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Approved Tech Dancer's Wheels

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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Chakrams - 2 Chakrams Total
  • Size: Large
    • Diameter: 36 cm
  • Weight: Very Light
SPECIAL FEATURES
  • Aerodynamic Frame - An ultralight, aerodynamic frame makes the chakrams well-optimized for throwing, which is the primary method through which the weapons are used.
  • Sound Dampening - Susurra-weave grip wraps function to minimize the chakrams’ sound profile in flight.
  • Force Attunement - Force-Attuned to Quintessa, preventing hostile Force-Sensitives from maintaining active control over the chakrams via telekinetic powers and potentially turning them against her.
  • Mono-Molecular Edge - Treated with Svolten Rhyolite, the chakrams’ edges can retain their integrity and cutting power even after undergoing impact with the blade of a lightsaber or with especially dense materials.
  • Poison Reservoir - The Dancer's Wheels have poison reservoirs that are compatible with a range of different poisons, treating the edge with the poison inside the reservoir. Only one poison type can be deployed in the reservoir of a chakram at a time. However, each chakram can have a different poison deployed in their reservoir. Naturally, the reservoirs can be left empty as well, should the wielder choose it.
    • Devaronian Blood-Poison - Devaronian Blood-Poison has the potential to cause extreme, potentially debilitating pain upon making contact with a victim's flesh with even a glancing hit.
    • Senflax - Senflax has the potential to induce paralysis or numbing effects in a victim's body. It can also compromise a person's focus, possibly disrupting their ability to harness the Force.
    • Blood Boiler - Arguably the most gruesome of the compatible poisons, when introduced into a victim's bloodstream, Blood Boiler has the potential to turn their blood into acid, possibly inflicting excruciating pain and even causing a victim's body to eat itself from the inside out.
    • Sith Poison - Most often utilized against Jedi and Light-aligned warriors, Sith Poison has the potential to amplify the rage felt by a victim by triggering a chain of chemical reactions that diminishes their ability to resist the Dark Side.
    • Mgehye ot Lloig | Ruiner of Mind - Mgehye ot Lloig has the potential to inflict a wide range of effects on a victim, the most prominent of which might include vivid, terrifying hallucinations and weakened willpower.
  • Trapped Grip - Allows only the designated wielder and anyone she permits to activate and wield the chakrams. The hilt will discharge a potent electrical energy field in the event that any of the chakrams are handled by an unauthorized agent, with the potential to cause severe burn injuries to the victim.
  • Resilient Construction - Extremely Resistant to Lightsabers, Vibroblades, and Energy Weapons
  • Recovery Link - Via miniaturized repulsorlifts, the chakrams can return to Quintessa upon command after a throw and are capable of being controlled via neural command.
  • Fold Space Runes - Sith Runes inscribed into the chakrams allow Quintessa to teleport them back to her after a throw. This function only works to call them directly back to their wielder and can not be used in other capacities beyond this.
STRENGTHS
  • Force Attunement - The chakrams are attuned specifically to Quintessa and are unable to be manipulated by other Force-sensitives via telekinetics or derivative powers.
  • Clouds of Deceit - The Taozin inlaid into the construction of the weapons has the capability to blur or cloud the senses of a Force wielder to varying degrees, potentially hindering the effectiveness of battle precognition, danger sense, and similar abilities when focused on the wielder and her chakrams.
  • Beskar Breaker - The grade of Fyrirdögun used in the chakrams is comparable to beskar in strength and resiliency. As such, the chakrams are capable of cutting through beskar and similarly-resilient materials.
  • Call Back - Fold Space Sith Runes allows Quintessa to call the chakrams directly back to her after a throw, teleporting them back to their wielder.
  • Slip of Air - Susurra-weave grips function to dampen extraneous sound and make the chakrams relatively quiet in flight, making them harder to pick up via auditory cues.
  • Toxic Wheels - The Dancer's Wheels have poison systems which are used to treat the chakrams with a given poison inside the reservoir. These poisons have the potential to inflict a host of deadly effects, possibly compromising a victim's ability to fight, in the process.
WEAKNESSES
  • Defensive Force Powers - While the chakrams’ attunement to Quintessa prevents enemy Force-sensitives from maintaining active control over the weapons via telekinetic powers and turning them against her, they can be repelled through abilities such as Force Push, Blast, Wave, Repulse, Barrier, or similar defensive Force powers.
  • Melee - While still lethal in melee, the chakrams are ultimately suboptimal compared to a lightsaber or a vibroblade, due to a lack of reach.
  • Energy Shields - Particle-based energy shields are capable of blocking the chakrams.
  • No Fly Zone - Repulsorlift jammers are one of the most effective counters to the flight capabilities of the Dancer's Wheels. They can negate the fields generated by the repulsorlifts and subsequently slow down or even ground the chakrams to varying degrees of effectiveness depending on a number of factors pertaining to the repulsorlift jammer in question, including power quotient, distance, intensity, and yet more.
  • Force Nullification - If the Dancer's Wheels are caught within the radius of a Ysalamiri field or inside the effective area of a Force-dampening creature or object, the functions of the Sith Runes and the Force Attunement may either cease to work altogether or work less efficiently, depending on the nature of the disruption.
  • Overload - Depending on the vicinity and power quotient, EMP and Ionite discharges could overload the chakrams’ electronic components, disabling their repulsorlifts and preventing the weapons from being controlled by Quintessa via neural command.
DESCRIPTION
Forged by the Kainate Tuzûshtûral, known as the Binders of Metal, the Dancer’s Wheels are chakrams created for Quintessa. Forged as lethal instruments, they are designed to deal both damage and pain in equal, devastating measure. Accounting for their wielder’s small frame, they have an ultralight construction, while also retaining the resiliency necessary to survive contact with a lightsaber and remain operational. All in all, the Dancer’s Wheels are graceful, fast, and deadly weapons, designed to be used by a wielder who exhibits the same traits.

After one of Dancer's Wheels was broken when Nathan Bloodscrawl maneuvered his lightsaber within the loop of the weapon and slammed it into the ground, the chakrams were upgraded, refitted, and repaired on Malsheem. In order to prevent a similar event from happening again, Fold Space Sith Runes were inscribed into the weapons, allowing the chakrams to be teleported back to their wielder. Modular poison reservoirs were also added, replacing a system which had previously allowed only the use of Devaronian Blood-Poison on the chakrams. This was done after Quintessa observed during a previous duel against Malum of House Marr that Devaronian Blood-Poison could often backfire when deployed against dark side Force-users.


SUBMISSION MODIFICATION RECORD
June 30, 2022:
  • Increased size from [Average] to [Large]. Increased listed diameter.
August 25, 2022:
  • Added Trapped Grip under Special Features
June 8, 2023:
  • Expanded Modularity and Special Features for Poison Reservoirs
    • Edited Toxic Wheels Strength
  • Added No Fly Zone Weakness
  • Added Force Nullification Weakness
  • Edited Slip of Air Strength
  • Edited Beskar Breaker Strength
  • Added Rylith Power Cells under Materials
  • Added Fold Space Runes under Special Features
  • Added Paragraph to Description
 
Last edited:
FACTORY MODIFICATION TEMPLATE
Submission Name: Pulsiva Bodysuit
Link to Submission: https://www.starwarsrp.net/threads/pulsiva-bodysuit.156043/
Reason for Factory Modification Request: Quick image swap

FACTORY MODIFICATION TEMPLATE
Submission Name: Dancer's Wheels
Link to Submission: https://www.starwarsrp.net/threads/dancers-wheels.166647/
Reason for Factory Modification Request: Size adjustment

FACTORY MODIFICATION TEMPLATE
Submission Name: "Emeici" Sith Speeder Bike
Link to Submission: https://www.starwarsrp.net/threads/emeici-sith-speeder-bike.147415/
Reason for Factory Modification Request: Update with new technology and consolidate template

FACTORY MODIFICATION TEMPLATE
Submission Name: "Indrastra" Sith Eternal Advanced AT-PW
Link to Submission: https://www.starwarsrp.net/threads/indrastra-sith-eternal-advanced-at-pw.149995/
Reason for Factory Modification Request: Comprehensive update and template consolidation
 
FACTORY MODIFICATION TEMPLATE
Submission Name: Dancer's Wheels
Link to Submission: https://www.starwarsrp.net/threads/dancers-wheels.166647/
Reason for Factory Modification Request: Expand Special Features

FACTORY MODIFICATION TEMPLATE
Submission Name: Quintessa's Twin Lightsaber Shotos
Link to Submission: https://www.starwarsrp.net/threads/quintessas-twin-lightsaber-shotos.171577/
Reason for Factory Modification Request: Edit Sizing

FACTORY MODIFICATION TEMPLATE
Submission Name: FAE/U-03 "Aeshma" Hybrid Propulsion System
Link to Submission: https://www.starwarsrp.net/threads/fae-u-03-"aeshma"-hybrid-propulsion-system.168794/
Reason for Factory Modification Request: Replace a Weapon Option

FACTORY MODIFICATION TEMPLATE
Submission Name: Dream Singer
Link to Submission: https://www.starwarsrp.net/threads/dream-singer.168107/
Reason for Factory Modification Request: Some Reworking

FACTORY MODIFICATION TEMPLATE
Submission Name: Tuk'ata-class Sith-Imperial Hyper Interceptor
Link to Submission: https://www.starwarsrp.net/threads/tukata-class-sith-imperial-hyper-inteceptor.143704/
Reason for Factory Modification Request: Full Update Suite
 
This is ready for live!

AMCO AMCO

June 8, 2023:

  • Expanded Modularity and Special Features for Poison Reservoirs
    • Edited Toxic Wheels Strength
  • Added No Fly Zone Weakness
  • Added Force Nullification Weakness
  • Edited Slip of Air Strength
  • Edited Beskar Breaker Strength
  • Added Rylith Power Cells under Materials
  • Added Fold Space Runes under Special Features
  • Added Paragraph to Description
 
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