Star Wars Roleplay: Chaos

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Manufacturer: Corellian Engineering Corporation, Mahporeem Imperial Remnant, N&Z Umbrella Corporation, Sienar Fleet Systems, Kuat Drive Yards
Market Status: Closed Market
Production: Unique
Length: Average
Width: Low
Height: Average
Size: Average

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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
STANDARD FEATURES
ADVANCED SYSTEMS
STRENGTHS
  • Jack of all trades: The MIN Gundark maintains a rather impressive array of different weapon systems, such as laser cannons, turbolasers, ion cannons, missile launchers, a tractor beam system and even a minelayer system
  • Shielded to the extreme: In addition to its standard array of deflector shields, the Gundark possesses a defensive system rarely, if ever, seen on a starship: a modified planetary defense shield. This gives the ship extremely powerful shielding
  • Heavily armored: The Gundark benefits from the addition of extra interior and exterior armor plating, greatly increasing its durability and survivability
  • Ramming speed: Because it is so heavily armored and shielded, and thanks to the fact that it is built around an NZ Breacher Type-1/hull structure, the Gundark is capable of ramming ships both smaller and larger than itself without taking crippling damage from doing so
  • Ion sniper: The installation of a V-150 Planet Defender aboard the ship allows the Gundark to engage and disable ships at long distance, even ships that are over two and a half times its size
  • Atmospheric: The Gundark is capable of maneuvering within a planet's atmosphere and landing on a planet's surface without the use of specialized equipment
  • Automated: Much of the ship is heavily automated, allowing the vessel to operate with a much reduced crew, saving space for additional troops, vehicles and supplies
WEAKNESSES
  • Master of none: Though it is rather versatile, the MIN Gundark does not particularly excel in any given role, leaving it at a disadvantage when facing more specialized enemy ships
  • Sluggish: The addition of additional armor plating and shielding has left the Gundark quite slow, unable to catch up to faster moving vessles without the use of its tractor beam or ion cannons
  • Unmaneuverable: The Gundark is similarly unmaneuverable, rendering it incapable of completing complex maneuvers during the heat of battle. This forces the Gundark to rely on its exceptional armor and shielding to survive engagements
  • Bruiser: As impressive and varied as its armament is, the Gundark is actually more geared toward engaging capital ships and can struggle to take out enemy starfighters
  • Limited capacity: Though the Gundark's use of heavy automation allows the vessel to carry a higher than normal volume of troops, it is still only capable of holding a maximum of two starfighter squadrons
  • Expensive: The Gundark was so expensive to create that the design is essentially impossible to manufacture in anything other than a single prototype without dramatic changes
  • Automated: Since much of the ship is heavily automated, this leaves the ship with a much smaller than using crew, leaving it vulnerable to boarding actions and making it more difficult to respond to internal malfunctions and emergencies
DESCRIPTION

Although the Mahporeem Imperial Remnant is known for creating a number of unconventional yet effective designs, not every project the the Imperial Remnant embarks on is destined for success. This is especially true of the so called Gundark-class Armored Cruiser.

Designed around an NZ Breacher Type-1/A hull structure, this highly experimental ship was created using parts of an Imperial Escort Carrier, an Immobilizer 418 cruiser and a Gladiator-class Star Destroyer. Though the vessel does indeed contain a single Gravity Well Projector, the main reason for the creation of the ship was to experiment with the viability of utilizing different types of equipment within empty Gravity Well Projector spheres. For example, the Gundark contains a V-150 Planet Defender, a Q7 Tractor Beam Projector and even a modified Nyalsan II Planetary Shield within its three remaining spheres.

This unusual loadout of equipment. combined with the numerous other systems installed aboard the ship, gives the Gundark an exceptional amount of versatility and makes the ship extremely difficult to destroy. For long range engagements, the Gundark is capable of disabling Star Destroyer sized vessels with its V-150 Planet Defender, while its complement of AFT-PIC.445 Quad Plasma Cannon Turrets, NZ HP1 Turbolaser Cannons and NZ IPC-1 Ion Pulse Cannons allows the ship to effectively attack targets at mid to close range. The ship is so heavily armored and shielded that it can even ram vessels far larger in size without receiving catastrophic damage in return. A Minelayer System and a number of NZ LC-2A Laser Cannons round out the vessel's versatile armament.

Sadly, the Gundark-class Armored Cruiser was considered a failure by the Imperial Remnant for a number of different reasons. Though the ship can fulfill a wide variety of different battlefield roles simultaneously, it is unable to do so as well as specialized or dedicated ships. In addition, the vessel is prohibitively expensive to manufacture: its Nyalsan II Planetary Shield alone costs nearly as much as a single Star Destroyer, making mass production essentially impossible. At the moment, the Gundark exists solely as a single prototype in use with Salvage Team Six. That being said, though the ship is considered a failure in its current iteration, feasibility tests continue to be run by the Imperial Remnant, with a focus on converting the design to a primarily ion weapon based platform.

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Out Of Character Info


Intent: To create an experimental command cruiser for Ronhar Tane Ronhar Tane and Salvage Team Six
Permissions: N&Z Umbrella Corporation, Bido Roz'lyn

Technical Information


Affiliation: Mahporeem Imperial Remnant
Starship Class: Cruiser (500-1000m)
Starship Role: Other
Modular: Yes
Material: Durasteel, Ersteel SLCA, Ersteel 12231, Electronic Components, Reinforced Quinta-Polycarbonite Lamellar Compound
Armaments: 6 NZ LC-2A Laser Cannons
2 NZ HP1 Turbolaser Cannons
2 NZ IPC-1 Ion Pulse Cannons
12 AFT-PIC.445 Quad Plasma Cannon Turrets
4 Single Tubed NZ RTL1 Launchers
NZ RP-1CM Cluster Missile
NZ RP-2SB Short Burst Projectile
NZ RP-3GMIM Guided Mass Incendiary Missile
NZ Warp Star - Type RED Warhead
1 Gravity Well Projector
1 Q7 Tractor Beam Projector (hidden inside an empty Gravity Well Projector sphere)
1 V-150 Planet Defender (hidden inside an empty Gravity Well Projector sphere)
1 Minelayer System
Empion Mines
Firecracker Mines
Concussion Mines
Seismic EMP countermine
Reinforced Bow (for ramming)
Defense Rating: Extreme
Speed Rating: Low
Maneuverability Rating:: Low
Energy Resist: Extreme
Kinetic Resist: Extreme
Radiation Resist: Very High
Minimum Crew: 200
Optimal Crew: 500
Cargo Capacity: Large
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