Star Wars Roleplay: Chaos

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New Dominion Rule Vote

Would you like to see this rule introduced to the Dominion Ruleset?

  • I don't care

    Votes: 11 13.1%
  • No. I don't agree that we should further limit Dominions.

    Votes: 49 58.3%
  • Yes. I like this rule and would like to see it implemented.

    Votes: 24 28.6%

  • Total voters
    84
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Strider Garon said:
Exactly, it makes more work for the Admins to try and implement an honor system to try and stop folks from circumventing the Allies Limit rule in invasions and bolstering there ranks for Doms. I am cynical and that is how I view people that multifaction. I do understand that some.... and I mean some are just doing it to have fun and write and utilize the freedom this board offers. But we can't Limit one form of freedom(Doms) and not go after the other luxury such as Multifactioning.
[member="Strider Garon"]
If you limit accounts to one faction. That kills the point of roleplaying generally speaking for some of us. Roleplaying for me is role playing, taking on a role in a plot.

There is more freedom here than anywhere i've ever seen to explore different concepts, ideas, characters and plot lines, I mean that sincerely as a compliment as i've written at so many boards across the years. You have something going on everywhere, this is a great place, I hope you can see what you've managed to achieve.

Even boards that were tighter controlled rulesets, we still have multiple factions we can join. All it would do, for me, is mean I was back to organising either an independent minor faction which all alignments could join and plot from (even against each other, which i've had to run at some places), or plotting events with no faction at all, and doing it with an off site way of communicating - Which people dislike generally speaking for obvious reasons.
 
[member="Kei Amadis"]

And that is the point. If we are to keep this mostly free form rp then lets stop the Limitations. If we are going to enforce limitations then it should start with Multifactioning before we ever touch the freedom doms provide.
 
Strider Garon said:
[member="Kei Amadis"]

And that is the point. If we are to keep this mostly free form rp then lets stop the Limitations. If we are going to enforce limitations then it should start with Multifactioning before we ever touch the freedom doms provide.
I agree.
 
The rule is rather unnecessary, if you see a dominion you believe is hardly being done as a faction and more by people who have nothing to do with them, i.e; random non-faction members who are not employed by (mercenaries) the faction or opposition over the faction itself, then report the dominion.
 
If you look at the completed dominions in the Netherworld; average participation ranged from around 10-12 writers or so. This suggestion isn't limiting any of those factions, it's creating an incentive to gain permanent traction for your faction. Not just when it's needed.

Here are some potential benefits:
  • It reduces emphasis on the urge to reach that 100th post.
  • It promotes garnering activity from within the faction, not outside it.
  • It encourages improving storytelling to generate interest in dominion threads.
If this is isn't the solution then I encourage those who do believe that something can come out of this to PM me and maybe we--as a group--can come up with a definite way to address these issues. Whether it be Multi-factioned PCs or the issue I tried to present here.

I do believe that we've shed light on issues in the discussion thread and I also believe that no matter how the vote turns out that we can take something away from this.
 
[member="Silara"] Report the Dominion for what exactly? For the most part I have seen Non faction members that join a Dominion usually create a IC reason to be there. So what would reporting said Dominion do sides take up Admin/RPJ precious time away from more important tasks like rubbing Tef's feet.
 
Strider Garon said:
[member="Silara"] Report the Dominion for what exactly? For the most part I have seen Non faction members that join a Dominion usually create a IC reason to be there. So what would reporting said Dominion do sides take up Admin/RPJ precious time away from more important tasks like rubbing Tef's feet.
If there's a serious issue that is taking place, such as a major faction committing 2 or 3 members to a dominion with posting made by 5 or so other people who have nothing to do with the faction for the sake of increasing a post count, then there's a reason to report it. I don't mean report it every time someone doesn't have more faction members than non.
 
[member="Silara"] that makes more sense and that is a blatant biligerence to the dom rule that is already in place. A faction must have 5 "faction" members active through out the dom. After that, I say if one wants to hire an army of Mercs.... fly at it. Just as long as those five faction members are active with the said soldiers of fortune.
 

Jaxton Ravos

Mindwalker of the Outer Rim
Anja Aj'Rou said:
It reduces emphasis on the urge to reach that 100th post.
I can guaren-karking-tee you this won't happen, especially over contested worlds between potential warzones.



Anja Aj'Rou said:
It promotes garnering activity from within the faction, not outside it.
And letting non-faction members participate in dominions and get to RP with all the cool guys in your faction should motivate people to join up the Faction OOC and IC.



Anja Aj'Rou said:
It encourages improving storytelling to generate interest in dominion threads.
This goes both ways. You write up a cool dominion story and sure, people from your faction are going to want to post to it making it go faster. But you know what? People from outside the dominion will be like "Hey that's cool" and want to post to it and make it go faster too.
 
I read through the initial thread on this, and there were only a couple examples able to be produced of this happening. The rest was supposition, hypotheses and FUD.

Reading through this thread, I'm inclined to agree with the idea that this rule doesn't solve any problem, and really only serves to unnecessarily restrict creativity, add management time to staff and impose further rules on a site that runs mostly on an honor system. Everything that advocates for this rule say will happen can already happen within a faction's dominion, and the things this rule is meant to restrict can be easily circumvented.

I voted no.
 
Silara said:
If there's a serious issue that is taking place, such as a major faction committing 2 or 3 members to a dominion with posting made by 5 or so other people who have nothing to do with the faction for the sake of increasing a post count, then there's a reason to report it. I don't mean report it every time someone doesn't have more faction members than non.
With the current rules, this won't get anything done so long as all posts are of quality and the story of the dominion intact.
 
Tefka said:
The only way to fix the multifaction rule would be to limit characters to 1 group per account.
I'm for it, but it will absolutely kill minor factions. The software doesn't allow me to differentiate minors and majors.
Couldn't this be one major faction per person and this faction must be displayed as one of your tags?
 
Couldn't we use a profile field similar to how the Character Bio shows and use that to give a show of loyalty? I realize people could just change it anytime they'd like; unless it could somehow be limited to change within X amount of days.

But there might be some merit there and at the very least, it wouldn't be hard to catch onto someone who changes loyalty on the fly. It puts trust in the community but at the same time provides a potential way to actually show what Major Faction one is loyal to.

Just a small thought.
 

Miss Blonde

Trying to be straight in a crooked Galaxy
This shouldn't matter. As long as people aren't posting little two line or three line posts saying how they slice down the enemy then go out to get a cheeseburger. Really it doesn't matter. Just tell a fun story and write something cool, if other people want to join then hey let them. Spread the love yo
 
Anja Aj'Rou said:
Couldn't we use a profile field similar to how the Character Bio shows and use that to give a show of loyalty? I realize people could just change it anytime they'd like; unless it could somehow be limited to change within X amount of days.

But there might be some merit there and at the very least, it wouldn't be hard to catch onto someone who changes loyalty on the fly. It puts trust in the community but at the same time provides a potential way to actually show what Major Faction one is loyal to.

Just a small thought.
For what purpose? There's a spot for Faction in the character bio, can't people just list the numerous groups they're allied with there? If they don't, why not expand that field to "Loyalties" instead?

What's the problem with flip-flopping characters? Is there really an issue here, is this really disrupting RP or someone's enjoyment of the game?

Actually curious here, not sarcastic.
 
Tefka said:
What if you don't want it displayed as one of your tags.
It would be tough luck? Yeah not perfect. Especially as a Force User, no options left.

Then again the FU tag is enforced for a reason and there's always a sig bar?

I'm not entirely sure being part of Major factions is a serious problem anyway. Though it did come up in some recent invasions where no allies were permitted.

I believe your other point on killing major factions by limiting to one group is spot on.
 
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