Constable of Maridun
Kiltirin MDL-Type Dungeon Ship
OUT OF CHARACTER INFORMATION
- Intent: To create a Frigate for the Mandalorian protectors and Clan Saandyr.
- Image Source: [HERE] Modified by AI
- Canon Link: Kiltirin-Class Dungeon Ship
- Permissions: N/A
- Primary Source: N/A
PRODUCTION INFORMATION
- Manufacturer: Mando-De'Loren Multi Atmospherics
- Affiliation: Mandalorian Empire, Mandalorian Protectors, Clan Saandyr
- Market Status: Closed-Market
- Model: Kiltirin MDL-Type Dungeon Ship
- Production: Minor
- Material:
- Hulll Plating: Dral Kayatr, Doonium, Durasteel, Duranium, Titanium
- Internal Structure: Aluminium, Duralloy, Duraplast, Laminasteel
- Additional: Chromalloy, Flimsiplast, Quadanium, Transparisteel
- Aesthetic Material: Amberine, Brass, Bronzium, Ebonite, Malachite, Nerf-Leather, Veshok Wood
- Standard Starship Components
TECHNICAL SPECIFICATIONS
- Classification: Patrol/Arrestor Frigate, Law Enforcement Vessel
- Length: 250 meters
- Width: 75 meters
- Height: 125 meters
Rating Specifications
- Armament: High
- Defenses: Very High
- Maneuverability Rating: Average in Standard Mode
- Low when SLAB is engaged
- Speed Rating: Low in Standard Mode
- Average when SLAB is engaged
- Hanger Capacity: Average (1)
- Hanger Compliment: (1) Starfighter Squadrons, (0) Support Squadrons
- Single Craft Hanger: Yes
- 2 Maxi-Pod auxiliary Shuttles replacing two escape pods
- Hyperdrive: Yes-Class 2.0 (backup class 12.0)
- Additional Information and Logistics
- Crew: 55-min, 145-optimal, 38 Droids
- Passengers: 100 Passengers, 600 Troopers/Prisoners, 66-Security Droids
- Cargo Capacity: 3,600 Metric Tons
- Consumables: 12 Standard Months
STANDARD FEATURES
General Systems
- Acceleration Compensator
- Anti-Shock Fields
- Astrogation Computer
- 'Bes'jah'ad'ika' Damage Control System
- Blast Doors
- 'Btare Ar' Life Support System
- C-N:FA01 Navcon Computer
- Code Breaker
- Containment Shield
- DPU7 Heat Sink
- Damage Control System
- 57c Holocams
- Class-6 Escape Pods
- MDL Maxi-Pod Omni Shuttle (2)
- Standard Starship Systems
Sensor & Communication Systems
- 5-Node Sensor
- "Blinder" 4B2 Jamming Array
- Broadcast Relay
- C-3a "Mercury" Class Communications Suite
- Com-Scan
- Holotransmitter
- Holotransceiver
- Hyperwave Transmitter
- 44Q/r Multi-Band Transceiver
- NZ SAP-2A SSA [Sensor Systems Array]
- OrC-19 Com-Scan Integrator Console
- STS-84 "Artemis" Class Targeting & Sensor System
- Telesponder
Shielding and Hull Plating Systems
- Atmospheric-Friction Shield
- AR-0B damage reduction armor component
- Deflector Plates
- De-icing System
- Enhanced Carbon-Durasteel Armor
- GalaxyGuard Mk. VII (4), Shield Boosters
- Heat Dispersion Vents
- Navigational Deflector System
- NZ SSP-SIXTUS/A [Shield System Package]
- Ray Shield Generator
- Santhe "Aegis" Adaptive Hull System
- SE-151 Shield Force Multiplier
- MDL StratoFlow-P1 'Mainstay' Ion Engine (5)
- Accu-Accelerator
- K1-RF Workbench Droid (4)
- NZ SLAB-01 SubLight AfterBurner
- PGEM-CfR/HG (Combined reactor/hyperdrive)
- Power Loop Capacitor
- Warp Vortex Stabilizer
ADVANCED SYSTEMS
- Advanced Deployment Harpoon
- AH 1701 Gyrocomputer
- Gravity Well Projector
- HPI-ECSAI-Class "Sérhannaðar" AI
- Hyperwave Interceptor
- L-41C Weapon Power Converter
- Medical Bay, 6-person
- Radiation Negator
- RT-17 Repulsor-Tractor Beam Emitter
- SE-JA-4 Sensor Jammer
- Targeting Lasers
- 2x Q7 Tractor Beam Projector
STRENGTHS
Built For Battle: The ship is very well armored with thick enhanced carbon-durasteel and Dral Kayatr armor augmented with a modern comprehensive shielding system. This combination of heavy physical armor and comprehensive shielding allows the ship to shrug off battle damage and maintain operational viability.
Advanced SLAB Capability: The NZ SLAB-01 SubLight AfterBurner System, when active, allows the vessel's speed stat to be increased by +1 at the cost of a loss in the vessel's maneuverability by -1. This helps mitigate the vessels sluggish speed capabilities.
Semi-Automated: The benefits of being semi-automated are that the ship requires a smaller crew which reduces logistical, operational and maintenance burdens for the crew allowing for longer less stressful deployments. Automation also reduces the processing and response time needed to react and counter threats during hostilities while still enabling human command, control and oversight.
WEAKNESSES
Slow: As its engines are optimized for reliable and efficient operation so, as it is a heavy vessel for its size, the ships acceleration is lethargic and its overall speed is underwhelming limiting its effectiveness in pursuit and rapid tactical deployment.
Limited Squadron Support: With capacity to operate but a single squadron of fighters, the Kiltrin's ability to replace losses and sustain prolonged fighter operations is severely limited. In practicality the fighter compliment is suitable mostly for patrol, reconnaissance, defense and auxiliary tasks rather than offensive combat.
Automation: To reduce crew numbers and workload many of the secondary and tertiary ships systems are partially automated resulting in a vulnerability to Ion-based weaponry. If the shields were to be overcome the ship's operations would be susceptible to disruption from energy-based weapons.
Reduced Prisoner Holding: The capacity for the ship to hold prisoners along with the duration those prisoners can be held has been significantly reduced. Its cells are now designed more for transport of prisoners rather than long term incarceration.
DESCRIPTION
Although the Kiltirin Class as built by MDL is still referred to as a 'Dungeon Ship', the Kiltirin MDL-Type Dungeon Ship, as this new iteration is officially named, is technically no longer strictly a dungeon ship as its main capabilities are now designed to enable the vessel to act as a patrol and arrestor frigate designed to engage heaver ships in battle or by boarding with prisoner holding capacity now being relegated to a secondary function.
Already considered a well armored ship, the offensive capabilities have been significantly increased by the addition of batteries of turbolasers, laser and ion cannons and heavy torpedo tubes which allow the vessel to effectively engage capitol ships, something the original Kiltirin was not well suited to do. At only 250 meters in length the Kiltirin sits at the smaller end of the frigate class but its boxy structure enabled it to have the same useful internal volume as vessels of much greater length allowing this platform to have the same capabilities of vessels considered to be in the heavy frigate or light cruiser class.
Equipped with SLAB technology from the N&Z Umbrella Corporation, the Kiltirin is capable of engaging a boost mode that will improve the speed of the vessel at the cost of reduced maneuverability. This capability is able to mitigate somewhat the Kiltirin's inherent lack of speed. The ship is equipped with a small but comprehensive medical bay to care for any organic casualties and a suite of repair benches to address the needs of its droids. As well as replacing two of its standard escape pods with MDL Maxi-Pod Omni Shuttles for use in boarding actions. The ships prisoner capacity has been reduced by half to 600 which are housed in a special secured brig area separated from the rest of the ship by blast doors, ray shields, biometric locks and other security systems. The brig area can be easily converted to carry similar number of troops and there is space for 100 normal passengers.
The bow of the ship contains the eight proton torpedo tubes and three heavy turbolaser turrets but the most interesting weapon in the bow is the large dish for the RT-17 repulsor-tractor beam emitter and a gravity well projector to assist it in anti-piracy and trade regulations duties. And the vessel is outfitted with a boarding tube and two boarding pods to facilitate ship to ship assault as well as the capacity to carry a meaningful enough troop compliment to undertake ground operations. The ship has a fairly comprehensive envelop of fire and there are no glairing weak points as even the rear of the vessel is adequately defended but, like most Mandalorian ships, the preferred attack profile is forward and true to form the front firing arc of the Kiltirin is the most heavily armed and armored.
Designed to operate as a heavy support unit for the Mandalorian Guard Patrol or to be deployed in heavy threat areas the armament and armor Kiltirin MDL-Type Dungeon Ship has the capability to counter all but the most formidable incursion attempts by pirates or raiders. They can be found patrolling the fringes of Mandalorian space as a potent reminder and enforcer of Mandalorian sovereignty.
Out Of Character Info
Intent:
To create a Frigate for the Mandalorian Protectors and Clan Saandyr.
Permissions:
N/A
Technical Information
Affiliation:
Mandalorian Empire, Mandalorian Protectors, Clan Saandyr
Starship Class:
Frigate (200-500m)
Starship Role:
Interdictor
Modular:
Yes
Material:
Dral Kayatr, Doonium, Durasteel, Duranium, Titanium, Aluminium, Duralloy, Duraplast, Laminasteel, Chromalloy, Flimsiplast, Quadanium, Transparisteel, Amberine, Brass, Bronzium, Ebonite, Malachite, Nerf-Leather, Veshok Wood
Armaments:
3x IFWXD-12 Dual Turbolaser Turret
8x AFSG-IP51 Corellian Arms Quad-Laser/Ion Cannon
2x ELC-8 Octuple Laser Cannon Turret
8x Variable Ordinance Launchers
8x AFSG-IP51 Corellian Arms Quad-Laser/Ion Cannon
2x ELC-8 Octuple Laser Cannon Turret
8x Variable Ordinance Launchers
Defense Rating:
Very High
Speed Rating:
Low
Maneuverability Rating::
Average
Energy Resist:
Very High
Kinetic Resist:
Very High
Radiation Resist:
High
Minimum Crew:
55
Optimal Crew:
145
Cargo Capacity:
Large