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Approved Tech M3L-V1N

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M3L-V1N
gordon-miles-droida-0008.jpg

OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL INFORMATION
SPECIAL FEATURES
STRENGTHS
  • Programmed for etiquette and protocol including being fluent in over six million forms of communication
  • Programmed with a slicer chip and a scramble key and the programming to hack basic to advanced electronics
  • Programmed with pilot droid programming and able to fly most types of spacecraft, ground vehicles and aircraft
  • Programmed with combat protocols, has integrated blaster weaponry and melee weapons stored in hidden compartments
WEAKNESSES
  • Not shielded against ION/EMP weaponry and such weaponry will render the unit incapacitated
  • Multiple droid brains can sometimes cause processing lag, causing the unit to lock up for a few seconds when switching between protocols, this occurs approximately 33% of the time
  • Conflicting programming protocols can cause erratic personality changes approximately 12% of the time, this includes refusing certain orders or actively working against their owners wishes
  • Extreme power requirements mean that the droid must recharge itself approximately twice as often as most droids of it's size. This is somewhat offset by the micro-solar panels mounted on it's exterior plating, but only helps when the droid is around UV radiation
DESCRIPTION

The OSX-M3L-V1N droid prototype is Obsidian Star's first foray into the droid manufacturing market. Created to be a testing bed for a personal companion/protocol droid with the ability to perform close protection combat services, "Melvin", is a hybrid unit loaded with protocols from various types of droids. In order to handle the increased processing load, Melvin has been constructed with two droid brains. A modified R7 series, which has seen use in astromech and droid tanks, as well as a VerboBrain, which is generally seen in 3P0 style protocol droids. In order to perform it's etiquette duties, Melvin has full access to the standard 3P0 operating system and is versed in over six million forms of communication.

To perform his combat/close protection duties, Melvin has been programmed with combat protocols from the IG series of combat droids, as well as pilot droid programming and a slicer chip and scramble key. Melvin has been constructed with a pair of OS-102 retractable blasters, which draw power from it's own fusion batteries giving it a long firing time. As well, Melvin carries a pair of beskar forged OS-101 retractable vibro-swords in secret compartments in its legs. Melvin also has a standard I/O jack, which allows it to interact with various types of electronic mediums. It is also constructed with an internalized version of the Delphi HUD system and has a pair of Hermes scanning drones mounted on its back which can be detached at will.

That being said, all of this hardware and software does not interact especially well together. Numerous bugs and glitches have been reported in the Melvin unit including programming lag which renders the droid motionless for several seconds. Also erroneous and erratic behaviors have been noted, including actively working against its programmed orders and paranoid delusions, though this has been reported far more rarely. In addition, the droid has to recharge itself on a far more frequent basis in order to operate at peek efficiency.

All in all, the consensus from Obsidian Star R&D is that any mass produced versions of this droid will have to be significantly scaled down and it's software packages painstakingly debugged and recoded in order to work together without these errors.
 
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