Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Approved Starship FI-73 "ArchAngel" class Long Range Fighter/Interceptor

Status
Not open for further replies.
Remain steadfast and you are never without hope
main-qimg-6886d88ae57a76e623e74ed44544ed11-c.jpg

OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
STANDARD FEATURES
ADVANCED SYSTEMS
STRENGTHS
  • WE'RE COMING TO YOU!- You think you're out of range of one of these babies? Think again. They may be carrier-based, but they are designed to operate long distances away from their Base of Operations.
  • FIRE AND FORGET- The missile and torpedo systems are standard, but the tracking systems are designed to simply fire and move on to the next target.
  • YOU THINK THAT'S ALL WE GOT?- The Reaper cannons on these fighters are well concealed, and unless you know that they are there, they will come as a surprise you are not going to want to experience.
WEAKNESSES
  • OH CRAP, THEY FOUND US! - Yes, this ship has a SLAM, and a HIMS system, and some stealth systems. Those systems have to be engaged and cannot overlay each other. She can be hard to find, or fast, not both.
  • A LONG WAY HOME - The designed intent of this fighter is both a strength and a weakness. The problem with that is if you are in trouble, you are not going to be getting back up very quickly.
DESCRIPTION
The ArchAngel is deceptive. It has the look and the "on-paper" set up to be a fighter of a particular persuasion but it is not. This fighter is designed to operate long distances away from her home base when recon ships appear on the scope when potential enemies rattle their swords. This is the club that is swung in return. A pilot and an "SIO" or 'Sensor Intercept Officer' keep things running and operational so while there are twelve to a squadron, powerful weapons systems, superior training, and a strong overall program allow for two to three fighters to fly and operate in groups.
 
Last edited:
HPI AI; Terraris Command
Factory Judge
Liram Angellus Liram Angellus

Nice ship again, but found some problems:
  • I'm not found Gir's permission, so please link the proper link, not just the marketplace thread.
  • Manufacturer; please link the company link, not the marketplace thread.
  • You have two aesthetics error under the defences.
  • You need to ask spearate permissions to these submissions:
  • With the SLAM system you have +1 rating, so while you using this system, you have to reduce the Maneuverability Rating to low. Please fix it.
That's all, please let me know if you edited these.
 
HPI AI; Terraris Command
Factory Judge
Liram Angellus Liram Angellus

Thank you for your cooperation! However I meant the SLAM like this:
  • Without SLAM: Average / Averaga (Maneuverability / Speed)
  • With SLAM: Low / High (Maneuverability / Speed)
So not to permanent. If you want you can edit this feel free. If not, I'll approve it in this current form.
 
Status
Not open for further replies.

Users who are viewing this thread

Top Bottom