Star Wars Roleplay: Chaos

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Unreviewed KSMG-7 Mk. II - Kainate Submachine Gun Model Seven Second Rendition

Manufacturer: Malsheem Hypernautics and Manufacturing and Vorrik Armatech - Manufacture, First United Astral Engineering - Design and Consultation
Market Status: Closed Market
Production: Minor
Weight: Average
Size: Average

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  • Manufacturer:
  • Affiliation:
  • Market Status: Closed-Market
  • Model: KSMG-7 Mk. II - Kainate Submachine Gun Model Seven Second Rendition
  • Modularity: Yes
    • Can link to virtually any electronics, sensor suite, HUD, artificial intelligence, or targeting system.
    • Can be configured for mounting on vehicle, droid, or automated platforms.
    • Frame may be coated or electroplated with various materials.
    • Settings and Programming Alterations
    • Aesthetic Modifications
    • Systems may be stripped as needed or desired.
    • Optic and underbarrel rail interfaces may accommodate a number of attachments
    • Various Ammunition Types
  • Production: Minor
  • Material:
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  • Classification: Slugthrower SMG - Verpine Linear Motor
  • Size: Average
  • Weight: Average
  • Muzzle Velocity: 2.2 km/s
  • Ammunition Type: Slugs
    • Average Projectile Weight: ~85 gr
  • Ammunition Capacity: Average
    • 48 Slugs - Standard Megazine
    • 72 Slugs - Extended Magazine
  • Effective Range: Average - 300 m
  • Rate of Fire: Selective Fire
    • Mechanical Rate of Fire: 950 RPM
    • Firing Modes
      • Automatic
      • Semi-Automatic
      • Burst Fire - 2 Shot Burst
  • Damage Output: Very High
  • Recoil: Average
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  • Data and Information Security
  • Combat Electronics
  • Control Systems
  • Ammunition Types
    • Factory Ammunition
      • Standard Penetrator
        • Standard penetrator ammunition is designed for general use, being effective against both armored and unarmored targets. The core is dense tunqstoid, which is encased in a conductive polymer-ultrachrome composite to prevent wear inside the barrel and to facilitate the penetration of energy shields. The projectile has a rough teardrop shape, for aerodynamic efficiency.
      • Armor Penetrator
        • Intended for general anti-armor use, armor penetrator ammunition is designed to punch through body armor, light vehicle plating, and droid chassis. The projectile has an aerodynamic penetrator profile, featuring a sharply tapered nose to maximize sectional density and reduce air resistance while the boat-tail base improves stability in flight. The core is ultra-dense seigurium (for maximum density and hardness), which is encased in a conductive polymer-ultrachrome composite to prevent wear inside the barrel and to facilitate the penetration of energy shields.
      • CryoBan
        • Designed to release CryoBan on impact, CryoBan ammunition is designed to flash-freeze targets on impact. Regarding its construction, CryoBan slugs are encased in a conductive polymer-ultrachrome composite to prevent wear inside the barrel and to facilitate the penetration of energy shields. This casing is notably frangible, intended to shatter on impact in order to release the payload. The slug’s core is composed of three parts: the primary cryogenic agent—CryoBan, a suspended pocket of collapsium gas, and a high-strength magnetic containment shell. On impact, the shell fractures, at which point the collapsium destabilizes and implodes to create a localized vacuum. The sudden pressure drop causes the CryoBan to expand violently, potentially freezing targets in a ~1 meter radius instantly and violently.
      • Controlled Penetration
        • Controlled penetration ammunition is lethal and barrier-sensitive, designed to kill armored targets while minimizing the risk of overpenetration and collateral damage. In terms of their construction, controlled-penetration slugs are encased in a conductive polymer-ultrachrome composite to prevent wear inside the barrel and to facilitate the penetration of energy shields. This casing is notably frangible, intended to shatter on impact in order to prevent ricochets. The core is tunqstoid compressed powder into a sintered matrix. On impact, the slug shatters into pre-formed shards as the core powderizes into a lethal cone, ensuring that the maximum amount of energy is dumped into the target.
      • Ion Disruption
        • Ion disruption slugs are specialized electromagnetic ammunition designed for anti-droid, anti-electronic, and anti-energy shield applications. They deliver targeted ion bursts intended to fry circuits, overload systems, and cripple mechanized threats. In terms of their construction, ion disruption slugs are encased in a conductive polymer-ultrachrome composite to prevent wear inside the barrel and to facilitate the penetration of energy shields. This casing is notably frangible, intended to shatter on impact in order to release the ionized payload. The slug’s core is composed of two parts: ionized gas that unleashes a charged plasma, conductive nano-filaments which are designed to facilitate the penetration of the ionic discharge into circuitry, and ferromagnetic dust that enhances EM interference. On impact, the slug shatters, releasing ionized plasma and charged nano-filaments which function akin to a powerful electromagnetic pulse in a ~0.5 meter effective radius. The ferromagnetic dust is released as well, but it functions primarily to ensure that ionic effects linger, potentially causing extended systems disruption that may last after impact.
      • Explosive-Incendiary
        • Explosive-incendiary ammunition is designed primarily for anti-armor and area denial use cases, though it remains effective against conventional targets. The core is filled with solid iadrium, which is encased in a conductive polymer-ultrachrome composite to prevent wear inside the barrel and to facilitate the penetration of energy shields. The iadrium detonates on impact via a mass-reactive electric fuze, giving nigh-perfect reliability in exploding against both soft and hard targets. The blast has a radius of ~0.5 meters. However, the fire can spread beyond this, especially in the presence of flammable materials. Pertaining to its incendiary effects, the explosion and fire can reach temperatures in excess of two thousand five hundred degrees centigrade in a Type I atmosphere. The fire itself can burn for up to 30 seconds, though this can be longer if it spreads to flammable materials. Finally, the projectile has a roughly teardrop shape, for aerodynamic efficiency.
      • High Explosive
        • Pure explosive ammunition is designed primarily for anti-armor and area denial use cases, though it remains effective against conventional targets. The core is filled with solid baradium, which is encased in polymer-ultrachrome composite to prevent wear inside the barrel and to facilitate the penetration of energy shields. The baradium detonates on impact in a ~0.5 meter blast radius via a mass-reactive electric fuze, giving nigh-perfect reliability in exploding against both soft and hard targets. The projectile has a roughly teardrop shape, for aerodynamic efficiency.
      • Active Wave Cancellation
        • Active Wave Cancellation ammunition is designed to eliminate the hypersonic crack of supersonic railgun fire, enabling quiet engagement against sound-sensitive targets or in covert operations. The projectile is encased in a conductive polymer-ultrachrome composite to prevent barrel wear and facilitate energy shield penetration. The core houses a photonic lattice processor and a network of micro-scale dynamically adjusting surfaces, forming a topological metamaterial skin studded with billions of piezo-electric pressure hairs and plasma micro-jet cavities. Upon launch, the railgun's electromagnetic pulse charges an internal piezoelectric acoustic reservoir. During flight, the processor maps real-time pressure topology ahead of the forming shock front and directs the metamaterial skin to generate precisely timed counter-pressure waves via projected counter-pressure sound waves or surface morphing. These counter-waves destructively interfere with the natural N-wave shock front, converting the sonic boom into a barely audible hum. The projectile has a sleek, needle-like profile with subtle, shimmering surface patterning.
    • Aftermarket Ammunition
  • Power and Discharge Systems
    • Verpine Linear Motor and Gravity Coils
      • Power Setting Modulation System
        • At lower power settings, the projectile is imparted with a lower muzzle velocity. Of particular note, a special subsonic setting is also included, which accelerates the projectile to ~340 m/s. At higher power settings, the projectile has a higher muzzle velocity. On full power (the standard setting), the muzzle velocity is roughly 2.2 km/s. However, it should be noted that using the weapon at lower power settings (including the subsonic setting) will quite noticeably decrease the muzzle energy and effective range.
    • Rylith Power Cell - 400 Shot Capacity
  • Utility and Safety Systems
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  • Kinetic Train: The KSMG-7 Mk. II has a very high damage potential when discharged on the active power mode, which uses both chemical propulsion and linear motor rails to accelerate the projectile to hypersonic velocity. This extreme velocity imparts the handgun caliber-sized projectile with kinetic force roughly equivalent to that of a light anti-materiel projectile, giving the weapon a very high chance to penetrate heavy personal and light vehicle-grade armor.
  • Surgical: While it lacks the range to be a sniper platform, the KSMG-7 Mk. II is very accurate and precise within its effective firing range.
  • Witch Blood: Integrated terentatek hide gives the KSMG-7 Mk. II a stunning resistance to direct applications of the Force, particularly mechu-deru and similar technology manipulating powers. This allows non-Force-sensitive users to engage Force-wielders with confidence and security in the integrity of their weapon.
  • Symbiotic Fire-by-Thought: The FAE/S-07 enables fire-by-thought actuation, reducing reaction time to the speed of neural transmission rather than mechanical trigger pull. When linked to compatible armor or HUD, the user can acquire targets, operate the weapon’s functions, and fire with zero perceptible delay. This allows for split-second responses against multiple threats, giving the user a decisive advantage in close-quarters duels.
  • Shapeshifter: The ergonomics are not fixed. Programmable matter within the weapon’s frame reshapes itself to the user’s hand upon biometric verification, creating a perfect anatomical fit for any species, cybernetic configuration, or armored glove. Controls can be repositioned or re-mapped via neural, blink, and voice command. A Twi’lek, a Besalisk, and a human wearing thick gauntlets will each experience the KSMG-7 Mk. II as if it were custom-built for them alone.
  • Phase: The energy-reflective nature of the ultrachrome (used in the casing of all factory ammunition types) repels energy fields and gives the slugs a very high chance of passing through energy shields. This allows for potentially significant efficacy against targets that are protected by energy shields.
  • Rapier: While the KSMG-7 Mk. II is average-sized for a weapon of its class, as an SMG it is lighter and more maneuverable than a rifle. Thus, it is an ideal weapon for the shooter who needs to engage targets in a quick and snappy manner, while remaining light on their feet.
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  • Ammunition Weight: Although more efficient than conventional slugthrowers which require propellant in order to fire, the KSMG-7 Mk. II needs both physical ammunition and power cells. Thus, compared to energy weapons of the same class, the weapon’s ammunition is less mass and space-efficient.
  • Double Blade: The high explosive and explosive-incendiary ammunition types can represent a risk to the user. A penetrating shot to the magazine could destabilize ammunition cores, potentially triggering sympathetic detonations which risk setting off all of the slugs at once.
  • Storm Surge: As the KSMG-7 Mk. II exclusively utilizes a verpine linear motor to fire, it is uniquely susceptible to EMP and Ion-based assaults. Unlike a typical slugthrower which utilizes chemical propellant, the weapon quite feasibly be wholly disabled should it be hit by a powerful ionizing discharge that overcomes its defenses.
  • Blast Back: High explosive, CryoBan, and explosive-incendiary ammunition types may pose a severe hazard to the wielder if they are used at particularly close range, notably if the shooter fires at a target while inside the blast radii of the respective ammunition types.
  • Inertia Damper Dependency: The recoil mitigating inertial damper is an active electronic system. If the damper fails, whether due to battle damage, EMP (despite the hardening), or a software glitch, the KSMG-7 Mk. II will immediately become uncontrollable in full-auto or burst fire. The recoil impulse will walk the muzzle to the sky after 2–3 rounds, making aimed fire virtually impossible. This creates a single point of failure: without the inertial damper, the operator is reduced to semi-automatic only, and even then, follow-up shots may be punishingly slow.
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Easily filling the niche of a special purpose kinetic SMG within the Kainate small arms armory, the Kainate Submachine Gun Model Seven Second Rendition is a railgun slugthrower SMG that is capable of punching far above its own weight and caliber. While slug weapons are often viewed as unconventional in a modern battlespace where energy weapons reign supreme, the KSMG-7 Mk. II holds its own due to its fast fire rate, excellent stopping power, and compact frame. In terms of its damage potential, the weapon fires an 85 grain (special or non-standard rounds only vary negligibly from this mass) projectile at 2.2 km/s, giving it a muzzle energy akin to an light anti-materiel round—13 kilojoules. With this, the weapon is ideal for engaging heavy power armor-clad infantry and light vehicles. Even in the event that penetration fails, the projectile can impart blunt kinetic force on impact, generating concussive waves of overpressure that can shatter bones and rupture organs.

Still, the KSMG-7 Mk. II has limitations that weigh consideration. Its magazines are larger and heavier than comparative blaster pistol-scale power scales, limiting how the amount of ammunition can be carried. The recoil mitigating inertia damper is a single point of failure, the failure of which could cause the weapon to become uncontrollable. Finally, while the weapon fires its projectile at hypersonic speeds, the effective range is limited by poor accuracy past 300 meters.

Nevertheless, the KSMG-7 Mk. II is hoped to offer an exciting upgrade to the outmoded KSMG-7, bolstering Sith-loyal soldiers, operatives, and combatants with a weapon option that is just as mobile as it is deadly.

It should be noted that the KSMG-7 Mk. II is manufactured exclusively by the Kainate. However, the weapon was also made available to other, non-Kainate groups in the Sith Order. These groups however are often made to pay a tithe to Malsheem in exchange for access to the weapon.


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Out Of Character Info


Intent: Update the KSMG-7.
Permissions: See Body

Technical Information


Affiliation: The Kainate, The Sith Order, Exclusive Writers and Buyers
Model: KSMG-7 Mk. II - Kainate Submachine Gun Model Seven Second Rendition
Modular: Yes
Effective Range: Average
Rate of Fire: Selective Fire
Material: See Body
Ammunition Type: Slugs
Ammunition Capacity: Average
Damage Output: Very High
Recoil: Average
Ranged Class: Submachine Gun
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