Star Wars Roleplay: Chaos

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Starship Submission Modifications

After a submission has been approved, it will be locked. If you want to make a modification to it at a later date, post your request here with the following outline

Submission Name:

Link to Submission:
Summary of Modification:
Reason for Modification:
Modification:


And while the reason for the modification can be as minor or major as you like, be aware that minor modifications will have a lower priority, and that if you attempt to make several modifications in a short span of time, your request may be denied. For more extensive, or vague, modifications, Roleplay Judges will unlock your submission and bring it back out to let you make changes. After you're satisfied with your edits, it will be reevaluated.


Furthermore, please post only the desired edits rather than the entire submission to highlight the change and speed up the evaluation process.

You may only submit one request per category at a time. This request may contain up to five items to be modified.
 
Submission Name: Aegis Class Heavy Dropship
Link to Submission: http://starwarsrp.net/topic/33241-aegis-class-heavy-drop-ship/
Reason for Modification: Stealth Upgrade. Please add the modification at the bottom to the end of the Paragraph.
Modification: When Project Dark Tide was completed and Incom Corporation began fielding Stealth-X Starfighters, Alyesa Praxon-Organa agreed to field up to fifteen new upgrade kits to Omega Protectorate forces for the Aegis Class. These kits would include the Starry Night Camo, Retooled Tibanna X burning engines and the Sensor Suite similar to the design in the Stealth-X. This would enable the Omega Protectorate Forces to strike anywhere, anytime. They would also be equipped with the similiar anti-tampering devices as the Stealth-X models to prevent capture or reverse engineering.
 
Submission Name: XJ-7 Stealth-X Elite Starfighter
Link to Submission: http://starwarsrp.net/topic/35060-xj-7-stealth-x-elite-starfighter/
Reason for Modification: Increased Production because a Tier IV company can handle it and this ship was almost Mass produced with heavier weapons and so forth back in the day.
Modification: Increase from Limited to Minor. Remove Popo from permission line as PC Characters shouldn't really be requesting authorization from him anyways for this product. In addition, change Affiliation to Levantine Sanctum or Alyesa Praxon-Organa discretion.
 
Submission Name:Reason Class
Link to Submission:Here
Reason for Modification:Voluntary nerf and modification of armaments.
Modification:


Current Change to Weapon point change
Armaments: Dual Heavy Turbolaser Batteries (100) >Dual Heavy Turbolaser Batteries (100)
Heavy Turbolaser Batteries (150) >Turbolaser Batteries (150) -600 Turbolasers
Light Quad Turbolaser Batteries-Quick Mounts (50) >Quick Mounted Turbolaser Batteries (50) - 600 Turbolasers

Large Energy Torpedo Launcher (6) >Large Energy Torpedo Launcher (60) +54 Heavy launchers (432 Turbolaser equivalence)
Dual Laser Cannon Batteries (150) >Remove -1,200 defensive guns
Flak Batteries (75) >Flak Batteries (75)
Point Defense Batteries (100) >Point Defense Batteries (100)
Ion Cannon Batteries (20) >Ion Cannon Batteries (20)



Over all point change = -1,368 capital guns with reduced/removed modifiers including altered defensive guns.

Please also set all the text color to standard to assist with link legibility.
 
Submission Name: Rendili Starfighter
Link to Submission: http://starwarsrp.net/topic/35875-rendili-starfighter/
Reason for Modification: Extremely petty reason of wishing to change the image and image credit
Modification:


eddiedelrio_03.jpg
eddiedelrio_04.jpg
Image Credit: By Edward Del Rio
 
The Admiralty
Codex Judge
Submission Name: Ovmar-class Space Station
Link to Submission: [x]
Reason for Modification: After the acquisition of various 'upgrades' Ovmar finally decided to implement them into his personal retreat for increased security.
Modification: Addition of a Stygium Cloaking Device, Thrust Trace Dampers and a Gravitic Modulator according to the following dev thread: Death of Rasho the Hutt (Odium's writer has given me permission to use his stygium). Also an AI and with it a Electronic Warfare Suite, with these dev threads: M1SH4, Creation of the AI.


If there are any question I will answer them gladly.
 
Submission Name: Prowler-class Mesen'Loras
Link to Submission: Link
Reason for Modification: I got the math a bit wrong on the dimensions. After reviewing the available images and gifs, I'd like the existing Length, Width, and Height section to be replaced with the following...
Modification:



Dimensions
Total Size
Length: 150m Prow to Tail Length
Height: 30m Average Total Height
Width: 70m Minimum Total Width
Width: 90m Maximum Total Width

Main Body Size
Length: 150m Prow to Tail Length
Height: 24m Main Hull Height
Width: 45m Main Hull Width
Nacelle Size
Length: 115m Nacelle Length
Height: 21m Nacelle Height
Width: 12m Nacelle Width (each)
 
Submission Name: Glory-class Cruiser
Link to Submission: Here
Reason for Modification: With a posted Speed chart to properly gauge things, I determined that this needed a slight nerf.
Modification:

  • Increase Maneuverability by 3 (To 13)
  • Increase Speed by 2 (To 11)
 
Submission Name: OS-G1 Guardian
Link to Submission: Here
Reason for Modification: General update
Modification:
Gryphon2.jpg
Image Source: Here
Affiliation: Omega Protectorate
Manufacturer: Fondor Shipyards
Model: OS-G1 Guardian Starfighter
Modularity: None
Production: Mass-Produced
Material: Durasteel (Hull Plating & Frame), Transparisteel (Viewport)
Classification: Starfighter / Light Bomber
Length: 13.4 Meters
Height: 3.1 meters
Width: 8.4 meters

Armament: 14
  • Two Laser Cannons
  • Three Proton Torpedo Launchers
Squadron Count: 12

Special Features: None

Maneuverability Rating: 2
Speed Rating: 2
Hyperdrive Class: Class 1

Strengths:
  • Versatile Role - The inclusion of a third missile launcher means that the OS-G1 can function as a light bomber, giving fleets additional firepower
Weaknesses:
  • Poor Endurance - As it only has two laser cannons, once the OS-G1 has expended its missile stores, it becomes markedly less effective in engagements until it docks with a carrier to resupply.
Description:
The X1 Project is the line of starfighters designed by Omega's Fondor shipyards to be their mainstay line of mass-produced starfighters intended for general purpose. Designed using similar parts and systems across the range, tweaking individual parts only to fit the starfighter's role, each is intended to be a high-performance machine emphasizing speed over armor durability. High-capacity shield generators increase a pilot's chances of survival, balancing out the fighters' toughness. Each X1 starfighter has an inbuilt astromech droid, which can be removed by an access panel near the rear of the ship; this reduces the chance of it being damaged in the middle of combat.

The Guardian, also known as the G-One, is a general-purpose starfighter and light bomber. Intended to operate in full squadrons, the G1 is designed primarily as a space superiority fighter. Its expanded missile capacity gives it a ferocious edge over most enemy fighters, while also allowing the G1 to function as a light bomber when circumstances require it. Care should be taken, however, as the heavier reliance on missile weaponry for combat means the G1 has poor combat endurance compared to other general starfighters.

Development Thread: N/A
Intent: To update the Protectorate's most commonly used fighter.
 
Submission Name: OS-B1 Avenger
Submission: Here
Reason for Modification: General update
Modification:

unsc___longsword_by_annihilater102-d621d72.jpg

Image Source: Here
Affiliation: Omega Protectorate
Manufacturer: Fondor Shipyards
Model: OS-B1 Avenger
Modularity: Minor
Production: Mass-Produced
Material: Durasteel (Hull Plating & Frame), Transparisteel (Viewports)
Classification: Heavy Bomber
Length: 43 Meters
Height: 9.3 Meters
Width: 50 Meters

Armament: 20
B1-A Configuration

  • Two Heavy Ion Cannons (Fore)
  • Two Repeating Mass Driver Cannon Turrets
  • Four Repeating Laser Cannon Turrets
  • Two Turreted Concussion Missile Launchers
  • Six Proton Torpedo Launchers
B1-B Configuration
  • Six Heavy Ion Cannons (Fore)
  • Four Flak Cannon Turrets
  • Two Assault Concussion Missile Launchers
B1-C Configuration ( Minor Production )
  • Four Flak Cannon Turrets
  • One Assault Concussion Missile Launcher
  • Two Heavy Energy Torpedo Projectors
Squadron Count: 3

Special Features: None

Maneuverability Rating: 6
Speed Rating: 6
Hyperdrive Class: Class 2

Strengths:

  • Mobile Weapon Platform - Considerably larger than the average starfighter, the B1 is able to mount more weaponry as a result, giving it tremendous firepower.
  • Heavy Defenses - A necessity given its size, the B1 can take tremendous punishment before succumbing to damage.
Weaknesses:
  • Size - At 50 meters wide and almost as long, it is impossible to miss the B1 coming at you. It must rely on its shields and hull plating, as well as escorts, and hope that it can accomplish its objectives quickly and return to the carrier ship.
  • Speed - Tied hand-in-hand with its size, the B1 is slow and ungainly for a starfighter. Slower even than the average bomber, the B1 must rely on its shielding and hull plating to carry it through an engagement and back.
  • Vulnerable to Ion Cannons - Unique to the B1-C, its energy torpedo projectors are sensitive to ionic disruptions. While the craft may recover from an ion attack to move once again, and even fire its conventional weaponry, its energy torpedo projectors will be inoperable without stopping for repairs too lengthy to be done in the middle of a fight, thus necessitating a trip to a hanger bay.
Description:
The B1 Avenger, also known as the B-One, is a heavy bomber-type starfighter. Considerably larger than its G1 or I1 cousins, the B1 is designed to directly engage enemy capital ships. Per its intended targets, the B1 has heavy shields and reinforced armor, a necessary product given its size, to protect it from harm. Although it remains nimble enough to avoid general capital ship fire, it is practically a floating target to other starfighters. Slow and ungainly, the B1 must rely on its powerful shields and hull plating to carry it through the battlefield to its objectives.

Though only three B1 Avengers make up a single squadron, their combat effectiveness necessitates no more in a squadron. The first variant, the B1-A, is utilized as a general bomber / gunship. Its armament allows it to engage nearly any target with at least moderate effectiveness, though it has a slight preference towards capital ships with its six proton torpedo launchers over its two concussion missile launchers.

The B1-B is designed solely as a heavy bomber. Trading the eight missile launchers for two assault concussion missile launchers, the B1-B is meant to drive a stake straight through enemy capital ships.

A bit of an experiment, the B1-C is currently on produced in minor numbers despite being no more effective in combat than its variants. However, instead of traditional missiles, the B1-C mounts two heavy energy torpedo projectors. The necessary capacitors and shaping systems necessitated the removal of a quarter of the bomber's normal guns. However, the intent for the mounting is to allow the bombers a means to engage enemy ships at long ranges before closing. A single assault concussion missile launcher is also a part of the B1-C's armament to ensure it can engage targets even if the energy projectors are knocked offline, a possibility as they are susceptible to ionic discharge against the hull.

  • Escape Pods
  • Heavy Deflector Shield Generator
  • Reinforced Hull Plating
  • Standard Life Support System
  • Standard Navigational System
  • Standard Sensor Array
  • Standard Targeting Computer
  • Communications Relay
Development Thread: N/A
Intent: To update one of the most common Protectorate bombers

Note: Given the B1's retroactive increase in size, any and all Protectorate ships currently listed as having, or potentially having, B1 bombers among their manifest will have those numbers cut by three quarters to reflect the number of B1s per squadron.
 
Submission Name: Warden-class Heavy Cruiser
Submission: Here
Reason for Modification: Updating the ship with a recently approved weapon system
Modification: Change the Armaments to the following


  • Four Heavy Mini-Javelin Hypervelocity Cannons
  • Twenty Dual Heavy Turbolaser Turrets
  • Twenty Heavy Mass Driver Cannons
  • Twenty Dual Ion Cannons Turrets
  • Fifteen Assault Concussion Missile Launchers
  • Thirty Antimissile Octets
 
Submission Name: Horn-class Escort Cruiser
Submission: Here
Reason for Modification: General Update
Modification:


unsc_halcyon_pillar_of_autumn_hr_by_annihilater102-d54o3w0.jpg

Image Source
: Here
Affiliation: Omega Protectorate
Manufacturer: Corellian Engineering Corporation
Model: Horn-class Escort Cruiser
Modularity: None
Production: Mass-Produced
Material: Durasteel-Titanium Alloy (Hull Plating), Quadanium (Structural Frame), Glasteel (Viewports)
Classification: Anti-Starfighter

Length: 600 Meters
Width: 165 Meters
Height: 215 Meters

Armament: 15/9/7 (Fore / Sides / Aft)

  • Two Heavy Mini-Javelin Hypervelocity Cannons
  • Twenty Fastmount Turbolaser Cannon Turrets
  • Five Cluster Concussion Missile Pods
  • Forty-Five Quad Laser Cannon Turrets
  • Ninety Flak Cannons

Hangar:
One Squadron of OS-G Series Racks
(G1, G2, G3)
Six Dropships
(M32, M47, Aegis)


Special Features: None

Maneuverability Rating: 10
Speed Rating: 14
Hyperdrive Class:

  • Primary - Class 1
  • Secondary - Class 10
Strengths:
  • Versatile - The Horn-class is capable of engaging virtually any enemy, at any range, with encouraging results. This effectiveness makes the ship an exceptionally effective escort cruiser.
Weaknesses:
  • Poor Speed - The Horn-class, while being able to reorient itself in a relatively timely fashion, possesses below-average speed. Thus any starfighters or enemy craft that are not quickly brought down by the ship's weapons can outpace the cruiser.

Description:

Conflicts with the One Sith and Confederacy have illustrated a stark contrast in starfighter philosophy. While the Protectorate prefers to field a smaller number of high quality starfighters, many of its enemies prefer to swarm the field with cheap, replaceable fighters. And while the kill count is often in the Protectorate's favor, the ultimate burden remains on its shoulders as it must train and replace every killed pilot. In a long-term war, this can lead to crippling shortages of veteran pilots and squadrons. So a solution was needed. The answer was the Horn-class Escort Cruiser.

Resembling something of a scaled-down Antilles Star Defender, the Horn-class is a dedicated anti-starfighter cruiser. Possessing advanced targeting acquisition and prediction software, the Horn-class is designed to tackle large groups of enemy starfighters with a one-two punch. Forty-five quad laser cannons harry enemy fighters into position to allow many of the ninety flak cannons to open fire and rend the massed starfighters to scrap.

While dedicated to anti-starfighter operations, the Horn-class is not without engagement options for capital ships. Armed with two heavy Mini-Javelin cannons, the Horn-class is capable firing on targets that the larger Javelin system cannot hit. Complete with twenty fast-mount turbolaser cannon turrets for a complete defense against light capital ships and five cluster missile pods, the Horn is a powerful escort ship for larger vessels. A pair of these can hold off opposing enemy light capital ships, allowing the heavier ships to engage in their weight category.



  • Advanced Targeting Systems
  • Communications Array
  • Encryption Network
  • Escape Pods
  • Heavy Deflector Shield Generator
  • Holonet Transceiver
  • Hypervelocity Capacitors
  • Reinforced Hull Plating
  • Standard Detention Cells
  • Standard Life Support Systems
  • Standard Navigational Systems
  • Standard Sensor Array
  • Tractor Beam Projectors (x8)
Development Thread: None
Intent: To update the Protectorate's main escort cruiser for the new template
 
Domino said:
Submission Name:Reason Class
Link to Submission:Here
Reason for Modification:Voluntary nerf and modification of armaments.
Modification:

Current Change to Weapon point change
Armaments: Dual Heavy Turbolaser Batteries (100) >Dual Heavy Turbolaser Batteries (100)
Heavy Turbolaser Batteries (150) >Turbolaser Batteries (150) -600 Turbolasers
Light Quad Turbolaser Batteries-Quick Mounts (50) >Quick Mounted Turbolaser Batteries (50) - 600 Turbolasers

Large Energy Torpedo Launcher (6) >Large Energy Torpedo Launcher (60) +54 Heavy launchers (432 Turbolaser equivalence)
Dual Laser Cannon Batteries (150) >Remove -1,200 defensive guns
Flak Batteries (75) >Flak Batteries (75)
Point Defense Batteries (100) >Point Defense Batteries (100)
Ion Cannon Batteries (20) >Ion Cannon Batteries (20)



Over all point change = -1,368 capital guns with reduced/removed modifiers including altered defensive guns.

Please also set all the text color to standard to assist with link legibility.
The dual laser cannons were supposed to be removed and the flack, point defense, and ion canons left alone. The way it is now I'm down 25 defensive batteries but the ones I have are double barrel count.
 
Submission Name: The Bane Of Coruscant
Link to Submission:
http://starwarsrp.net/topic/29650-the-bane-of-coruscant/
Reason for Modification: Transfer of Ownership to Danger Arceneau in this thread.
Modification:

Transfer of Ownership to Danger Arceneau

Adding the Iron Crown T-2000 "Outrider" Otherdrive - Hyperwavefront Arrhythmia Inductor as given to Danger Arceneau by Rave Merrill in this thread.

New Sub


Intent: To customize Jared Ovmar's personal Black Hex | Now transferred by Jared Ovmar as a gift to Danger Arceneau
Development Thread: Stygium: Killed Krest/Darth Ferus alongside Shorn and Janus (this submission with their consent)
Manufacturer: Unknown, modified by Sienar Fleet Systems, with minor subcontracting to Iron Crown Productions and Silk Holdings/EDY
Model: Black Hex-class Star Destroyer
Affiliation: Personal
Modularity: No
Production: Unique
Material: Durasteel frame and hull, turadium bridge reinforcements (stock), glasteel viewports
Description: This ship has a complex and checkered past. Originally captured by Circe Savan during the Dark Harvest crisis, it served as her secondary flagship until claimed -- along with the rest of her fleet -- by Rave Merrill in a formal kaggath. Merrill sold the vessel at auction to Savan's ex-wife, Alli Wren, who traded it to Jared Ovmar in return for a brand-new, elite personal vessel.

Ovmar, leader of Santhe/Sienar, turned the vessel over to his shipwrights for repair, refit, and fumigation. Silk/EDY and Iron Crown were subcontracted for specific components through Santhe's Silk connections and Ovmar's Fringe connections. The resulting vessel, while keeping the Black Hex's incredible speed, has a fully modernized arsenal and hangar capacity on par with an average Star Destroyer. Its design philosophy is relatively simple: Whatever catches up with it, dies. Elite starfighters, rotary ion cannons, AOE HELIX bomb-pumped lasers, and fastmount single turbolasers ensure that contests of tracking speed generally go in Ovmar's favor. Increased performance comes at a cost for cargo space and operational duration. Huge, slow-tracking dorsal turret mounts allow the two immense Hellbore guns to target vessels even while making a tactical advance in the opposite direction.

Jared Ovmar most recently has given the Bane of Coruscant to the Trade Queen herself as a gift. A much appreciated shipcraft of beauty, Danger Arceneau has now turned the Bane of Corsucant as her premier traveling vessel.

Rave Merrill at the end of the auction for the Hana Station, has provided Danger Arceneau with the Iron Crown T-2000 "Outrider" Otherdrive - Hyperwavefront Arrhythmia Inductor for Danger's use. It has been installed upon the Bane of Coruscant.

Classification: Event ship (Balanced SD guns/hangar as cleared by Ayden and Domino)
Role: Personal vessel
Height: 400m
Width: 650m
Length: 1400m
Power Core Generator/Reactor: Experimental Dark Harvest antimatter reactor (stock)
Hyperdrive Rating: Class 0.5 (stock) Backup (10) Ironcrone t2000 outrider Otherdrive hyperwavefrong arrhythmia inductor.

Minimum Crew: 3000
Optimal Crew: 15000
Armaments:

Hangar:
Non-Combative Attachments:
  • Communications Array
  • Encryption Network
  • Escape Pods
  • Holonet Transceiver
  • Standard Deflector Shield Generator
  • Standard Detention Cells
  • Standard Life Support Systems
  • Standard Navigational Systems
  • Standard Sensor Array
  • Standard Targeting Systems
  • Tractor Beams
  • 64 QQ-543N/53R Cap Drain Modules
  • Stygium Cloaking Device
  • Gravitic Modulator
  • Thrust Trace Dampers
Passenger Capacity: 10,000
Cargo Capacity: 20,000 tons
Consumables: 1.5 years

Sublight Speed and Maneuverability: 6
 

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