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Approved Tech Judicator Command Carapace Mk. 2

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Chris Walker

Knight in shining plasteel

  • Intent: Remake an older factory submission into a more specialized form
  • Image Source: (x)
  • Canon Link: N/A
  • Permissions: N/A
  • Primary Source: Judicator Reactive Carapace

  • Manufacturer: Arms Dynamics
  • Affiliation: Closed-Market
  • Model: Judicator Command Carapace Mk. 2
  • Modularity: Massive modularity: Addition or removal of armour plates, addition of cortosis into gauntlets (Limited to player characters), addition of small inbuilt weapons in the wrists, removal of viewfinder, attachment of a 0g thrust pack, addition or replacement of tactical and strategic technology within the helmet
  • Production: Limited
  • Material: Durasteel, plasteel, plastoid, quadranium

  • Classification: Powered officer armour
  • Weight: Heavy
  • Resistances:
    • Energy: Very High
    • Kinetic: Very High
    • Lightsabers: Very High
    • Corrosive: Low
    • Sonic: Very Low
    • Elemental (Flamethrowers, radiation weapons, etc): High
    • EMP/ION: Low

  • Built in electromonocular with night vision capabilities
  • HUD
  • Short range bio-sensor
  • Motion Sensor
  • Long range encrypted comms
  • Powered to increase wearer's strength and endurance
  • Vacuum sealed with 4 hour air supply
  • Voice amplifier
  • Magnetic boots

  • Knight in shining plasteel: The armour can turn shots from heavy weapons with little strain, and provides unparalleled protection for its role
  • Powered: The Judicator’s systems work against the weight of the suit, and increase the strength of the user

  • Sonics: Sonic weapons have no problem penetrating the armour, and can easily kill the wearer
  • Corrosives: Corrosives can eat through the sealed joints in the armour without much effort
  • EMP: If an EMP or Ion weapon hits the suit it may disable the HUD and other electronic elements (except for the boots and air supply)


The second iteration of the Judicator system is much more developed than its predecessor, decreasing the weight but improving both its protection and capabilities in close combat. This came at the cost of both production numbers due to the expensive technologies used for its construction and the armour’s protection from corrosive liquids and gasses. This made the armour even more favoured by the frontline officers and NCOs of the Nothmiro Federation, and their input was used to modify and round out the tactical package contained within the armour’s helmet.
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