Shuklaar Kyrdol
CEO of Breshig War Forge Consolidated


(Gar Verd infantry droids in a sandstorm standing in front of a Gar Ramor siege droid. Arm integrated weapon systems were removed on production droids in favor of a five fingered humanoid hand, matching the one on the droid's right.)
OUT OF CHARACTER INFORMATION
- Intent: To create an advanced, powerful, extremely capable infantry droid for Breshig War Forge Consolidated, Strill Securities and select others.
- Image Source: Here.
- Canon Link: N/A.
- Permissions: N/A.
- Primary Source: BL-series Battle Legionnaire.
PRODUCTION INFORMATION
- Manufacturer: Breshig War Forge Consolidated.
- Affiliation: Breshig War Forge Consolidated and Strill Securities.
- Market Status: Closed-Market.
- Model: ID-01 'Gar Verd' Infantry Droid.
- Modularity: Weapons mounted on the droid's modular mounts can be changed. The droid's exterior surface can be coated or electroplated in different materials. These droids can make use of most melee and ranged weapons, though those with particularly small grips will not be able to be used effectively. Weapons sufficiently complicated in operation cannot be used unless a similar weapon has been produced by the company, or the droid is instructed in its use.
- Production: Minor.
- Material:
- Export Model:
- Phrik frame, Phrik-reinforced Stygian-triprismatic polymer composite armor, Anti-corr coating, Duravlex, Agrinium mesh and Thermal gel lining, Condensed-matter composite reinforcements, Phrik-Glasteel alloy visor, Ultrachrome circuitry, electronics and wiring.
- Mandalorian Customer and Internal model:
- Stesr'gar frame, Stesr'gar-reinforced Stygian-triprismatic polymer composite armor, Anti-corr coating, Duravlex, Agrinium mesh and Thermal gel lining, Condensed-matter composite reinforcements, Beskar-Glasteel alloy visor, Ultrachrome circuitry, electronics and wiring.
- Export Model:
TECHNICAL INFORMATION
- Classification: Fourth Degree Droid
- Weight: Heavy.
- Height: Average. 2.0 meters.
- Movement:
- Armaments:
- Head:
- Shoulders:
- Modular Weapon Attachment (1 each)
- Body:
- Modular Weapon Attachment (2 on the back) (fold to the side of the rocket pack when not in use)
- Left Gauntlet:
- Beskar (Phrik in export model) mono-molecular edge knuckle plate vibroblade
- Beskar (Phrik in export model) mono-molecular edge wristband blades
- Repulsor-assisted Grappling Hook
- Modular Weapon Attachment (3)
- Right Gauntlet:
- Beskar (Phrik in export model) mono-molecular edge knuckle plate vibroblade
- Beskar (Phrik in export model) mono-molecular edge wristband blades
- Clingwire Launcher
- Modular Weapons Attachment (3)
- Legs:
- Modular Weapons Attachment (1) (one retractable mount below each knee)
- Feet:
- Beskar (Phrik in export model) mono-molecular edge vibro-knife
- In company service, the droids usually makes use of the following weapon systems, sometimers with varying modifications based on individual unit preference:
- HPC-02 Heavy Plasma Caster w/ 'Kyrayc Sur'haai' 1-4x Short Range Optics System and Vibrosaw bayonet.
- HFL-02 Heavy Flechette Verpine Shatter Launcher w/ 'Kyrayc Sur'haai' 1-12x Medium Range Optics System and Vibrosaw bayonet.
- MCDC-01 Man-portable Class-D Disruptor Cannon w/ 'Kyrayc Sur'haai' 1-250x Extreme Range Optics System and Vibrosaw bayonet.
- MHRR-02 Man-portable Heavy Repeating Ripper w/ 'Kyrayc Sur'haai' 1-100x Long Range Optics System and Vibrosaw bayonet.
- ETL-01M Man-portable Energy Torpedo Launcher w/ 'Kyrayc Sur'haai' 1-250x Extreme Range Optics System and Vibrosaw bayonet.
- Misc. Equipment:
- Droid Brain
- 'Gar'mirshe' Droid Brain (Combat Droid module)
- Combined Compnent Suite
- 'Beskar'ad Baar' Modular Droid Component Suite (Standard components, Combat Droid specialist components)
- Defensive Systems
- Blast-tinted Visor
- 'Gata'dr' Personal Energy Shield
- Hydrostatic Field
- Internal Stowage for 'Ysalamiri Birikad' Nutrient Frame
- Body:
- 'Usen'ye'-class Field Disruptor
- Stesr'gar (Phrik in export model) Gorget
- Anti-security Blade
- Field Security Overloader
- Left Gauntlet:
- Right Gauntlet:
- Repulsorcam Droid Docking Station
- External Tools, Storage and Equipment:
- 1x Magnetic Weapon Holster (right belt) (primary melee weapon)
- 1x Armored Satchel (belt; left hip)
- 1x Armored Satchel (over left kidney)
- 1x Armored Satchel (over right kidney)
- 2x Thigh-Mounted Magnetic Pistol Holster
- 1x Thigh-Mounted Armored Satchel (lower right thigh)
- 1x Thigh-Mounted Armored Satchel (upper right thigh) (6 Grenades)
- 3x Armored Satchels (lower left rib cage) (3x Magazines)
- 3x Armored Satchels (lower right rib cage) (3x Magazines)
- 4x Armored Satchels (belt; right hip) (4x Magazines)
- 2x Armored Satchels (right calf) (2x Magazines)
- 2x Armored Satchels (left calf) (2x Magazines)
- Droid Brain
- Resistances (Optional):
- Energy: Very High.
- Kinetic: Very High.
- Lightsabers: Very High.
- Other:
- EMP/Ion: Very High.
- Acid: Average.
- Radiation: High.
- Electricity: High.
- Vacuum: Average.
- Temperature Extremes: High.
- Disruptor: Very Low.
- Sonic: Very High.
- The Force. Directed Attacks: None.
- The Force, Mind Affecting Abilities: None.
- Telepathy, Non-force Based: None.
SPECIAL FEATURES
- One Droid Does All: These droids don't only function as nigh-on perfect infantry soldiers, but can perform well as marines, high-risk security and also police in dangerous areas. The fact that the droids are multilingual, and fully capable of learning on the job and making fully independent decisions on their own.
STRENGTHS
- Armored Juggernaut: Heavily armored and featuring a personal shield generator, the Gar Verd is an armored juggernaut on the battlefield, capable of taking damage that would easily kill most organic soldiers and keep advancing.
- Walking Weapons Platform: Even without a weapon in their hands, Gar Verd droids are walking weapons platforms. They are easily one of the most heavily armed infantry droids on the market, and can bring to bear weapons to counter just about any threat.
- Combat Expertise: Gar Verd droids are programmed with extremely advanced, adaptive combat protocols and trained by the company's best before they're sent out. There are few foes that they are completely outmatched against.
- Fly like a Jai'galaar, Bite like a Strill: Thanks to the Gar Agol CNT muscle fibre system, the Gar Verd droid is agile and dexterous as well as as extremely strong. The droid can move with startling grace and speed for something its size.
- Multilingual, Multi-functional: These droids can function as infantry soldiers, marines, high-risk security and even police in dangerous areas. Their ability to speak multiple languages and rapidly adapt to changing circumstances makes them notably versatile.
- Advanced Sensor, Scanner, Targeting and Communications: The Gar Verd droids are equipped with extensive, advanced, powerful sensor, scanner, targeting and communications suite. This allows the droid to stay aware of its environment, locate and track threats, engage them efficiently and keep in communication with it allies.
WEAKNESSES
- Shield or Field Disruptor: Either the droid's shield or field disruptor can be active, not both. When gaining access to locations protected by shields, the droid becomes that much more vulnerable to damage.
- EMP/Ion: Should any EMP/Ion damage manage to bypass the droid's considerable defenses, it is likely to cause significant and lasting damage to more than a few systems and subsystems.
- The Force: While there's provision to install a Ysalamiri Birikad into the droid, the droid has no inherent defenses against the force.
- Disruptors: The droid's armor provide little protection against disruptor weapons.
- Devastating Overload: Should the reactor overload and meltdown, the resulting explosion would be nothing short of devastating, completely and utterly annihilating the droid and potentially what's around it.
- I Don't Work For Idiots: These droids are sentient and instilled with Mandalorian values. They won't take orders from those they see as prone to making costly mistakes, or a tendency to micromanage unnecessarily. They're only loyal to those that display any kind of leadership capabilities.
- Powerful Sensor Jamming: Powerful sensor jamming will limit the droid's abilities to make use of it's extensive sensor/scanner array. This will lower the droid's situational awareness to a noticeable degree, though the Manda tactical battlenet can help take the edge off this to an extent.
DESCRIPTION
"I. Am. Mandalorian!"
- Unidentified Gar Agol's last transmission, evacuation of Breshig.
The company's intention when they built the Gar Verd was to create the perfect infantry droid perfectly capable of putting the powerful gar'mirshe droid brain to good use in an infantry droid that could also operate as marines as well as operate as security for the company's various facilities. Each batch of droids is trained by the Strill Security's expert combat instructors who train the company's own troops and who also often train batches of Kamino's clones. This rigorous training ensures that the droids combine their extremely advanced combat capabilities, analytics, and adaptive programming with some of the best training credits can buy. The droids are notably taught the finer points of interacting with other organics, albeit by a Mandalorian trainer, who while extremely professional, many would argue lack those finer points themselves. Though for health reasons, the company warns against making too harsh a point with the droids as far as this matter is concerned.
To survive the rigors of combat condition service and to keep fighting in the face of deadly firepower and devastating melee strikes, the droid is equipped with a sturdy Stesr'gar or Phrik frame, tough composite armor, and lined with Agrinium, Thermal Gel and Duravlex. The droid's exterior is coated in anti cor coating, to mitigate the effects of acid based weapon systems that many conventional and unconventional forces use, to safeguard the droid against the acid rain found on many planets, as well as to protect the droid against acid secreted by wildlife found on many planets that the droid might see service on. To further augment this, the company's Gata'dr personal energy shield was installed, giving the droid significant ability to take fire and potentially shield allies from incoming fire should that become necessary. However, the droid can only have either its shield generator or field disruptor active at the same time.
The composite plate, it's underlying linings and frame are like many things in the galaxy are quite weak to disruptor weapons. Additionally, being a droid, should any EMP/Ion damage manage to bypass the droid's considerable defenses, it is likely to cause significant and lasting damage to more than a few systems and subsystems. Finally, while there's provision to install a Ysalamiri Birikad into the droid, the droid has no inherent defenses against the force.
Gar Verd droids are extremely heavily armed. Their chassis feature multiple modular weapon mounting points such as those on the armors produced by the company, allowing the droid's to customize their weapon loadout to fit whatever scenario or situation that they find themselves deployed in. The droids themselves are capable of using most ranged and melee weapons, though more exotic weapons are likely beyond them unless similar to those manufactured by the company or the droid is trained in the weapon's operation. Of course, thanks to their advanced learning capabilities, Gar Verd droids can use anything they can get their hands on effectively given time. Of course, even unarmed, the droid's are extremely deadly. They possess great agility, dexterity and strength with which to put their considerable abilities in Mandalorian hand-to-hand techniques and Teras Kasi.
To aid the droid's combat capabilities, Gar Verd droids are equipped with extensive, advanced, powerful sensor, scanner, targeting and communications suite. This allows the droid to stay aware of its environment, locate and track threats, engage them efficiently and keep in communication with it allies. Augmenting this is Manda battlenet module's predictive and analytical capabilities, vastly improving the droid's targeting and situational awareness. Powerful sensor jamming, however, will limit the droid's abilities to make use of it's extensive sensor/scanner array. This will lower the droid's situational awareness to a noticeable degree, though the Manda tactical battlenet can help take the edge off this to an extent.
The Gar Verd droid is powered by the company's Argu'a'ika Isotope-5. The reactor is extremely powerful, powerful enough to power all the droid's systems at once, yet compact enough that it can fit into the chassis without taking much space. The only downside is that should the the reactor overload and meltdown, the resulting explosion would be nothing short of devastating, completely and utterly annihilating the droid and possibly everything in a short radius around it. Which is a tactic that has been used by Gar Verd droids that have been surrounded and see no way out of a situation in the past.
Because of these droid's sentience and intelligence, the company doesn't sell the droids themselves, rather they put out year long contracts, after which it is the droid's choice whether they renew the contract. This does cause some problems, however. Due to their high intellect and sentience, Gar Verd droids won't take orders from those they see as prone to making costly mistakes, or a tendency to micromanage unnecessarily. They're only loyal to those that display any kind of leadership capabilities. Those buying combat droids of this caliber, however, usually won't have a problem in this regard.
Breshig War Forge is convinced that their droids represent the future in combat capable droids that can bridge the capabilities between highly capable, specially trained organic soldiers and more standard droids, while having an operating cost somewhere in-between.
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