Baifa Monü Zhuan
OUT OF CHARACTER INFORMATION
An ancient world from the Old Atrisian Empire... long lost with a Strangeness. The Chi-Oni have tales of its and stranger parts of it like the kyber mirror that was created and wars between ancient warlords and their warrior servants on the different moons. Their actions in the wars and on the planet changed the system in some ways as they were attacked... their civilization nearly destroyed and for millions of years what happened on the world was long long. Until the jedi found it... reviving many of the temples and drawn to the mysterious mirror that was on the world. The Chi-Oni having found it but not making it and building the temple around the massive piece of kyber crystal. As the force users battled on the world it became a capital for another empire seeking to rule within the core worlds at the time.
Then the world disappeared for the longest time... something happening as it vanished from the system similar to the Cularin system under the darkstaff. Historians who have investigated the world have come back with... not much... something happened to it when it disappeared. The witch who came with the dark lord and overtook the planet merging with it by the accounts of her daughter who used it and the world returning to the Atrisian system. For thousands of years it lay quiet after the empire fell as short lived as it was and the world was largely forgotten until early Atrisian scientists found it discovering the mirror in a temple and making a small outpost on the planet. The centuries of learning what they could only were minor as there wasn't much funding for excavation as wars came and the republic fell.
Still years would go on and the work that went into the planet was beneficial to the Commonwealth as it improved and fidning the old outposts and framework for structures allowed them to rapidly rebuild on the world turning it into one of several planets they were terraforming for habitation by the Atrisian population. The temple itself was made open to the public as the mirror was an oddity that few could really match and jedi teams were welcomed to try and explore or explain it. Carbon dating to get an idea of its age as well as force users to try and suppress the spirit on the planet that could be felt and would torment when it could. The witch was still bonded to the world though her influence waned in the lightside of the force blocking her at times.
The Commonwealth continued on the world as the Jishi era came to be and unsure how to best utalize it turned it more into a spiritual retreat for force users. Designated for them as opposed to the moons and other planets in the systems that are for colonies and their general population of citizens. Years have built upon the years and with many of the reinforcements, improvements and post-scarcity reforms. Junko has seen the temple and world able to adapt as it changed. Improving itself by large instances that would make it part of the systems dedicated defensive network. The settlers on the world who have built up exporting to them and producing more then enough for the Commonwealth itself. Atrisia five like the other worlds in the system and the commonwealth is empowered and dedicated.
- Intent: To flesh out the Atrisi system
- Image Credit: N/A
- Canon: Rei'izu
- Permissions: N/A
- Links: N/A
- Planet Name: Atrisia V (Rei'izu)
- Demonym: Atrisian
- Region: Core World
- System Name: Atrisi System
- System Features:
- Sasori Model: Anshin Mk II: Surrounding Atrisian worlds with duel layer planetary shielding and station. Enclosing the planet in massive struts that house billions and act as security checkpoints with some refugees as well as businesses. The defensive stations, atrisian fleets and other monitoring and security measures are made to saturate the areas between the shield gates and then the area between the planet and shield with defensive and offensive measures.
- Sasori Model: Far-Caster: Designed to allow warping around the world and the moons. An upgrade from the Transportation Network that was developed.
- Atrisian Silk Gate: Eclusive access to the Atrisian Commonwealths hypergate networks:
- Atrisian Hyperspace Bueys: Scattered throughout the systems the upgraded stormseeds restrict hyperspace travel throughout the system.
- Kaydryn: An advanced defensive cannons in orbit of the planet for engaging fleets. Coordinated from the Sasori Planetary Seed on the world.
- Sasori Model: Advanced Product Distribution System: Allowing improved commerce across the planet and its moons as well as communications.
- Ardana Silentium Biot: Defensive station designed like an Ardana and self automated to coordinate itself with defenses around the planet.
- Stations: A collection of defensive, offensive, resource and communal stations. Designed to maintain Atrisia's post scaarcity as the combination over all Commonwealth worlds ensures abundance of resources.
- Location: Chaos Map
- Major Imports: The planet actively promotes immigration and settlement programs to build a stable, growing population base amid its harsh or remote environment (e.g., rugged terrain, volatile weather from mineral-rich geology.) Key incentives and details could include:
- Colonial Settlement Grants — The planetary government (or ruling corporation/clan) offers free land parcels, subsidized habitat modules, and tax exemptions for the first 5–10 years to families, skilled workers, and ex-military personnel willing to relocate. This is framed as "building a new legacy in the stars," with holonet campaigns showing lush (or at least terraformable) valleys and promising resource-based prosperity.
- Recruitment Drives — Targeted outreach to overpopulated Core Worlds (e.g., Coruscant undercity refugees), war-torn Mid Rim systems, or displaced populations from recent conflicts. Emphasis on job creation in mining, refining, agriculture (hydroponics in domed settlements), and support services.
- Incentivized Family Programs — Bonus credits or expanded homesteads for settlers with children, plus free education and medical care to encourage multi-generational commitment. This counters high attrition from isolation or environmental hazards.
- Cultural Integration Efforts — Festivals celebrating diverse settler heritages, mandatory basic training in local survival/mining techniques, and a "Pioneer Citizenship" fast-track for those who complete a probationary period (e.g., contributing to infrastructure projects).
- Strategic Goal — A growing population supports larger-scale mining operations, provides a ready labor pool for exports, and establishes a defensible civilian base against pirates, corporate raiders, or Imperial/Republic scrutiny. The planet markets itself as a "frontier of opportunity" where hard work yields real wealth—though reality often involves grueling shifts in kyberite quarries or stygium refinement labs.
- Major Exports:
- Kyberite
- Stygium: (factory subs are restricted to semi-unique)
- Liquid crystal
- Unexploited Resources:
- Gravity: Twice Standard
- Climate: The planet experiences a predominantly cool, temperate-to-frigid climate with average surface temperatures ranging from 5–15°C (41–59°F) in "mild" seasons to below freezing during prolonged wind storms or at higher elevations. The thin atmosphere and rapid planetary rotation contribute to strong, persistent windsthat howl through the vast canyon networks like natural wind tunnels, often reaching gale-force speeds (80–150 km/h or higher in channeled bursts). These "canyon gales" are notorious for their unpredictability—sudden downdrafts or crosswinds can buffet or outright knock small craft (fighters, shuttles, speeders) off course, while larger freighters or bulk haulers must approach carefully or risk structural strain.
- Seasonal Patterns — Short "calm seasons" bring clearer skies and lighter breezes, ideal for surface operations, but most of the year features near-constant wind. Occasional atmospheric pressure fronts create howling storms that whip dust, ice particles, and mineral grit across the highlands, reducing visibility to near-zero and forcing settlements into reinforced domes or canyon-wall habitats.
- Hazards and Adaptations — Winds erode exposed rock into razor-sharp formations and carry fine kyberite/stygium dust that can clog engines or abrade armor. Pilots train in "wind-dancing" maneuvers; ground vehicles use anchored tethers or magnetic clamps. Settlers wear weighted cloaks or use repulsor harnesses for mobility. The constant roar of wind through chasms is said to "sing" in eerie harmonics—some locals claim it carries faint echoes of the Force near kyberite veins, adding a mystical allure (or superstition) for Force-sensitives.
- Primary Terrain: Dominant features are towering mountain ranges interspersed with deep, labyrinthine canyons that carve the planet's crust like massive scars. Peaks rise 8–12 km above the plains (rivaling some of the galaxy's tallest ranges), their slopes jagged from wind erosion and tectonic activity tied to mineral deposits. Between these highlands stretch vast chasms—some kilometers wide and plunging 5+ km deep—filled with perpetual, swirling mistsfrom geothermal vents, subsurface moisture, or mineral sublimation (especially near stygium/kyberite veins, where the mist sometimes glows faintly).
- Stone and Rope Bridges — Ancient natural stone arches span narrower gaps, worn smooth by eons of wind. Settlers have augmented these with reinforced durasteel cable bridges, swaying rope-and-plank spans, and repulsor-lift platforms for crossing wider chasms. These precarious crossings are lifelines between mining outposts, settlements, and trade routes—often guarded, booby-trapped during conflicts, or used in daring chases. Some bridges are semi-legendary, like the "Whisper Span," where wind through the cables creates haunting melodies audible for kilometers.
- Canyon Depths and Mists — The mist-filled abysses create micro-environments: lower layers are warmer and more humid (supporting sparse fungal groves or hardy lichen), while upper rims are barren and windswept. The perpetual fog conceals hazards (sudden drop-offs, unstable ledges) but also hides untapped resource veins, forgotten Jedi/Sith ruins, or smuggler caches. Exploration requires glow-lamps, thermal scanners, or native "mist-walkers" (guides with environmental suits and wind-compensating gear).
- Mountain Highlands — Upper elevations feature exposed kyberite outcrops (glinting under rare sunlight), wind-sculpted spires, and narrow plateaus where domed settlements cluster for wind protection. Stygium crystals are often found in sheltered volcanic fissures higher up, while meleenium/orichalum deposits lie deeper in canyon walls or mountain cores—requiring risky vertical mining ops.
- Atmosphere: Type I
- Capital City: Yojou
- Planetary Features: Mountain cities connected with spanning bridges formed from robe and metal... sweeping fields of flowers, temples and snow capped mountains that surround valleys filled with villages. landscapes terraformed and Controlled via Advanced Terraforming such as Builders Seeds, Sasori Modular Production Facilities, Junjita and Kalantas towers
- Major Locations:
- Atrisian Transportation Network Hub: Created and connected to the Atrisian network of advanced transportation.
- Shinsui Temple: Perched on a vast, wind-scoured plateau overlooking one of the planet's deepest chasms, Shinsui Temple is an ancient, monolithic structure of carved mountain stone and reinforced kyberite-infused duracrete, designed millennia ago by early Force-sensitive settlers (possibly proto-Jedi or independent dark/light adepts from the Atrisian diaspora). Its scale is immense—spanning several kilometers across multiple tiered levels—to accommodate and protect its centerpiece: the kyber mirror of Shinsui Temple
- The Kyber Mirror — This colossal, perfectly circular slab of unblemished kyber crystal stands ten men high and equally wide (roughly 15–18 meters in diameter), mounted in the cavernous main hall like a frozen waterfall of pale blue-white luminescence. Unlike standard mirrors, it does not merely reflect the viewer; attuned kyber resonates with the Force, revealing glimpses of potential futures, inner truths, suppressed emotions, or alternate life paths. Meditators report visions of branching destinies—some serene, others shadowed—making it a tool for profound self-reflection rather than divination. The mirror's surface ripples subtly like liquid during strong Force interactions, and its glow intensifies in the presence of strong emotions or nearby kyberite veins.
- Main Hall and Usage — The hall is a vast, echoing chamber with high vaulted ceilings braced against canyon gales, featuring tiered kneeling platforms of polished stone for dozens (or hundreds during major ceremonies) to prostrate before the mirror. A single raised dais allows one individual to meditate directly in front, often under strict ritual guidance. Surrounding alcoves hold smaller kyber relics, incense burners, and wind-chimes that harmonize with the constant howling outside.
- Historical Role — Once a seat of raw Force power for ancient users (perhaps rivaling early Jedi temples in influence), it has evolved over centuries into a place of tradition and pilgrimage rather than active dominance. Post-colonization, the Atrisian Commonwealth restored and maintains it as a cultural/spiritual anchor—symbolizing introspection amid the planet's harsh frontier life. Force-sensitives visit for guidance, but the temple discourages overt power-seeking; its guardians (a small order of ascetic wardens) emphasize balance, humility, and the dangers of unchecked ambition. The mirror's visions have influenced key decisions in planetary history, from settlement waves to alliances.
- Atmosphere and Access — Reached via swaying rope-and-stone bridges across mist-filled chasms, the temple is isolated by design—winds make approach treacherous, filtering out casual visitors. Pilgrims must earn passage through trials of endurance or meditation.
- Yojou: Yojou serves as the planet's bustling capital and primary spaceport, a sprawling city carved into and bridging massive canyon walls in a strategic chasm. Originally an Ancient Atrisian colonial outpost (one of few in this remote system), it fell into disrepair during long isolation but has been meticulously restored and expanded by the Atrisian Commonwealth in recent decades as part of efforts to revitalize frontier holdings and encourage settlement.
- Yojou — A tiered metropolis of domed hab-blocks, wind-deflecting spires, and anchored landing platforms, Yojou clings to canyon rims and descends in stepped districts into the depths. The spaceport occupies vast upper plateaus with reinforced pads to withstand gales, handling freighters hauling kyberite/stygium exports and bringing in settlers/supplies. Commonwealth engineers incorporated Atrisian architectural motifs: elegant curved roofs, latticework against wind, and subtle imperial heraldry.
- Moga River — At the chasm's floor, the Moga River carves a cold, roaring path through the dividing gorge—separating the main city wards from the distant Shinsui Temple approach. Fed by glacial melt and geothermal springs, its waters are icy (near-freezing year-round) and deceptively deep (hundreds of meters in places, with hidden undercurrents and submerged kyberite shards). The current is merciless—anyone falling from bridges or overlooks is pulled under swiftly, often never resurfacing. Locals use it for limited hydropower, but crossing requires sturdy repulsor barges or the famous Pilgrim Bridge. Rumors persist of ancient wrecks or lost artifacts in its depths, drawing daring (or foolhardy) treasure hunters.
- Pilgrims' Ward — A dedicated district on the temple-facing side of the chasm, enclosed by three high, wind-breaking walls that form a sheltered plaza open to the bridge vista. It houses transient visitors: pilgrims to Shinsui, offworld scholars, traders eyeing resources, and new colonists awaiting assignment. Modular hab-units, communal halls, meditation gardens, and modest inns cater to them—emphasizing short stays over permanent residency. The ward's open layout frames dramatic views of the mist-shrouded chasm and the distant temple silhouette, with the swaying bridge serving as a symbolic threshold. Security is light but watchful; it's a neutral zone where Commonwealth officials monitor arrivals without stifling the pilgrimage flow.
- Hemalayaa: Tucked into a remote, high-altitude volcanic caldera shielded by encircling peaks and near-constant mists, Hemalayaa is an isolated temple-complex dedicated to a rare, syncretic Force tradition merging Zeltron emotional/hedonistic practices with disciplined Atrisian mysticism.
- Philosophy and Practices — The temple teaches a hybrid path emphasizing emotional harmony, passionate unions, and lineage cultivation. Zeltron influences promote embracing pleasure, empathy projection, and communal joy as paths to Force attunement (channeling positive emotions to strengthen bonds and abilities). Atrisian elements add structure: ritual discipline, ancestral veneration, and controlled breeding/selective unions to preserve/enhance Force-sensitive bloodlines. The goal is "Force families"—intentional lineages where partners (often multiple in polyamorous arrangements) produce powerful offspring through guided unions, meditation, and shared visions (sometimes using smaller kyber relics).
- Temple Structure — A series of stepped pavilions and geothermal-heated grottos built into the caldera walls, with open-air courtyards for group rituals and private chambers for intimate bonding. Gardens cultivate mood-enhancing flora; hot springs aid sensory meditation. The central hall features a circular kyber-inlaid floor for union ceremonies, where participants link minds and emotions in collective trances.
- Role and Secrecy — Hemalayaa operates semi-independently, tolerated by the Commonwealth as a cultural outlier (perhaps with discreet funding for its potential to produce strong Force-users loyal to Atrisian interests). It attracts Zeltron expatriates, wandering sensitives, and arranged marriages from powerful families seeking to "strengthen the blood." Secrecy is high—access requires sponsorship, and the temple's isolation (treacherous winds and hidden approaches) deters outsiders. Rumors of "engineered prodigies" or scandalous rites add mystique, making it a plot hook for intrigue, romance, or dark-side temptations.
- Temple Nexus:
- Force Nexus:
Intent: To codexify the lore of the planet
Nexus Name: Shinsui Temple - Nexus Alignment: Light: Confined to the temple itself around the kyber mirror. A self defense of it saw the planet vanish when sith forces tried to use the mirror for twenty years.
- Size: Small
- Strength: Strong
- Accessibility: Open for all but using the mirror itself is trricky as thw witch couldn't connect to it leading to frustrration but when struck by the lord of the sith it showed him what the sith could become causing him to forsake his brothers and sisters and strike them, their apprentices and soldiers down.
- Effects: Intense visions that are deeply personal to the ones who touch it.
- Force Nexus:
- Planetary Nexus:
- Force Nexus:
Intent: To balance the more stranger aspect of the world
Nexus Name: Rei'izu Nexus - Nexus Alignment: Neutral
- Size: Planetary
- Strength: Weak
- Accessibility: Spread across the entire planet. It has waned over the centuries becoming much weaker then when it was at its peak tens of thousands of years ago. ANyone on its surface can feel it in the back of their mind.
- Effects: Pervasive presence of something on the edge of ones vision... inky shadows at the edge of ones vision... a feeling of deja vu and low voices coming from shadows.
- Force Nexus:
- Native Species:
- Immigrated Species:
- Population: Moderate
- Demographics: Atrisian Izu: Largely human and Togruta with Twi'lek settlers. The Togruta after having Hauntress and Kaine attempt genocide years before were offered a place to settle by a former emperor. To distinguish the planets name within the system is used and given to the residents being encouraged to settle on the planet.
- Primary Languages: Basic, Atrisian Script
- Culture: Deeply rooted in staunch Atrisian traditions, fiercely preserved and celebrated by its inhabitants as a living link to their ancestral homeworld of Atrisia (Kitel Phard). Early colonists—drawn from the Atrisian Commonwealth's core systems—brought with them a rich heritage of imperial-era customs, philosophical disciplines, ancestral veneration, and structured societal hierarchies. Over generations of frontier hardship, these have been adapted to the planet's rugged realities: the constant canyon gales become metaphors for endurance, mist-shrouded chasms symbolize introspection and the unknown, and the abundant kyberite/stygium resources are seen as "gifts of the world-spirit" to be stewarded responsibly.
- Temples and Shrines — Scattered across mountain plateaus, canyon rims, and hidden grottos are numerous shrines and smaller temples honoring Atrisian deities, ancestors, and local adaptations (e.g., wind spirits or the "mirror's gaze"). Daily rituals include offerings at wind-chimes that harmonize with gales, meditative walks across rope bridges, and seasonal festivals where communities gather to recite ancient poetry or perform stylized martial forms against the backdrop of howling winds. The grand Shinsui Temple stands as the cultural pinnacle, its massive scale and the flawless kyber mirror drawing pilgrims galaxy-wide. The mirror's origins remain a profound mystery—no records confirm if it was quarried from local kyberite veins, crafted by ancient Force-users on-planet, transported from offworld (perhaps a lost Jedi/Sith relic), or manifested through some forgotten vergence. This enigma fuels endless debate, scholarly pilgrimages, and quiet reverence; many believe gazing into it reveals not just personal truths but glimpses of the planet's own "destiny" intertwined with Atrisian legacy.
- Technological Harmony and Preservation — Cities and settlements employ cutting-edge living modules (modular, eco-sealed hab-domes with adaptive shielding) and terraforming technologies to carve sustainable niches without scarring the landscape—domes deflect winds, geothermal taps power habitats, and repulsor fields stabilize bridges/mining sites. The ethos is "protect and preserve": development bows to the world's natural majesty, with strict edicts against over-exploitation. Above the surface, the Anshin—a vast orbital trade station and visitor gateway—manages the flow of commerce, pilgrims, and immigrants. It serves as a neutral buffer: raw exports (kyberite, stygium, liquid crystal) are shuttled up for galactic trade, while incoming goods/credits fund planetary improvements (infrastructure, education, defenses). This separation keeps the surface culturally pure and ecologically stable, with the Anshin acting as a bustling "sky market" where offworlders conduct business without disrupting ground life.
- Selective Multiculturalism and Economy — While predominantly Atrisian human, the Commonwealth has invited a handful of allied species (e.g., select Zeltrons for Hemalayaa's traditions, hardy near-humans suited to frontier labor, or specialists in mineral tech) to enrich bloodlines, skills, and alliances—always under careful vetting to align with core values. The main draw remains the kyber mirror and spiritual heritage, attracting seekers who contribute to the economy through pilgrimage fees, scholarly exchanges, or skilled labor. Workers and farmers toil in shielded valleys or domed hydro-farms, producing foodstuffs, refined minerals, and artisanal goods (e.g., wind-forged jewelry incorporating orichalum flecks). These are funneled upward to the Anshin for sale, with proceeds reinvested into the planet: upgrading modules, restoring ancient sites, expanding settlements, or subsidizing settler grants. This self-sustaining cycle reinforces communal pride—"the world provides, we honor it, and it prospers us in return."
- Social Values and Daily Life — Society prizes discipline, introspection, communal duty, and quiet resilience. Families maintain ancestral altars in homes, elders hold respected advisory roles, and youth undergo rites of passage involving canyon traverses or mirror meditations. Art, music, and cuisine blend Atrisian elegance (subtle flavors, poetic forms) with frontier adaptations (wind-dried meats, gale-inspired wind instruments). Conflicts are resolved through mediated councils or ritual duels on bridges, emphasizing balance over aggression. The culture fosters a sense of chosen isolation—proud of their revival as a "golden frontier" amid galactic turmoil—while welcoming those who prove worthy of sharing in its mysteries.
- Government: Constitutional Monarchy
- Affiliation: Atrisian Commonwealth
- Wealth: Wealthy: The planet enjoys significant wealth, largely underwritten by its status as a privileged in-system colony of the Atrisian Commonwealth. Backed by direct subsidies, technological transfers, and protective investments from the imperial core on Atrisia, it has transformed its natural bounty—abundant farmland in shielded valleys, rich mineral veins, and strategic exports—into a self-reinforcing economic engine.
- Agricultural Dominance — One of the Commonwealth's premier farming worlds, the planet produces high-quality foodstuffs, livestock, and specialty crops (e.g., hardy grains adapted to cool winds, wind-pollinated fruits, geothermal-heated hydroponics for exotics). These are shuttled to the Anshin orbital station for sale across the galaxy at steep markups, capitalizing on perceived "frontier freshness" and rarity—offworld buyers pay premiums for produce untouched by over-industrialized Core World contamination or long-haul spoilage. Livestock (e.g., hardy bantha variants or native grazers) is similarly prized for lean, flavorful meat raised in vast canyon pastures.
- Mining Synergy — Wealth is amplified by large-scale mining operations extracting kyberite, stygium, liquid crystal, and emerging meleenium/orichalum. Refined products fetch high prices via Anshin auctions to approved buyers (shipyards, artisans, black-market contacts), with proceeds funneled back into planetary development.
- Economic Model — The Anshin acts as the planet's commercial gateway: exports are aggregated there for efficient galactic trade, while incoming credits fund infrastructure (terraforming domes, habitat upgrades, temple restorations), settler incentives, and Commonwealth-mandated tributes. This creates a virtuous cycle—agriculture and mining sustain wealth, which bolsters defenses, culture, and expansion. The planet ranks among the Commonwealth's richer colonies, with citizens enjoying high living standards, low poverty, and surplus for communal projects (e.g., subsidizing pilgrimages or Force-training programs).
- This wealth feels earned through stewardship rather than exploitation—proudly Atrisian in its disciplined, tradition-bound prosperity.
- Stability: High: Stability remains high, modeled closely on the Atrisian Commonwealth's proven governance framework: a blend of imperial oversight, localized leadership, and advanced security systems that prioritize order, cultural continuity, and protection against external threats.
- Governance Structure — The colony operates under direct authority of the Emperor and Empress on Atrisia, who provide overarching support, strategic direction, and military backing. Local administration is entrusted to several Sansin—respected, educated figures chosen from high-regard bloodlines or meritocratic advancement. These Sansin serve as regional governors, cultural stewards, and mediators, overseeing districts (e.g., mining zones, farming valleys, temple precincts) with a focus on harmony, tradition, and efficiency. Their presence ensures decisions align with Commonwealth values while allowing pragmatic adaptation to frontier conditions.
- Security Network — The planet benefits from the Commonwealth's advanced sphere system—a layered defensive grid of orbital platforms (including the Anshin as a hub), planetary shields, automated sensor arrays, and rapid-response forces. This creates a near-impenetrable bubble against pirates, raiders, or rival factions. Ground-level stability is reinforced by Sansin-led militias (trained citizens fulfilling mandatory service) and discreet Force-user guardians who monitor for disruptions.
- Social Cohesion — High stability stems from shared purpose: reverence for traditions, economic security from wealth redistribution, and the spiritual anchor of temples/mirror. Minimal crime, strong community bonds, and effective dispute resolution (via Sansin councils or ritual mediation) keep tensions low. External threats are deterred by the Emperor/Empress's explicit protection—any aggression invites swift Commonwealth retaliation.
- The result is a calm, orderly society where tradition and technology create a resilient frontier bastion.
- Freedom & Oppression: The planet offers considerable personal and cultural freedoms—within the structured bounds of Commonwealth law and tradition—creating an environment particularly welcoming to priests, Force-users, meditators, and spiritual seekers. Oppression is minimal, manifesting more as gentle guidance than heavy-handed control.
- Spiritual Focus — Designed as a haven for introspection, the world features sparse, highly populated settlements clustered around key sites (Yojou, temples, farming hubs) to preserve vast wilds for meditation, pilgrimage, and communion with the planet's energies (e.g., windy chasms as metaphors for inner storms, mist-filled depths for hidden truths). Temples and shrines maintain open access—pilgrims enter freely after basic vetting at the Anshin or Yojou, with minimal restrictions on meditation, study, or ritual participation. Force-users (especially those aligned with Atrisian hybrid traditions like Hemalayaa) enjoy latitude to practice, form unions, or seek mirror visions without Jedi/Sith-style dogma.
- Daily Freedoms — Citizens and residents experience high autonomy in personal life: movement across bridges/settlements, pursuit of trades (farming, mining, artisanry), family structures, and cultural expression. The Commonwealth model emphasizes merit, duty, and balance—mandatory service builds skills without conscription feel, while wealth buffers social mobility. Offworld visitors (pilgrims, scholars, select immigrants) face light entry protocols focused on intent rather than exclusion.
- Limits and "Soft" Controls — Freedoms are bounded by Commonwealth edicts: no overt sedition against the Emperor/Empress, responsible resource use, respect for traditions/Sansin authority, and vetting for Force practices that could destabilize (e.g., dark-side extremism). Sansin provide subtle oversight—encouraging alignment through education and example rather than force. Settlements are dense but harmonious; the planet's isolation and wind hazards naturally limit unchecked sprawl or chaos.
- Overall, it feels liberating for those drawn to spiritual depth— a "free" frontier where meditation and tradition flourish under protective imperial wings, with oppression limited to the quiet enforcement of cultural harmony.
- Military: The planet maintains no independent planetary military, relying entirely on the protective umbrella of the Atrisian Defense Forces (ADF/ASDF in Commonwealth nomenclature). This stratocratic, highly professional force—rebuilt during the Commonwealth's golden-age revival—ensures absolute security while allowing the world to focus on its core strengths: resource extraction (kyberite, stygium, liquid crystal, emerging meleenium/orichalum) and cloning production. The planet serves as a vital strategic asset, supplying raw ores and refined alloys for starship construction across the Commonwealth fleet, while its secure cloning facilities produce loyal, accelerated-grown crews for mining operations, bulk haulers, and naval vessels.
- Strategic Role — Orbital approaches, canyon-rim sensor arrays, and the Anshin station form the first line of defense, feeding data to ADF command. Ground threats are rare due to the planet's natural hazards (winds, chasms) and layered Commonwealth protections, but any incursion would trigger rapid response from royal contingents. The world's cloning vats—deeply buried in mountain bunkers or shielded canyon facilities—are among the most heavily guarded sites, producing waves of disciplined workers and spacers to fuel the Commonwealth's expansion.
- Atrisian Defense Forces — The overarching military arm of the Commonwealth, blending tradition with hyper-advanced tech. It operates as an insulated, self-contained entity with dedicated living quarters on the planet, orbital habitats, and even terraformed moons in the system (used for R&D, training, and overflow personnel). These moons host sealed domes with artificial ecosystems, labs for Sasori hypertech experiments, and barracks for elite units.
- Royal Navy(Aerospace Self-Defense Forces) — The primary defender of the planet, stations (including the Anshin), and approaches. Comprising sleek, Sasori-engineered warships (from agile corvettes to massive carriers), it maintains constant patrols with advanced stealth (stygium-derived cloaking), hyper-advanced shielding, and quantum-enhanced sensors. The Navy's internal culture emphasizes loyalty to the Emperor/Empress, with crew drawn from planetary clones and Atrisian core worlds. Living areas on the planet include fortified naval enclaves near Yojou, complete with gravity-sim gyms, hydroponic recreation, and direct links to cloning bays for rapid reinforcement.
- Exploration Corps (Scientific Research) — A specialized branch under the Royal Navy, blending military escort with pure research. Equipped with Sasori-modified scout vessels featuring dimensional scanning arrays, nanite repair swarms, and Calabi-Yau spatial probes, the Corps charts hyperspace anomalies, surveys unclaimed systems, and recovers ancient tech/artifacts. On-planet, it maintains outposts in remote canyons or high peaks for kyberite/Force-related studies, often collaborating with Shinsui Temple scholars or Hemalayaa adepts. Personnel include hybrid Force-sensitive explorers, ensuring discoveries align with Commonwealth interests.
- Royal Navy(Aerospace Self-Defense Forces) — The primary defender of the planet, stations (including the Anshin), and approaches. Comprising sleek, Sasori-engineered warships (from agile corvettes to massive carriers), it maintains constant patrols with advanced stealth (stygium-derived cloaking), hyper-advanced shielding, and quantum-enhanced sensors. The Navy's internal culture emphasizes loyalty to the Emperor/Empress, with crew drawn from planetary clones and Atrisian core worlds. Living areas on the planet include fortified naval enclaves near Yojou, complete with gravity-sim gyms, hydroponic recreation, and direct links to cloning bays for rapid reinforcement.
- Technology: The planet adheres to Atrisian standard technology, representing the pinnacle of Commonwealth innovation and self-sufficiency. Powered by in-system industrial might and the galaxy-spanning influence of Sasori Research Corporation—one of the largest and most advanced entities in known space—the world enjoys seamless integration of hypertech that propels it toward true post-scarcity.
- Key Providers and Innovations — Sasori Research dominates high-end fabrication, producing everything from personal armor (e.g., enhanced Atrisian models with adaptive nanites) to massive industrial systems. Commonwealth-backed endeavors ensure local manufacturing of advanced components, reducing reliance on external supply chains. Breakthroughs include stellar engineering (orbital mirrors for climate control), dimensional/quanta tech (Calabi-Yau compactors for micro-scale resource manipulation, Mint processors for exponential computation), and Resource Modules (automated fabricators that convert raw ore into finished goods at scale).
- Planetary Applications — Nanite terraforming preserves fragile ecosystems while expanding habitable zones—domes self-repair, valleys are stabilized against winds, and mist chasms gain breathable micro-layers. Food and water are essentially free via molecular assemblers and hydroponic arrays producing gourmet-level nutrition. Medical sciences deploy regenerative nanites and cloning backups for near-immortal health. Housing modules are adaptive, luxurious, and wind-proof, with AI companions and Advanced Buddy Armor enhancing pets/animals (e.g., guard beasts with repulsor fields, sensory links, or integrated weapons for defense/mining support).
- Post-Scarcity Impact — Basic needs (food, water, shelter, healthcare) are universal and top-tier, freeing citizens for cultural pursuits, meditation, mining innovation, or pilgrimage. Economic growth explodes through export surpluses (via Anshin) and hypertech leaps—Resource Modules turn kyberite veins into endless alloys, while cloning sustains labor without strain. This tech reinforces the planet's role as a spiritual/resource haven: advanced enough for utopia, disciplined enough to honor traditions.
- These sections highlight the planet's integration into the Commonwealth's advanced, protective framework—prosperous and secure, with military might outsourced to enable focus on resources, spirituality, and golden-age progress.
An ancient world from the Old Atrisian Empire... long lost with a Strangeness. The Chi-Oni have tales of its and stranger parts of it like the kyber mirror that was created and wars between ancient warlords and their warrior servants on the different moons. Their actions in the wars and on the planet changed the system in some ways as they were attacked... their civilization nearly destroyed and for millions of years what happened on the world was long long. Until the jedi found it... reviving many of the temples and drawn to the mysterious mirror that was on the world. The Chi-Oni having found it but not making it and building the temple around the massive piece of kyber crystal. As the force users battled on the world it became a capital for another empire seeking to rule within the core worlds at the time.
Then the world disappeared for the longest time... something happening as it vanished from the system similar to the Cularin system under the darkstaff. Historians who have investigated the world have come back with... not much... something happened to it when it disappeared. The witch who came with the dark lord and overtook the planet merging with it by the accounts of her daughter who used it and the world returning to the Atrisian system. For thousands of years it lay quiet after the empire fell as short lived as it was and the world was largely forgotten until early Atrisian scientists found it discovering the mirror in a temple and making a small outpost on the planet. The centuries of learning what they could only were minor as there wasn't much funding for excavation as wars came and the republic fell.
Still years would go on and the work that went into the planet was beneficial to the Commonwealth as it improved and fidning the old outposts and framework for structures allowed them to rapidly rebuild on the world turning it into one of several planets they were terraforming for habitation by the Atrisian population. The temple itself was made open to the public as the mirror was an oddity that few could really match and jedi teams were welcomed to try and explore or explain it. Carbon dating to get an idea of its age as well as force users to try and suppress the spirit on the planet that could be felt and would torment when it could. The witch was still bonded to the world though her influence waned in the lightside of the force blocking her at times.
The Commonwealth continued on the world as the Jishi era came to be and unsure how to best utalize it turned it more into a spiritual retreat for force users. Designated for them as opposed to the moons and other planets in the systems that are for colonies and their general population of citizens. Years have built upon the years and with many of the reinforcements, improvements and post-scarcity reforms. Junko has seen the temple and world able to adapt as it changed. Improving itself by large instances that would make it part of the systems dedicated defensive network. The settlers on the world who have built up exporting to them and producing more then enough for the Commonwealth itself. Atrisia five like the other worlds in the system and the commonwealth is empowered and dedicated.
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