Ozymandias


There was no declaration of war—only the echo of ambition.
In the aftermath of the Sundering Dawn, as hyperlanes collapsed and order crumbled at the galaxy’s edges, Darth Empyrean invoked the ancient right of emergency tithe. From the throneworld of the Empire, he summoned forth the Third Legion, a force unlike any the Sith had wielded before. It was not made for conquest, but for reclamation. And its heart—its soul—was the Darklight, an ark-flagship birthed from secrets and sacrifice, now tasked with binding the broken galaxy back together under Sith dominion.
The Darklight was not a warship.
It bore no turbolaser batteries, no planetary siege arrays. Its enormity came not from firepower, but from its purpose—civilizational expansion. Designed as a mobile capital and bastion of logistics, culture, and exploration, the vessel served as both myth and mandate. Where other fleets subjugated, the Darklight would integrate. Where other Sith burned, this Legion would plant the sigils of rebirth. And yet, even in peace, the presence of so many Sith aboard a single vessel carried with it the weight of silent threat.
To fund this endeavor, Empyrean invoked the Tithe of Worlds.
Each planet within the Empire, whether held by Sith, military governors, or distant vassals, was required to offer tribute: personnel, resources, navigational data, or entire fleets. This gathering, held in the upper spires of the Darklight’s administrative complex, was the first of many. Here, Sith Lords, aristocrats, scientists, and visionaries gathered to pledge their support—or withhold it. Behind each donation was a maneuver; behind each gift, a price. The Legion’s foundation would be built from politics as much as logistics.
Yet there was a current of awe beneath the maneuvering.
The halls of the Darklight were unlike anything seen since the height of the Infinite Empire—vaulted crystal ceilings refracting stars through gravitational lenses, Sith-etched architecture whispering history into every corridor. It was a palace of purpose, a moving empire, and the embodiment of Empyrean’s will. It made plain what the Emperor desired: not merely expansion, but order. An Empire not of ash and bone, but one of permanence, certainty, and fate.
And so, beneath crimson banners and blacksteel spires, the Convocation of the Shattermarch began.
All were welcome who wished to pledge, to observe, or to conspire. From warlords with fractured fleets to archivists bearing ancient starmaps, from apprentices sent in their masters’ names to foreign dignitaries invited for spectacle alone—the Darklight opened its gates. This was not a war council, but a crucible of diplomacy, strategy, and ambition. And in the space between oaths, promises, and lies, the Shattermarch would take shape.
Objective I: The Tithe of Worlds
Each Sith present has been called upon to pledge resources to the Third Legion—freighters, fuel, battle-hardened crews, or arcane relics of navigation. Debate rages on the fairness of the demand, but none deny the prestige of contribution. Publicly, pledges are made with ceremony. Privately, many negotiate for favor, territory, or strategic exemptions. This is a moment to raise one's station—or undermine a rival’s.
Each Sith present has been called upon to pledge resources to the Third Legion—freighters, fuel, battle-hardened crews, or arcane relics of navigation. Debate rages on the fairness of the demand, but none deny the prestige of contribution. Publicly, pledges are made with ceremony. Privately, many negotiate for favor, territory, or strategic exemptions. This is a moment to raise one's station—or undermine a rival’s.
Objective II: The Cartographers' Accord
Scattered maps of forgotten routes, half-traced signals beyond the Firefist veil, rumors of Rakatan ruins and alien civilizations—the Darklight’s path must be chosen. Gatherings of Sith navigators, scouts, and seers convene in cloistered lounges and holographic chambers, each presenting findings and suggestions. Empyrean demands clarity, but each Lord has their own agenda for where the Shattermarch should strike first.
Scattered maps of forgotten routes, half-traced signals beyond the Firefist veil, rumors of Rakatan ruins and alien civilizations—the Darklight’s path must be chosen. Gatherings of Sith navigators, scouts, and seers convene in cloistered lounges and holographic chambers, each presenting findings and suggestions. Empyrean demands clarity, but each Lord has their own agenda for where the Shattermarch should strike first.
Objective III: The Echo of Empire
As dignitaries and Sith alike mingle, a deeper conversation unfolds—what kind of Empire will rise from this campaign? Shall the Shattermarch be a cultural endeavor, a soft imperialism, or a new breed of occupation altogether? Philosophers, engineers, and Force-adepts each have theories—and hidden goals. In this moment of prelude, the future character of the Third Legion hangs in the balance, shaped by the words and will of those present.
As dignitaries and Sith alike mingle, a deeper conversation unfolds—what kind of Empire will rise from this campaign? Shall the Shattermarch be a cultural endeavor, a soft imperialism, or a new breed of occupation altogether? Philosophers, engineers, and Force-adepts each have theories—and hidden goals. In this moment of prelude, the future character of the Third Legion hangs in the balance, shaped by the words and will of those present.