L Admin
MAJOR FACTIONS
Gone are the days of passing Major Factions to whomever you choose. Going Major forfeits your personal ownership over the Faction. Quitting forfeits your spot as Faction Owner.
Obviously, this is a light-weight version of what we thought was coming, but it's here nonetheless.
- Major Factions must have maintained activity for 30 days as a Minor Faction before being eligible for Major status.
- Major Factions must maintain 7 or more unique, individual, active characters to remain active. Each character must be written by a different person.
- Minor Factions who meets the minimum requirements to become a Major Faction may begin choosing their first planet, which will also be their Capital Planet. This planet will then be listed on the Galaxy Map, as well as your Faction Influence Cloud.
- Major Faction Owners/Admins are responsible for contacting the SWRP Staff Team's Administrators and alerting them of waning activity, gained or lost planets, SWRP Rule Violations within their Factions, etc.
- When a Major Faction Owner steps down, a public, faction-wide election must take place on the SWRP forums to choose a new Major Faction Owner.
- Major Faction Administrators may not apply for or be a member of the Star Wars RP: Chaos Staff Team.
- Only a Major Faction has the resources necessary to role-play having a large fleet, army, etc.
- See: Warring Factions to learn what else you can do with an Major Faction.
Gone are the days of passing Major Factions to whomever you choose. Going Major forfeits your personal ownership over the Faction. Quitting forfeits your spot as Faction Owner.
Obviously, this is a light-weight version of what we thought was coming, but it's here nonetheless.