Star Wars Roleplay: Chaos

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Approved Starship The Aftermath

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QyH1FX0.png

OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
STANDARD FEATURES
ADVANCED SYSTEMS
STRENGTHS
  • Fast and Tough! - This ship can take a beating and keep on moving faster than you can blink. Designed to get into just about anywhere under heavy fire and get out in a flash (as long as it's a straight line).
  • Multiple Power Sources - The primary reactor is supplemented by the constantly recharging batteries of the wing solar panels, allowing the vessel to conserve power when in solar systems.
  • No Escape - The combination of various softwares, AI, and sensor systems make it incredibly difficult to slip past this ship undetected.
WEAKNESSES
  • One Hongry Boy - This ship demands a ludicrous amount of power to keep going and the reactor is rigged to connect to a hyperdrive it was not originally intended to be equipped with. This can cause some technical failures without a skilled mechanic. Extensive damage to the interior of the ship during battle can make repair times difficult and there are risks of the entire hyperdrive system failing.
  • Just keep goin' - This ship does best moving in a straight line and is long overdue for maneuvering upgrades. The AI helps, a bit, but ultimately the ship depends on its speed to avoid danger rather than fancy movements. Don't try to take a sharp turn in this rocket of a starship.
  • Right up the rear - This ship has several high powered engines in the rear that it depends on to generate it's extraordinary thrust. A few well placed shots after the shields are down might be able to cripple it.
DESCRIPTION
The Aftermath is a heavily modified Kuat Drive Yards Raider-Class Corvette from the Galactic Empire Period. The ship was purchased from a junker by Wake Nayne early on in his time after fleeing the Jedi and escaping coruscant. Wake became something of a hobbyist with it and would consult numerous engineers and technicians to help him add to, upgrade, and improve on the ship. He would later steal parts from various pirate ships and from slave owners. Wake had a habit early on of allowing himself to get sold into slavery to con wealthy slave owners when he was low on cash. Many high quality pieces of equipment fell into his hands this way. In particular, Wake developed a love for the Priddy brand, and would often go out of his way to find or purchas improvements from that company to add to the ship. The result was one of the fastest ships around, but not very maneuverable, depending largely on the on-board AI for navigation and reigning in the difficult to fly vessel. Wake often refers to the ship as a "castle with rockets in its ass" and he's not far off. After having rebuilt the hull and body from the ground up using ill-gotten funds, the ship can take a serious beating. If it werent for the extreme weight, the ship may very well be even faster and impossible to control.
 
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Issues.

While it is nice to show all of them having a hand in it, to actually use their companies, you must link their permission to use them as a Manufacturer. If you don't have any of these, including individuals, then please remove. Also if you are using Kuat Drive Yards, link it to the wookieepedia page.

Please stop doing this, this is a wall of text that is unnecessary. Please remove.


Let me know when this is done.
Darth Nwul Darth Nwul
 
Removing manufacturers - Done

Wall of Text - Sorry about that, it's the first time I'm doing a ship and I saw that way of putting in weaknesses and strengths on a few approved items. I didn't know it was the wrong thing to do and I've never made that mistake before. It's been removed.

Listib Hibin Listib Hibin
 
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