Star Wars Roleplay: Chaos

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THE WHEEL - A luxurious resort spinning safely on the Parlemian! Try your hand at our many games for a chance to win big, or experience the thrill of our arena, where smashball games are hosted daily!

Beneath the veneer of vacation and adventure, the Wheel is a den of vice and sin, where corrupt administrators and cutthroat criminals prosper. For these reasons and more, the Sith Covenant has set their eyes on the historic station and its potential for profit and control. From gambling and spectator sports to the trade of secrets - all is up for grabs.

Already, many of the Covenant are aboard the station, and security is none the wiser. However, King Dosh has already grown suspicious. Though unaware to him, the barabel champion of "The Big Game" is just a little force-sensitive, and the sudden arrival of darkness has stirred the pechant for violence within him. He fears something will happen today and has his gangsters on the lookout for anything that might threaten his reign.

Objective One "Take Control": Mislead or otherwise occupy station security and take over the bridge. Once secured, slice the system and plot the jump to Desevro's orbit, where reinforcements await to board the Wheel.

Objective Two "Kill the King": Dosh's reign as top akk dog must be brought to an end. Kill him and wipe out his gang. There can't be any doubt about what'll happen to the next petty crime lord who thinks about setting up shop.

Tamsin Starfall Tamsin Starfall Lysander von Ascania Lysander von Ascania Naniti Naniti Neriah Calven Neriah Calven Mercy Mercy Madrona A’Mia Madrona A’Mia Tansu Treicolt Tansu Treicolt Talsin Lota Talsin Lota Scherezade deWinter Scherezade deWinter Varin Mortifer Varin Mortifer Jorryn Fordyce Jorryn Fordyce Mauve du Vain Mauve du Vain Vestra Tane Vestra Tane
 
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Objective One
Take Control
Wearing: Armatura | The Forgemaster's Ring | Ring of Stasis | The Sofitor
Wielding: 8 Nozhi Blades | 2 Whimsy Knifes | 2 Nastirci Combat Knives | Fire and Smoke | Combat Gauntlets | Tessen | 2 TOTT-001 Arc Light Blaster | 2 Dissuader KD-30 Pistols with Glitter Bullets, a rugsack with 2 thermal detonators and one ion grenade.
Tags: OPEN

The Wheel. Scherezade pressed her nose to the window and watched the station spin. It was her first time here, and an old contact had tipped her off about the funny business. There was no contract or promise of pay involved, just the potential for chaos and the pleasant possibility of pissing off the right people. That was enough. She turned her engines on and came.

The bridge smelled faintly of ozone and recycled spice. Scherezade moved through it like she krakking owned the place. The station's hum settled under her skin, a private metronome counting down to the first cut.

Her rugsack hung at her hip, padded and muffled so it made no sound when she shifted. Inside were things that spoke less of spectacle and more of finality, such as a pair of thermal detonators nested in cloth, small and spherical, and an ion grenade meant to spit a pulse of energy and leave circuitry dead and blinking. A pair of thermal detonators, small and spherical, nested in soft cloth. Because where wishes were fishes, bombs often got away with bridges. Or something like that. One careful toss and the bridge could be a dark, unmoving thing with its lights, sensors, comms, all forced into silence. She still carried her usual weapons. The toys in the sack were for theatre and a little bit of oomph, since she typically preferred fights that met her face-to-face.

She didn't look at the weapons. Scherezade never let her hands betray her intent. Instead, she watched security rotations on a stolen feed, mapping the pauses between footsteps and the tilt of a guard's attention. The plan was simple, just manufacture a problem big enough to pull every pair of hands away from the bridge, then slide into the command seat while chaos distracted the crew. The rugsack could provide misdirection or end the argument if misdirection failed.

A soft hiss ahead signalled a maintenance drone passing the outer corridor. Scherezade pinched the strap of the rugsack and moved into the blindside, close enough to see the bridge, far enough that she would not be noticed. For now, she would be patient. Let the Wheel keep spinning.
 

Tag: Open
Objective: Gamblin' Time
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"Am...Am I doing this right?"

Neriah pouted as she looked over towards the other sabbac players. The Twi'lek. A Nikto. Even a Selkath. She stuck out like a sore thumb, compared to the usual gamblers you'd expect to see in a Casino. Wide-eyed and confused, and well...there were very few gamblers who weren't willing to take advantage of what they'd see as a sucker. It was all to Neriah's plans however. Acting was a skill she had to learn quickly working with the Sith Covenant. She couldn't allow them to see how she truly felt, in the same way she couldn't allow the people on the table around her to realise she knew how to play.

The plan was for her to lose a few rounds. She'd be a distraction whilst other Acolytes were more than likely doing the "important" work. Neriah still didn't see herself as one of them. She wasn't a Sith. No matter how much they were trying to push her into being one. She wasn't one. No. Everyone she had hurt had deserved it. It's why she wasn't helping...to be violent here. She wasn't a killer. She was...a Jedi. She just had to earn enough credits in this game to get away from them...Of course in reality, any and all credits she earned would be going towards the Covenant...But there was nothing wrong with some foolish beliefs every now and then.

Alright. That was enough of that. Neriah was sure she had started to lose enough times for her lack of ability to be believable. Now it was time for her to start getting into the game properly. Her gaze flicking between the cards in her hand, whilst going off what she knew had already been used. The maths was simple enough for her to go over. And it was simple enough for her to pay attention to how the other players were. The Twi'lek was jittery. less likely to push himself and risk his credits. The Nikto was far more aggressive. He was looking for an overall win. But the Selkath was the one who seemed the most problematic. They weren't letting anything away.

"The girl's gotta be cheating..."

The Nikto grumbled to himself, as Neriah gave her best attempt at an innocent smile. Pointing at herself in confusion as she won yet another hand. The Sabbac Pot had been building up and up. Neither of the players had won yet. Emphasis on the yet, as Neriah checked over her cards, counting them up in her head...Before placing her cards down, as she had a perfect 23. The reaction was exactly what she expected however as the Nikto launched up from his chair almost straight away, grabbing Neriah's wrist rather painfully.

"I told you! She has to be cheating! Where's your damned skifter? Huh?! You might have been able to trick the others but not me!"

Out of the corner of her eye, Neriah spotted the Twi'lek's hand moving off to drop something into the Nikto's pocket before the Twi'lek cleared his throat, stumbling over his words.

"Act-Actually...I think...he has the skifter...I kept...seeing him check his poc-pockets..."

A slight grin spread across Neriah's face as the dealer stepped across the table, to check on the cheating accusations. Neriah happily revealed her pockets to show that she had no kind of cheating device on her, whilst the Nikto threw his hands into his pockets, ready to show his own innocence...before he pulled out a broken skifter.

And that was part of her being more of a distraction. As security came to deal with the Nikto, kicking and screaming about how someone had planted the skifter on him, it meant there'd be less security focusing on what the other members of the Covenant was doing. Plus, Neriah was a fair few credits richer. Of course, she had to slide some of them into the pocket of the Twi'lek for helping her out, but it was worth it at the end of the day. As long as you weren't the loser, you were always a winner. Now it was going to be time for Neriah to move onto a new table however.

By the Force, you're cold.
Just doing what I need to survive.
Cheating is survival nowadays?
Shut up.
And what's with the whole innocent girl act? You're a killer.
Shut Up.

Well. That was one part of her that still hadn't been fixed. Still had the voices in her head. At least they weren't laughing at her anymore.

I'm You, bantha-brain. I'm not going to laugh at you.

It was only a matter of time before the laughter started up again. The ex-Padawan ran a hand through her hair in frustration. What she'd do to just get some peace and quiet...

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