Star Wars Roleplay: Chaos

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  • Planet Name: Evaar'la Yaim | New Home
  • Demonym: Evaarli
  • Region: Unknown Region
  • System Name: Ketyadr System
  • System Features: Evaar'la Yaim orbiting around a red supergiant that is nearing the end of its life. The planet used to be located in the outer area of the system, but as its star grew and engulfed the inner planets, Evaar'la Yaim became habitable. Now this is the innermost planet in the system. The star may still have a few hundred thousand, maybe a half million years before it collapses and become a supernova out of it. There are two smaller moons (formerly asteroids) orbiting the planet that have been captured by the planet. In addition, there is an asteroid belt after Evaar'la Yaim, followed by a medium gas giant at the edge of the system.
  • Location: Link
  • Major Imports: Refined and raw materials, industrial materials, droids (non-war droids), food, different services, Dral Kayatr.
  • Major Exports: Droids (war droids), ships, vehicles, different services, military products, medicines and mining products.
  • Major Services: Military training, Medical Research
  • Unexploited Resources:
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  • Gravity: Standard
  • Climate: One half of the planet has a taiga and tundra climate. In the past, the entire planet was a taiga and tundra, due to an earlier ancient nuclear war, the planet remained in perpetual nuclear winter thanks to the planet's far distance from its star, even though the radiation had ceased. And the other half of the planet is "floating" in volcanic lava due to the recent (a few years ago) eruption of a super volcano on the planet.
  • Primary Terrain: Mountains, Oceans, Tundras, Pine forests, Taiga and Volcanic areas.
  • Fauna and Flora: Both are characterised by a taiga and tundra climate, although 90-95% of the flora and fauna have become extinct due to the eruption of a supervolcano few years earlier (ABY 864).
  • Atmosphere: Type II and Type III
    The planet was formerly Type I and II, but the quality of the atmosphere has deteriorated significantly due to the eruption of a super volcano a few years ago.
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  • Capital City: Dral Calyiu'r
  • Planetary Features:
    • Lava fields (half of the planet).
    • Ruins (Rakata, Gree and Kwa, ancient Mandalorian and ancient Sith)
    • Frozen and liquid ocean.
    • Large tundra and taiga forests.
  • Major Locations, Natural: Much of the planet is untouched, so there are plenty of mountains, oceans, taiga forests and lava fields on the planet.
    • Hell's Mouth: A huge super-volcano on the lava-covered side of the planet. Its eruption in ABY 864 was such that it resulted in the eruption of all other volcanoes on this side of the planet. It essentially destroyed, poisoned the atmosphere, and caused an extinction wave on the planet. He is still active and ejects magma out of itself countless times, but these are no longer as drastic and devastating as what has ruined the planet.
    • Frozen Wastes: The vast tundra. It is usually an area covered with ice and snow, on which only bruises and mosses survive. In places where there is a lava river or a lava lake nearby, the otherwise barren tundra blooms beautifully and there are countless plants and flowers. At least those who were able to adapt to local conditions and did not become extinct.
    • Eternal Silence: The ocean on the planet. Previously, almost every part of the ocean was frozen, life wasn't very much in it except for the very primitive. In recent years, however, after the volcanic eruption, the ocean has melted in countless places and now in many places ocean water is visible and accessible.
    • Musheim Forest: The totality of taiga forests on the planet; most of them were almost completely destroyed when the volcanic eruption occurred. In the part of the planet where the volcano is located, it has now become just a charred, black forest. On the other side of the planet, however, they have survived in even more places and still result in some spots of green on the red-and-white planet.
  • Major Locations, Cultural: Mainly dome cities, biodomes, or commercial centres or corporate buildings and settlements.
    • Dral Calyiu'r: The capital of the planet is a vast domed city. It is home to almost 90% of the population. These are mainly Mandalorians, or Chiss refugees, diplomats, researchers, scientists. The city itself is in a very safe location with little earthquakes and volcanic activity. The whole city is protected by an opaque shield, the sky is holographically projected on the inside wall of the dome from the inside. The city itself is very modern with countless docking facilities. Trade is also going on in this place, not to mention that there is even a university on the planet, courtesy of the Brighter Future Foundation.
    • Mortui Guryihaor: Or, Mortui Fortresses. Sovereignty of the Clan Mortui. The largest military fortress and complex on the planet. Of all the clans present, they are the ones who are the most militant, so it is actually their people, ships, weapons and vehicles who are responsible for protecting the planet. It is also a domed city with opaque shields, although a fortification system would be a better word to this fortress. It is in a strategically good location that can be well defended, but at the same time they can easily launch attacks if necessary. The fortress is close to the lava covered area because it is similar to the conditions to the home world of the Mortui clan.
    • A'lakua Ta'hyapr: Or, Orchid Sanctuary. Sovereignty of the House Orchid, and Clan Cadera. It is an interesting place, half city, half military place. That is, it is not entirely military because Silhana Cadera Silhana Cadera has set up a secondary centre here for House Orchid, having previously promised her boyfriend/lover Arturo Braga Arturo Braga that she would try to spend more time near Kalidan. It is mainly an industrial area with arms, vehicles, spacecraft, and technology manufacturing factories and mining facilities. And not to mention the many bounty hunters who are in the service of House Orchid. There is a lot of public safety in the whole city and despite the many industrial buildings, there is also a green area, there are plenty of parks and public spaces here.
    • Tal Baar'ur Wa'yr: Or, Tal Medical Centre. Sovereignty of the Clan Tal. A smaller domed city on the planet, the actual population of this place is perhaps the smallest. The whole is a huge hospital and sanatorium city. Various diseases and injuries are treated here. Be it physical or mental problems. In addition, there are numerous medical research buildings, laboratories, and other health facilities can be found here, as well a medical university.
    • Gred Abiik Miai: Or, Gred Airway. Sovereignty of the Clan Gred. They are famous for their large fleet and the clan leader and their companies make a lot of ships. So it is perhaps not so surprising that in this place they are the ones who oversee the spaceports, space stations and the ships entering the system the most. Their city is also close to the largest outdoor spaceport.
    • Harert Rul'adata: Or, Harert Necropolis. Sovereignty of the Clan Harert. This planet was owned by Clan Harert at the time, so all of the ancient Mandalorian ruins here also belong to their clan. These can be found around on the planet, most of them either completely destroyed or there are excavations going on there. However, Necropolis could not be found. It is a large underground city that is half deep in a mountain, half below the mountain, on the lava-covered side of the planet. It still works perfectly to this day and has survived intact. It is well shielded, so it was not found, so after her return, @Dodhorn Harert took possession of the city again and members of Death's Hand can use the city. There are also industrial, military and residential units here, not to mention a huge catacomb system where countless dead Mandalorians are buried, as Clan Harert did not adhere to the Mandalorian burial traditions. They, many of them were Dar'manda, to use the old term, not the old one.
    • Biodomes: The Brighter Future Foundation and the HPI Consortium have raised countless, transparent-covered biodomes on the planet, all of different sizes. Each serves the purpose of preserving the original biosphere of the planet in certain places. They have a breathable atmosphere; these grant homes to the surviving wildline of the planet. These are mostly national parks and are free to visit.
    • Agricultural Spacestations: Because crop production is quite difficult on the planet, there are again countless agricultural space stations around the planet, courtesy of BFF and HPI. These are all civilian stations without weapons. These can be fully automated or populated. In each, HPI’s own genetically modified plants are grown for much faster production and yields, not to mention that they are of better quality. This makes it easier to supply the planet and its inhabitants with food (vegetables, grains, fruits). Less needs to be imported.
    • HPI Buildings: The company has buildings in almost every domed city, in addition to countless mining, exploration, archaeological and research buildings on the planet. Each is shielded, not to mention that for security reasons, there are company mercenaries in addition to the personnel working there.
    • Research Stations: There are also countless scientific and other research stations on the planet. These can be corporate, individual, Terraris Command, or the Eternal Empire facilities. Most conduct archaeological excavations, many are mining facilities, or buildings which explore the planet, the solar system, or space.
    • Death's Hand Liwuva: Or Death's Hand Hideout; it is a semi-military and semi-mining facility on the side / inside of a mountain. An earlier culture left this mining building here, which was then converted into a semi-military building by Death's Hand. To this day, it works perfectly as a mining site. Nowadays, it mines igneous rocks because it is on the lava-covered side of the planet, in a well-protected place that is very difficult to discover.
    • Rimaragr Tkagumurnr: Freedom Spaceport, a huge outdoor spaceport in a safe part of the planet. With huge paved runways that also allow very large cargo ships to land if they want to. The place is surrounded by a shield, of course, but with the right codes, ships can also pass through it. In fact, it is also the centre of trade, as aid and supplies also come here and are transported from there to other cities.
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  • Native Species: N/A; the planet was uninhabited. They became extinct thousands of years ago.
  • Immigrated Species: Humans, droids, twi'leks, rodian, various near-human species, chiss, many other species.
  • Population: Sparse | 15 million people
  • Demographics:
    • 60% Human (mostly Mandalorian)
    • 20% Near-human (mostly Mandalorian)
    • 10% Chiss
    • 10% other (mostly Mandalorian)
    • Droids aren't counted in the population.
  • Primary Languages:
  • Culture: Standard Mandalorian culture.
    • At least in general, it is true for the planet that the laws and culture of Mandalorian are the most common. That is, all people are born free, there is no slavery on the planet, and slavery is prohibited. Everyone has the right to do the trials in their clan and be a full-fledged Mandalorian. In addition, the individual laws and culture of the clans may prevail in each domed city. As here, it is worth noting that most of the Clan Tal are quite special, and they place little emphasis on combat, they are much more doctors and scientists. Thus, the culture may differ from city to city, but is fundamentally standard Mandalorian.
    • All Mandalorian customs on the planet that are associated with Death Watch, or even Death’s Hand, are rejected. The things of Clan Harert are exceptions to this, as the clan's Alor is also a member of the Death's Hand.
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  • Government: Mandalorian Clan System.
    • There are traditional Mandalorian laws on the planet and so does the government. Officially, the Mand'alor should lead them, but since they don't have such a leader, the Alors lead their own clans in this place. They have their own standard laws and "governments" in each clan, and of course the standard Mandalorian laws are also valid here.
    • Although the planet was roughly in the middle of the Eternal Empire at the time of re-colonization, under an earlier treaty and promise, the planet is an independent "city-state" and is not obliged to obey the laws of the Eternal Empire, but may have their own government and laws.
  • Affiliation: HPI Consortium | Mandalorian clans
    Clans with authority on the planet:
  • Wealth: Medium
    • The medium rate is mostly because there is not really tourism on this planet, social services that would increase wealth. This place is mostly a refuge, an outpost for the clans or refugees who live here. Despite all this, the people who live here are not destitute.
    • If the inhabitants of the planet were to lack something, the Brighter Future Foundation, the HPI Consortium, or even the House Orchid would help. Certainly at a much better price than average.
    • In addition, Clan Tal’s medical services are also likely to generate quite good revenue, not to mention any commercial taxes or services that people on the planet offer to others.
    • In short, luxury is not typical, but they live in average conditions, there is no poverty and destitution.
  • Stability: High
    • There is a high military / combat presence on the planet; atrocities are not really typical. Not many tourists come to the planet, as it is basically uninhabitable and only has liveable life under domed cities or biodomes.
    • Basically, everyone who obeys local laws is safe, and outsiders are welcome. As far as this is acceptable in the Mandalorians' regard.
    • However, the Sith, or hostile Mandalorian tribes, are not welcomed, and locals show zero tolerance for them. This also applies to Clan Harert, so they and any Death's Hand members must act in secret on the planet.
  • Freedom & Oppression:
    • Every woman, man, child, etc. on the planet is born free and equal. Everyone has the same rights. Slavery is utterly condemned and forbidden on the planet. All persons living here must comply with standard Mandalorian laws.
    • As in most parts of the Galaxy, disruptors here too typically consider it illegal, they'll condemn and punish anyone who uses them.
    • There is zero tolerance for hostile Mandalorians, Siths, or anyone who attacks the planet, or the cities.
    • Civilians and anyone can keep weapons, this is very different from the general laws of the Eternal Empire.
    • Medical research and bioengineer-ing are allowed as long as it is not Sith alchemy, but really only for medical purposes. Because of the past the Mandalorians share with the Sith, any attempt to create a Sithspawn will have serious consequences.
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  • Military: There is no permanent army (at least not planet wide), but we are talking about a planet of a warrior culture. Which means there are soldiers, fighters, vehicles, ships on the planet all the time or around the planet. Clan Mortui, for example, maintains a large fortress on the planet and perhaps they are the largest military force on the planet. In addition, soldiers and corporate mercenaries from the HPI Consortium and thus the Terraris Command may be present. Overall the military is not very large, but the cities are well protected according to their culture, and they are well-trained, veteran soldiers.
  • Technology: In general, the Galactic Standard is the standard technology level on the planet. While each clan may also use their own technology, all of this is true for chiss refugees as well. On top of that, what’s even more remarkable is that there is a lot of technology on the planet that comes from the HPI Consortium, as the company giant has also claimed some parts of the planet and has its own buildings here, mostly mining interests. Last but not least, HPI is the Eternal Empress’s own company and thus helps Mandalorians and refugees who have moved to the planet.
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The star and the solar system itself were formed/born roughly thirty million years ago; it’s the usual time for the red supergiant, which is why the star is nearing the end of its life and maybe half a million years left. The system itself is very young, so there were never too many planets in the system. There were three other planets in orbit closer to the star. However, as is the case with a super red giant, as it began to age it began to grow even larger and engulfed the other planets that were inside.

Roughly two hundred thousand years earlier, the star had reached the size it now has, bringing its livable proximity to the completely dead planet, Evaar'la Yaim. However, life could not have developed on its own. It was a very ancient, unknown species that terraformed and made the planet more habitable. The planet is still quite far from its star, so it has only a tundra and taiga climate on it. This unknown species (Ancient Mavors) has planted trees, bruises, shrubs, and cold-tolerant animals on the planet from the rest of the Galaxy, essentially terraforming the planet.

This species only temporarily used the planet and then continued to stand and the place was depopulated, but settled life remained. Due to the dying of the star and the gravitational distortions on the planet, the volcanic activity is very high, which has caused problems for the planet countless times. In later millennia, the planet remained uninhabited, and flora and fauna proliferated. Later, the Gree and Kwa species also visited this region and the planet, where they had several research stations on this planet due to the interesting star.

Later, however, they also left the planet, especially when the influence of Rakata spread strongly to this planet, they also established settlements here, brought slaves to the planet, built factories. To this day, there are countless ancient finds on the planet. Eventually, however, the Rakata Empire, or Infinite Empire, collapsed, and the rakata also disappeared. There were slaves left on the planet who they brought here, but eventually died out or left the planet due to a series of volcanic eruptions.

Over the next roughly twenty thousand years, the planet was mostly inhabited only occasionally by various settlers, smugglers, pirates, but there was no permanent population on it. For up to a few hundred years, but no permanent civilization developed on it. Roughly six thousand years ago, the planet became significant again when Dodhorn Harert Dodhorn Harert and Clan Harert discovered and colonised the planet, wanting it as a secondary capital of the Mandalorian Empire, but eventually only becoming the centre of her clan.

The Mandalorians lived here for about three to four hundred years, leaving countless Mandalorian and Sith ruins behind, through Dodhorn Harert, or Mandalore the Ruthless herself was a Sith Lord, or Sith Lady as well. After a few hundred years, members of the Clan Harert also disappeared or were killed by the rest of the clans because they were hunted for their behaviour. The planet has become uninhabited again.

For the next nearly six thousand years, there were colonies on the planet again, but nothing permanent. Roughly ten years earlier, in ABY 864, Ingrid L'lerim performed the trial of the Wardens of the Shroud on this planet to earn the title of Lord Commander (master level). In the last minutes of her stay, a super volcano on one side of the planet erupted. Further volcanic eruptions have occurred across the continent.

As a result of this event, the planet’s atmosphere was poisoned, with massive animal and plant extinctions following the process. Half of the planet became a hot lava river and lake where the volcanic eruption happened, only the other continent remained untouched, although the lava erupted in countless places as well in that area. The planet has become uninhabitable. However, the Mandalorians living in and working for them in the Eternal Empire chose this place as a reward for their contract.

Thus, after ABY 870, several domed cities were built on the habitable continent. Each of the Mandalorian clans got their own cities and two cities were also built for the Chiss refugees, who sought refuge in the Eternal Empire after the destruction of Csilla. Not to mention the myriad facilities on the planet of the HPI Consortium.

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Last edited:
Under Review Ingrid L'lerim Ingrid L'lerim

This is a nice-looking planet overall! I like the detail in the Major Locations sections. I have only one quick thing to fix before approval: the Demonym. We need one that is specific to this planet. What adjective would you use to describe a non-Mandalorian person (or a rock, or a tree) from this planet? Evaarla-Yaimian? Evaarlan? Evaarli? Yaimian? Yaimi?

Pick something for that section, and we're good to go!
 

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