The battle was a defeat, but she managed to escape the deportations. The rebels tried to free fellow Togorians from captivity and smuggle them off the planet. They also conducted terrorist strikes against Sith forces. They were badly outnumbered and outgunned, but fought on anyway, utilising asymmetrical warfare. They conducted raids against the Sith occupation force and their infrastructure and helped captured Togorians escape. It was a brutal war of attrition that took a heavy toll on them and their people, but they fought fanatically. With the destruction of the One Sith at the hands of the Galactic Alliance, Togoria was liberated and the imprisoned Togorians were freed. However, they inherited a broken world. The Claws fell in line with a group of Togorians who wanted to seek their fortunes elsewhere and rebuild somewhere not ravaged by war. They called themselves the Wanderers of Gwaarth. Ahzija was one of them. Meanwhile, Togoria came under the protection of the Silver Jedi Order.

Life on the migrant flotilla was not an easy one. Resources had to be rationed carefully and the exodites had to protect themselves against raiders. The Claws took to raiding to supplement their meagre resource basis. Some of them, like, Ahzija accepted bounties. While she was conducting a scouting operation in a remote system, she came across the Shadow Knights. This was a renegade faction of Eldorai that had been formed in the aftermath of the cataclysmic destruction of Kaeshana. Most Eldorai had been evacuated prior to the calamity, but not all. The Shadows tried to protect the few survivors. In the aftermath of the Battle of Kaeshana and the planet's occupation by the First Order, they had to flee the planet and formed a nomad fleet.

Ahzija answered a distress call from one of their ships, which was adrift in space and severely damaged. The Togorian was able to save the survivors aboard the ship. The group had to deal with Bando Gora pirate attacks, but managed to return to the flottilla. The two groups made contact. The initial negotiations were somewhat awkward. Few of the Eldorai had ever met Togorians and the applied vice versa. Ahzija was no politician or career diplomat, but she helped bridge the gap, as she knew the Eldorai somewhat. It helped that an Eldorai Republic officer she had fought alongside with during the war was now a Shadow Knight leader. As a sign of good faith, the Shadow Knights helped the Togorian exodites wipe out pirate group that had been giving them grief and taken some of their people captive.

There was distrust and xenophobia on both sides, but over time both groups began to work more closely together. Ahzija became something like an unofficial representative to the Shadow Knights, though she disliked being called that. However, she had a connection to their leading general. She brought her little ward with her. More progressive voices on both sides began talking about joint expeditions and settlements. The Shadow Knights had larger numbers, but many elves were new to spaceflight and had only had limited exposure to modern tech. So Ahzija and some of her comrades provided technical support.
 
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[member="Scherezade deWinter"]

Both the Arbiter Helmet and the Magnetic Repeater are Open Market ( for the helmet I got the ok of the submitter, regardless). I also own the company that makes the Repeater (Firemane). The other company that makes the repeater, ARGH, is a Firemane subsidiary.

The Heavy Bolter and the Wrist Bolter are also made by Firemane...which is my company. I write the IC owner, Siobhan Kerrigan (on top of running the Firemane storefront). I'm also an FA of the Kaeshana Confederation faction (called Firemane today), which is the Affiliation of the Heavy Bolter and the Repeater. So it's my property.
 
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