Star Wars Roleplay: Chaos

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Approved Tech Chai La Jackel Handguns

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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Blaster
  • Size: Average
  • Weight: Average
  • Ammunition Type:
  • Ammunition Capacity: Small
  • Effective Range: Battlefield
  • Rate of Fire: Average
  • Damage Output: Extreme
  • Recoil: High
SPECIAL FEATURES
  • Depleted Baradium quarrel with Illerium/Sleg heads wrapped in plasma energy.
  • Lightsaber resistant casing
  • Multi Weapon System: Designed with combat expertise, the twin sub-machine guns are overly engineered to interconnect specifically and form a rifle with an ejectable stock and extending barrel.
    • Thermite Bolts: Something from the old Omega Prye, the bolts are designed to arm when fired and have sensitive warheads so signifigant changes to their speed or pressure applied can set them off. This makes them more dangerous for force users as redirecting or stopping them can set off the explosive.
    • Quarrel Shots: Designed as the primary shots fired, with lowering the rate of fire for it the smg's can fire small bursts of more destructive and exponentially more dangerous shots with higher accuracy.
    • Mini-Proton Launcher: Designed as the underbelly of the smg and using the powercell to creatre small torpedo's. Similar to a bounty hunters armor but able to be more easily aimed.
    • Sniper Mode: Designed to combine the smg's into an ultra high powered rifle for powerful shots.
STRENGTHS
  • Advanced Power Source: Designed with an iso-didact power source giving it a massive and long shelf life.
  • Self Repairing: Designed with the material, the self repairing and maintaining capabilities of the equipment are there to handle the stresses from everyday use.
  • High Quality: Designed with the jeweled metal of Atrisia and able to withstand blows from a lightsaber as well as slice through materials from across the galaxy.
  • Hyper-Acceleration: Designed to send the depleted 25g baradium quorrols down the barrel at 50km/s with a small burst of illerium to kick the shots.
  • Extreme long-Medium Range: The weapons design is built around massive range and power with the ability to engage a target well out of range of most weapons while maintaining accuracy with magnetic accelerated slugs.
  • Stopping Power: The highly explosive shell when it impacts cracks momentarily exposing the chemical illerium to oxygen which reacts volatility to it with force equal to an escape pod ejection system. The round creates shockwaves as it passes through the target. In the case of material targets, this is a minor explosion and the creation of structural fractures. In the case of personnel targets, it simultaneously rips apart and pulverizes the body around the impact area.
  • Overly Engineered: Designed to handle anything almost... from close range to long range and it is made to handle unarmored or armored targets. Even being able to punch through tunqstoid doors and materials like beskar with an ease when given the right circumstances.
WEAKNESSES
  • Built in power source: Designed with its own internal power source that is long lasting but it is largely able to power the armor and systems of the vehicle but when damaged it is highly explosive.
  • Self Repairing: Built with a the ability but depending on the amount of damage done it can take moments like with stresses from use or weeks if highly damaged.
  • Warping: The heat and power generated by the shots can cause excessive heat that when cooled quickly causes warps and bends. Dangerous as the damage over time to the barrels require care and replacement parts usually after every other engagement.
  • Sleg: A powerful energy enhancer, the sleg absorbs and channels the excessive heat generated by the weapons to cool and power the shots. Making them maintain a stronger level of power but also increases the chances that they could explode exponentially turning each gun into a heavy warhead that is carried by soldiers
  • Splash Damage: While designed to handle targets with deadly accuracy the shots are dangerous and highly explosive. Splash damage against allies and enemies doesn't discriminate.
  • Charge Up: the electromagnetic coils require a charge time to wget warmed up and ready between shots. Making the rate of fire slower then a standard pistol.
  • Underbarrel: While more a small problem the rail system for other rifles above and below the main barrel has been removed to engineer it more towards high functionality.
DESCRIPTION
Designed by Chai La armory and used as a personal defense weapon, the the slugs are preferred over blasters because they cannot be deflected back by lightsabers wielders. The slugs can still be destroyed by the blade of a lightsaber. The effect on non jetii is a decent sized hole where they get hit. The draw backs is a moderate ammo count compared to blasters and zero ability to upgrade, the clips take several seconds to reload and they can jam if not well maintained.
 
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FACTORY MODIFICATION TEMPLATE
Submission Name: Incineration Unit
Link to Submission: Incineration Unit
Reason for Factory Modification Request: updates

FACTORY MODIFICATION TEMPLATE
Submission Name: Temple Cloak
Link to Submission: Temple Cloak
Reason for Factory Modification Request: updates

FACTORY MODIFICATION TEMPLATE
Submission Name: Chai La Jackel Handguns
Link to Submission: Chai La Jackel Handguns
Reason for Factory Modification Request: updates

FACTORY MODIFICATION TEMPLATE
Submission Name: Saotome Flower
Link to Submission: Saotome Flower
Reason for Factory Modification Request: updates

FACTORY MODIFICATION TEMPLATE
Submission Name: Silver Shield/Shroud
Link to Submission: Silver Shield/Shroud
Reason for Factory Modification Request: updates
 
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