Salvage Team Six
OUT OF CHARACTER INFORMATION
- Intent: To create a service life extension program for the TIE Bomber.
- Image Source: Artstation Link, image created by EC Henry.
- Canon Link: TIE Bomber.
- Permissions: Bido Roz'lyn , permission given here.
- Primary Source: Wookieepedia.
- Manufacturer:
- Affiliation: Mahporeem Imperial Remnant,
- Market Status: Closed Market.
- Model: TIE/sa SLEP.
- Modularity: The TIE/sa SLEP is capable of equipping a variety of different modules for various mission profiles.
- Production: Minor.
- Material:
- Titanium
- Durasteel
- Quadanium Steel
- Electronic Components
- Classification:
- Bomber
- Shuttle
- Salvage
- Starfighter
- Interdictor
- Electronic Warfare
- Length: 7.8 meters.
- Width: 8.6 meters.
- Height: 5 meters.
- Armament:
- Low
- Passenger Module
- Hyperdrive Module
- Interdiction Module
- Electronic Warfare Module
- Combat Engineering Module
- Average
- Anti-Starfighter Module
- High
- Standard Assault Module
- Heavy Cannon Mount Module
- Very High
- Composite Beam Module
- Low
- Defenses:
- Average
- Hyperdrive Module
- Interdiction Module
- Composite Beam Module
- Standard Assault Module
- Anti-Starfighter Module
- Electronic Warfare Module
- Combat Engineering Module
- Heavy Cannon Mount Module
- High
- Electronic Warfare Module
- Average
- Squadron Count: Average, 12.
- Maneuverability Rating: Low.
- Speed Rating: Low.
- Hyperdrive: The TIE/sa SLEP only comes equipped with a hyperdrive when its hyperdrive module is installed, giving the craft a class 1.0 hyperdrive unit.
- Floodlights
- Ejector Seat
- SFS N-s4 Navcon
- Life-Support System
- SFS P-s4 Twin Ion Engines
- SFS T-s7b Targeting Computer
- Nordoxicon Bomb Sight
- SFS F-3.2 Flight Avionics System
- SFS I-a2b Solar Ionization Reactor
- Standard Defensive Features
- Shipboard Sensors
- Medium Armor Plating
- Missile Deactivation Transmitter
- AR-0B Damage Reduction Armor Component
- All other standard features
- The TIE/sa SLEP is notable for its ability to equip different combat and support modules for various mission profiles
- When equipped for combat, the TIE/sa SLEP is able to equip ONE of the following modules in addition to its standard armament of two SFS L-s1 Laser Cannons
- E-s7 Heavy Laser
- AG-1H Dual Laser Cannon
- TIE Bomber Ordinance Pod
- RX-006 Composite Beam Laser
- When equipped for support duties, the TIE/sa SLEP is able to equip ONE of the following modules in addition to its standard armament of two SFS L-s1 Laser Cannons
- Hyperdrive Module
- Passenger/Cargo Module
- Heavy Duty Grasping Claw
- LQ-7/c Tractor Beam Array
- Electronic Warfare Module
- Furthermore, the bombing chute installed aboard the TIE/sa SLEP can be replaced with either an AG-1H Dual Laser Cannon or Concussion Missile Launcher
- When equipped for combat, the TIE/sa SLEP is able to equip ONE of the following modules in addition to its standard armament of two SFS L-s1 Laser Cannons
- B.A.M.T.O.P
- Variety is the spice of life: The TIE/sa SLEP is capable of equipping nine different modules depending on its mission profile, giving the craft an unprecedented amount of versatility
- Inexpensive: Because it is built off of existing TIE/sa frames, the TIE/sa SLEP is relatively simple and inexpensive to manufacture
- Unpredictable: Because it can equip so many different modules, it is nearly impossible to predict what weapons the TIE/sa SLEP may be armed with, or what its capabilities are
- Armored: The TIE/sa SLEP is decently well armored for a starcraft of its size, allowing it to absorb some punishment before being destroyed
- Push it to the limit: The addition of new equipment and B.A.M.T.O.P has pushed the TIE/sa SLEP's engines to their limits, resulting in greatly reduced speed and maneuverability
- Refit: Because it is essentially a refit package, the TIE/sa SLEP does not benefit from the inclusion of more modern materials in its construction
- Master of none: Though it is exceptionally versatile, the TIE/sa SLEP may struggle to compete against more specialized starcraft
- Reduced: The TIE/sa SLEP generally only has a squadron size of 12, which can leave it vulnerable to being swarmed
The adoption of the NZ TIE/sb Strike Bomber and TIE/AN Annihilator into the ranks of the Mahporeem Imperial Naval made existing TIE/sa Bombers obsolete overnight, as such craft were simply unable to compete with their newer and more advanced cousins. Yet, the large quantity of existing TIE Bomber frames gave the Mahporeem Imperial Remnant an idea. Rather than just scrapping them, the Imperial Remnant decided to modify the many TIE Bombers left in their inventory into TIE/sa SLEP Starcraft.
Standing for "Service Life Extension Program", the TIE/sa SLEP radically changes the role of the TIE Bomber. Using a proprietary module system that allows the TIE Bomber Ordinance Pod to be removed and swapped out, the TIE/sa SLEP is now capable of equipping nine different modules that allows the craft to participate in a wide variety of different mission profiles.
For combat, the TIE/sa SLEP can be equipped with its standard Ordinance Pod, an E-s7 Heavy Laser, an AG-1H Dual Laser Cannon or even a RX-006 Composite Beam Laser. For support duties, the TIE/sa SLEP can be equipped with a Hyperdrive Module, a Passenger/Cargo Module capable of carrying up to eight heavily armed soldiers at a time, a Heavy Duty Grasping Claw, an LQ-7/c Tractor Beam Array or an Electronic Warfare Module. The TIE/sa SLEP's bombing chute can also be replaced with an AG-1H Dual Laser Cannon or Concussion Missile Launcher if desired.
The modifications done to the TIE/sa SLEP allow the craft to fulfill nearly any role that might be required of it, though the starcraft is only capable of equipping a single module at a time. While inferior to more specialized starfighters and support craft, the TIE/sa SLEP is an economic choice for any naval force looking to expand its ability to engage in different forms of combat and support duties, without having to purchase or develop an entire fleet of different naval craft to do so.
Out Of Character Info
Intent:
To create a service life extension program for the TIE Bomber
Permissions:
Bido Roz'lyn
Technical Information
Affiliation:
Mahporeem Imperial Remnant
Starship Class:
Small Craft (1-50m)
Starship Role:
Other
Modular:
Yes
Material:
Titanium, Durasteel, Quadanium Steel, Electronic Components
Armaments:
The TIE/sa SLEP is notable for its ability to equip different combat and support modules for various mission profiles
When equipped for combat, the TIE/sa SLEP is able to equip ONE of the following modules in addition to its standard armament of two SFS L-s1 Laser Cannons
E-s7 Heavy Laser
AG-1H Dual Laser Cannon
TIE Bomber Ordinance Pod
RX-006 Composite Beam Laser
When equipped for support duties, the TIE/sa SLEP is able to equip ONE of the following modules in addition to its standard armament of two SFS L-s1 Laser Cannons
Hyperdrive Module
Passenger/Cargo Module
Heavy Duty Grasping Claw
LQ-7/c Tractor Beam Array
Electronic Warfare Module
Furthermore, the bombing chute installed aboard the TIE/sa SLEP can be replaced with either an AG-1H Dual Laser Cannon or Concussion Missile Launcher
When equipped for combat, the TIE/sa SLEP is able to equip ONE of the following modules in addition to its standard armament of two SFS L-s1 Laser Cannons
E-s7 Heavy Laser
AG-1H Dual Laser Cannon
TIE Bomber Ordinance Pod
RX-006 Composite Beam Laser
When equipped for support duties, the TIE/sa SLEP is able to equip ONE of the following modules in addition to its standard armament of two SFS L-s1 Laser Cannons
Hyperdrive Module
Passenger/Cargo Module
Heavy Duty Grasping Claw
LQ-7/c Tractor Beam Array
Electronic Warfare Module
Furthermore, the bombing chute installed aboard the TIE/sa SLEP can be replaced with either an AG-1H Dual Laser Cannon or Concussion Missile Launcher
Defense Rating:
Average
Speed Rating:
Low
Maneuverability Rating::
Low
Energy Resist:
High
Kinetic Resist:
High
Radiation Resist:
High
Minimum Crew:
2
Optimal Crew:
3
Cargo Capacity:
Average