Nimir-ra to Iella, Jedi Shadow
The Republic will be invading Anzat after the event, prepare yourself and get ready. As an early detail and from a request it will be taking place within one weeks time. So all sides are able to prepare.
The Republic is invading our world and we have advanced warning tanks to sensors. In a weeks time they will show up to Anzat to take it from us. For early look to prepare the invasion and objectives as well as any questions will be posted here.
REPUBLIC SIDE:
DESTROY SITH FACTORIES 2/2
DESTROY SITH BASE
CAPTURE ANZAT SPACE PORT
DEFEND REMEMBRANCE BATTLE MEDITATION
DEFEND FORWARD BASE
SITH SIDE:
DEFEND SITH FACTORIES 2/2
DEFEND SITH BASE
DEFEND ANZAT SPACE PORT
@Ravage
STOP REMEMBRANCE BATTLE MEDITATION
@Kära Vi'dreya
DESTROY FORWARD BASE
OPTIONAL OBJECTIVES
INTERNAL SECURITY (Sith) [note: Data security will progress at 10% per page if not interrupted]
IMPOSSIBLE REDUX (SITH) [note Gunjack infected slaves require three unique writers and 15 posts to process/infect, 1 post per writer per page at the sith base objective and cannot be completed unless these conditions are met, they are treated a unwilling enemy combatants but still enemies in a war
WORLD DESTRUCTION TOUR (Republic/Jedi)
NOTES:
TEMPLATE:
Location:
Objective:
Participants:
The Republic is invading our world and we have advanced warning tanks to sensors. In a weeks time they will show up to Anzat to take it from us. For early look to prepare the invasion and objectives as well as any questions will be posted here.
REPUBLIC SIDE:
DESTROY SITH FACTORIES 2/2
- DESTROY BASE ALPHA
- Destroy assembly line 5/5
- Destroy Armor Support 10/10 (note armor will replenish each page by 2 each page, destroying assembly lines reduces maximum armor support)
- Destroy outer defenses
- Destroy building
- DESTROY BASE BETA
- Destroy assembly line 5/5
- Destroy Armor Support 10/10 (note armor will replenish each page by 2 each page, destroying assembly lines reduces maximum armor support)
- Destroy outer defenses
- Destroy building
DESTROY SITH BASE
- Destroy sith armor 20/20 (maximum armor reduced by 2 for each assembly line destroyed)
- Destroy sith soldier 10,000/10,000 (2,000 troopers will appear as reinforcements up to a maximum of 10,000 every odd numbered page.
- Secure high valued target within sith base
CAPTURE ANZAT SPACE PORT
- Secure security office
- Secure docking controls
- Secure escaping high valued targets 5/5 (note high value targets are able to escape one per every other even page. IE 4, 8, 12)
DEFEND REMEMBRANCE BATTLE MEDITATION
- Repel sith boarding party (Note boarding part is 20 NPC's and up to five PC's)
- Continue Battle Meditation
DEFEND FORWARD BASE
- Defend Republic armor 20/20 (maximum armor reduced by 1 for each drop ship destroyed)
- Defend Republic soldiers 10,000/10,000 (2,000 troopers will appear as reinforcements up to a maximum of 10,000 every even numbered page.
- Defend Drop ships 10/10 (Note each destroyed drop ship reduces Republic armor count by 1)
SITH SIDE:
DEFEND SITH FACTORIES 2/2
- DEFEND BASE ALPHA
- @Paega Anginous
- Defend assembly line 5/5
- Defend Armor Support 10/10 (note armor will replenish each page by 2 each page, destroying assembly lines reduces maximum armor support)
- Defend outer defenses
- Defend building
- DEFEND BASE BETA
- Defend assembly line 5/5
- Defend Armor Support 10/10 (note armor will replenish each page by 2 each page, destroying assembly lines reduces maximum armor support)
- Defend outer defenses
- Defend building
DEFEND SITH BASE
- Defend sith armor 20/20 (maximum armor reduced by 2 for each assembly line destroyed)
- Defend sith soldier 10,000/10,000 (2,000 troopers will appear as reinforcements up to a maximum of 10,000 every odd numbered page.
- Protect high valued target within sith base
DEFEND ANZAT SPACE PORT
@Ravage
- Defend security office
- Defend docking controls
- Defend escaping high valued targets 5/5 (note high value targets are able to escape one per every other even page. IE 4, 8, 12)
STOP REMEMBRANCE BATTLE MEDITATION
@Kära Vi'dreya
- Disrupt Battle Meditation (Note boarding party is 20 NPC's and PC's)
- Fight through enemy ship's crew 22,000 (Note crew does not return but make it realistic
- Note: Additional boarder parties can appear from the ship. It is made to get you up there but you will not be able to just appear from a different objective
DESTROY FORWARD BASE
- Destroy Republic armor 20/20 (maximum armor reduced by 1 for each drop ship destroyed)
- Destroy Republic soldiers 10,000/10,000 (2,000 troopers will appear as reinforcements up to a maximum of 10,000 every even numbered page.
- Destroy Drop ships 10/10 (Note each destroyed drop ship reduces Republic armor count by 1)
OPTIONAL OBJECTIVES
INTERNAL SECURITY (Sith) [note: Data security will progress at 10% per page if not interrupted]
- Capture/Protect information about sith activities
- Steal/Secures files on server
- Capture/Protect High Valued Sith and Empire personnel
IMPOSSIBLE REDUX (SITH) [note Gunjack infected slaves require three unique writers and 15 posts to process/infect, 1 post per writer per page at the sith base objective and cannot be completed unless these conditions are met, they are treated a unwilling enemy combatants but still enemies in a war
- Process slaves 5000/5000
- Inject with Gunjack
- Completing objective will refresh soldier count at Sith base
WORLD DESTRUCTION TOUR (Republic/Jedi)
- Destroy Sith forces 20,000
- Destroy Sith Armor 20/20
- Completing Objective will reduce Sith forces by a factor of 5 for armor support overall and 5,000 soldiers overall
NOTES:
- Fleeting is background noise
- Reinforcements are predetermined and monitored by faction admins
- PVE interaction determines objectives fulfillment
- PVP interaction determines victory of an objective
- Teamwork is encouraged but not mandatory
- Make sure you tag your Location using the template
- Make sure you tag the people on both sides with you
- Ally lists are kept in OOC thread and updated as needed
- One character per objective
- Give 48 hours between posts please
- If 48 hours has gone by contact first the person
- If you do not use the Template you can be ignored
- Battle meditation increases Republic and Jedi focus, coordination and stamina. NPC's hit 25% harder, are more accurate and gain small reduction to fatigue
- Battle Meditation decreases sith and empire stamina, resolve and teamwork. NPC's miss 25% more often, are less focused and objectives take 10% more damage
- Battle meditation is to be factored into PC characters, not to the degrees but shrugging it off would take energy and focus of a master caliber or mental immunity
TEMPLATE:
Location:
Objective:
Participants: