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Approved Tech Robes of the Saber Mistress

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Emberlene's Daughter, The Jedi Generalist
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OUT OF CHARACTER INFORMATION
Power emanations from the City of Dreams were untraceable in realspace due to its ethereal nature; in this way, its citizens could monitor Imperial transmissions undetected
the city had been created by his "psychic power," and everything in the dimension it existed was not material, but rather composed of "psychic energy."
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Other
  • Weight: Weightless
  • Resistances:
    • Energy: Very High
    • Kinetic: Very High
    • Lightsabers: Very High
    • Other: Sonic: Low
    • Other: EMP/ION: Very Low
    • Other: Sensors: Very Low
    • Other: Radiation: Low
    • Other: Fire: Average
    • Other: Cryo: Average
    • Other: Acid: Average
    • Other: Vacuum: Very Low
    • Other: Darkside: Very High
SPECIAL FEATURES
  • Force Affinity: Designed with force infused materials that imbue to the jedi wearing them a standard slew of protections and capabilities. The ability to better resist the darksides influence, ease the access to learned skills that have been practiced and feeling generally more energized and lively.
    • Force Resistance: Not pure resistance to the force but its influences specifically the darkside.
    • Force Enlightenment: A general enhancement of the specific jedi's talents in the lightside of the force. They don't know everything but using their own abilities is easier, sharper focus.
    • Revitalize: A more robust feeling mentally and physically aids in calming the mind and body to focus.
    • Force Form: Focusing and utilizing the force itself to improve the jedi's focus and mind as well as combative capabilities with the force.
    • Avar Kriss's Network: Connecting her to the jedi as a whole it follows much of what Avar did and lets her hear the song of the force.
    • Tutaminis: Advanced and formed within the robes themselves.. the material absorbs energy, heat, electrical, force, plasma and others to feed it into the jedis body and mind revitalizing their force powers.
    • Cleanse Mind: Focusing the force and clearing the mind of mental influences and those they can focus their attention on.
    • Force Binding: Designed and augmented into the robes, the pockets and robes themselves can be used to bind and contain influences when it is enclosed around a darkside object.
    • Inspire: Focused and empowered the jedi themselves as beacons within the force inspiring those around them to action and to shake off negative thoughts.
    • Controlled Descent: Focusing the force into a cushion around them the jedi are able to land from greater heights.
    • Force Familiar: Controlled and focused, the robes seek out a familiar creature and bonds with it... sadly while it connects them death of the jedi can kill the familiar.
  • Saber Mistress Enhancements:
    • Cry of the Broken King: A force shout of substantial levels. reaching decibels that can mirror a heavy sonic cannon impacting and overturning a heavy vehicle. Usually seen as a last resort.
    • Force weapon: Simple enough as like a weaponmaster the saber mistress is an expert turning near anything into a weapon.
    • Force suppression: Enhanced to better project a force suppression bubble to make relying on saber skills and martial skills the main attraction. A small distance of only three meters around the force user but making force techniques directed towards them substantially harder.
    • Dim Other's Senses: Focused on the battle the saber skills can target a singule opponent and make it more of a lock to keep their attention and focus on them.
  • Kirano Interface: Standard technical interface for operations.
  • Jedi Utility Belt: For supplies
  • Cracken Survival Kit: Standard field kit
  • Sigil of Hope: A legacy piece of jediu equipment created from the dark harvesters.
  • Kojie: Underslung shoulder pack for extra equipment space.
  • Perfumed Sleeves: Defensive Measures designed for jedi robes
  • Refined Sleg Ultracapacitors: Designed to improve the power of the suits and augment the shielding for radiation and heat in space or protect them when boarding other ships.
  • Advanced Regulator System: Designed to recycle oxygen and filter poisons for the common peoples in case of attack.
  • Seeker Drone: Companion to atrisians and function as one of two organization interfaces. Can work together with an astromech.
  • Makie Class Droid: A non-combative companion droid that works with the Atrisian citizens.
  • Heavy Praestigiae's Luminous Overlaid Technological Shields: Protective shielding designed to be used with the pilot suit in the event of out of ship combat scenarios.
  • Advanced Micro Thrusters: Designed to increase movement speed of the jedi while moving around.
  • Strength/Speed Enhancement: Enhancing the body to increase the pilots natural state. In the event they are without their ships they can defend themselves.
  • Temperature control/heat reflection: Designed for additional comfort when on other worlds
  • Locator beacon: For emergencies to be retrieved with rescue ships.
  • Ablative Plating: Designed with the standard robes and armor plating itself in a combination.
  • Reflects Sensor Scans minorly
  • Organic Self Repairing Armor: Designed based more on Quellian technology to repair itself when damaged. The biotech overlay of the baptiste armor can repair nicks and small scale damage quickly (roughly within an hour) while penetrating damage requires it to feed and gather biomass material from the environment around it effecting repairs that can take up to several days depending on level of damage.
STRENGTHS
  • Superior Protection: Designed using the Synthmesh, wintrium that as it ages continues to grow stronger and skylar which offers a form fitted compression material.
  • Force Affinity: Infused and crafted with the force, the synthmesh, skylar and inth metal used all add force abilities to the outfit.
  • Protection: The hypermembrane provides a robust degree of protection so it can be used.
  • Self Repairing: Designed with the hypermembrane for protection but also the ability to repair itself over time with small damage being a few minutes to hours and sections of the suit being days.
  • Overly Engineered: Designed to give the jedi a powerful sense of control and protection.
  • Exotic Matter: The ethereal nature of the metal makes it near weightless despite being and looking dense within the pocket dimension of dream. In realspace it can be grasped and there is a steady supply able to be used by the jedi. When smelted with other materials it can decrease the weight of the material created by 50 percent. The exotic structure with the solidified force energy being able to skirt gravity as it has mass but does not become weighed down as long as there is force energy within it. When smelted and added to materials that are largely heavy it can reduce the weight depending on how much is use (ie: a few grams compared to ingots.. a couple grams might take off some pounds while an ingot will reduce the weight but also the quality of the metal since it doesn't augment the resistances.
  • Physics Meet Metal bat: Being from the dream pocket dimension the metal has unique properties generated and made by Krass. in this case it is psychoreactive and able to be bonded to a single person. That person can then bring it to them like they were holding a massive magnet with the range being hard to determine as they have to be able to sense and feel it.
  • Bio-Overlay: Designed with the baptiste metal as an overlay of the armor adding some more protective qualities to it.
  • Weapon creation: A product of the charon technology, the bioarmor can create melee weapons, blades, hammers and clubs from itself. It is as strong as the biomass itself and if severed will severely damage the mass.
  • The larger the weapons created the more of the biomass is used. (IE Dagger vs a spear) smaller scale weapons are easier to make and maintain while larger ones like spears and great swords rearranges the biomass to different locations.
  • Carapace: Created for a time, the biomass is designed to solidify into a strong armor like shell with the ability to create melee weapons. Restriicting movement as it functions more like a plate type armor.
  • Biomass: Able to take in biomass from the environment to feed itself. Small silver tendrils come from the amniod and agena to feed on materials. Small nicks and damage can be repaired easier while larger scale damage can take several days.
  • Armor Variant: Designed to be worn without armor but when used with armor it can upgrade its normal defenses to a higher quality and give it more in built weapons with self creating melee weapons.
WEAKNESSES
  • Requires Connection to the Force: For the synthweave effects to function within it the material needs to be able to feel the force energies around it. Vong tech, yalisimiri, voidstone, dampening fields are all counter to what the material can handle.
  • Self repairing: While it can repair its own micro stress fractures the capabilities can take days to hours depending on how damaged they become from use.
  • Exotic Particles: Largely unknown and not seen in the galaxy before. It isn't invincible nor is it really strong but it reacts violently near dark and anti-matter which can disrupt and destroy it or even cause it to rupture and disintegrate.
  • Exotic Matter: The tetherite and solarite metals are explosive when they come into contact with anti or dark matter.
  • Lightside beacon; The robes radiate the lightside of the force.
  • Lightside: Designed with the jedi and lightside in mind, the material can be worn andused by neutral and darksiders but it is uncomfortable.
  • Physical Straining: The baptiste metal has been set as an overlay of the initial armor and meant to act less as a full suit and more as a skin. It helps cut down on the need for augmentation but the biotech armor still takes a heavy toll on the constitution of the wearer.
  • Living Organism: The biomass is something living and will seek out food close by when able to with smal silver tendrils that can absorb slowly the materials within it from minerals to materials to stay fed. With a living organism such as the one it is bonded to it will feed off of them without a food source for itself and cause them to become just as hungry. Satiating their hunger can lead to a drastically increased appetite which if not fed could cause the wearer to waste away.
  • Bonding: The material once it is given to a host it is bonded to that person and can become something very much like a second heart or nervous system. Feeding back and enhancing the pain or even damage done to it. Much like a severe force bond if one dies the other could possibly die
DESCRIPTION
A title that is largely for a battlemaster, the mistress of blades was a position in a far flung jedi academy but it has been adopted by the Jadeite jedi as a means to have one of the best. In this case giving them a distinct advantage with their robed armor. The baptiste metal with a bioshell and self repairing but also able to form its own melee weapons like blades and blunt instruments. If can't make guns but a shield would be possible but forming it takes it from other parts of the armor so it is not infinite. The physical strain on the body is also a large factor in terms of the jedi being trained and for each temple or jedi group there can be several blade mistresses.
 
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FACTORY MODIFICATION TEMPLATE
Submission Name: Peacekeeper Robes
Link to Submission: Peacekeeper Robes
Reason for Factory Modification Request: updates

FACTORY MODIFICATION TEMPLATE
Submission Name: Gate Keeper Robes
Link to Submission: Gate Keeper Robes
Reason for Factory Modification Request: updates

FACTORY MODIFICATION TEMPLATE
Submission Name: Temple Guard Armor
Link to Submission: Temple Guard Armor
Reason for Factory Modification Request: updates

FACTORY MODIFICATION TEMPLATE
Submission Name: Jedi Recruiter Robes:
Link to Submission: Jedi Recruiter Robes:
Reason for Factory Modification Request: updates

FACTORY MODIFICATION TEMPLATE
Submission Name: Robes of the Saber Mistress
Link to Submission: Robes of the Saber Mistress
Reason for Factory Modification Request: updates
 
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