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Approved Tech Aselia Vizsla's Jurkad'gam

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Shuklaar Kyrdol

CEO of Breshig War Forge Consolidated
_commission____mandalorian_armor_concept_by_araxussyexyr_ddmu8sh-fullview.jpg

(Concepts from the original commission, final product features notable changes)​
OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Multipurpose.
  • Weight: Average.
  • Resistances:
    • Energy: Extreme
    • Kinetic: Very High
    • Lightsabers: Very High
    • Other:
      • EMP/Ion: Very High
      • Acid: Average
      • Radiation: High
      • Electricity: High
      • Vacuum: Average
      • Temperature Extremes: High
      • Disruptor: Very Low
      • Sonic: Very High
      • The Force. Directed Attacks: None
      • The Force, Detection: None
      • The Force, Mind Affecting Abilities: None
SPECIAL FEATURES
STRENGTHS
  • Stesr'gar-Reinforced Stygium-triprismatic Polymer Composite Armor: The composite plating used in this armor is made from Stesr'gar and reinforced Stygium-triprismatic polymer and benefits from both materials' natural resistance to energy weapons, kinetic weapons and lightsabers. Additionally, the reinforced Stygium-triprismatic polymer grants it additional resistance against EMP/Ion weapons.
  • Mobility: While the various subsystems add weight, the CNT synthetic muscle suit in the undersuit and the lightweight armor plates make for a suit of armor that is easy to move in. Additionally, the Shev'la Gtedir rocket pack only increases the user's mobility.
  • Walking Weapons Platform: The armor turns the wearer into a walking weapons platform. The modular weapon mounts allow the user to change out the various weapon systems to suit their requirements.
  • Advanced Sensor, Scanner and Targeting Suite: An advanced detection and targeting suite allows the wearer to not only track their quandary, but also dispatch them and anyone else in their way with greater ease.
  • Integrated Med-System: The undersuit's integrated med-system allows the user to fight longer and harder thanks to automatically and expertly administered medical aid and stimms.
WEAKNESSES
  • Susceptible to Sensor Jamming: Concerted jamming attempts will severely inhibit the user's perception and situational awareness as they rely on the armor's sensor and scanner suite to feed them useful information, as the helmet affects their natural situational awareness as with standard beskar'gam.
  • The Force: The armor's systems provide no protection against the force, though there is a provision to mount a ysalamiri nutrient frame on the backplate.
  • Disruptors: The armor's plates provide very little protection against disruptor weapons.
  • Shields or Field Disruptor: Either the armor's shields or the field disruptor can be active at a time, not both.
  • Devastating Overload: Should the reactor overload and meltdown, the resulting explosion would be nothing short of devastating, completely and utterly annihilating the armor and the wearer.
DESCRIPTION
"The very definition of mobile firepower, eh, vod'ika? Let's see what we can do about that."
-Shuklaar Kyrdol on receiving the commission for the armor.
Breshig War Forge Consolidated's latest commission came from Aselia Verd Aselia Verd , a fellow Mando'ade working with the CIS. The company, and Shuklaar himself were both all too happy to oblige. Basing the armor's underlying systems and electronics on their Vornskr Mirshir-Jurkad'gam, they built the rest of the armor with the same plating coverage outlined in the original concept given to them at the point of commissioning.

At the core of the system is the Ori'kute armored bodyglove. The undersuit not only increased the user's reaction speed, natural dexterity and strength but also featured an integrated med-system allows the user to fight longer and harder thanks to automatically and expertly administered medical aid and stimms. Additionally, the med system also had the facilities to treat broken bones and a variety of other injuries.

The composite plating used in this armor is made from Stesr'gar and reinforced Stygium-triprismatic polymer and benefits from both materials' natural resistance to energy weapons, kinetic weapons and lightsabers. Additionally, the reinforced Stygium-triprismatic polymer grants it additional resistance against EMP/Ion weapons. Augmenting this protection, the Gata'dr provides excellent protection against a variety of different threats, and features a number of features that allow it to be tailored for use in a variety of different potentially dynamic situations.

The armor turns the wearer into a walking weapons platform. The modular weapon mounts allow the user to change out the various weapon systems to suit their requirements. An advanced detection and targeting suite allows the wearer to not only track their quandary, but also dispatch them and anyone else in their way with greater ease. There are a number of utility features installed in the armor, putting a variety of tools at the user's disposal so that they don't have to carry much on their person, allowing the armored storage systems that come with the armor to be used to store more critical items such as ammunition.

Unfortunately, the armor has a few notable flaws. Concerted jamming attempts will severely inhibit the user's perception and situational awareness as they rely on the armor's sensor and scanner suite to feed them useful information, as the helmet affects their natural situational awareness as with standard beskar'gam. The armor's systems provide no protection against the force, though there is a provision to mount a ysalamiri nutrient frame on the backplate. The armor's plates provide very little protection against disruptor weapons. Either the armor's shields or the field disruptor can be active at a time, not both. Finally, should the reactor overload and meltdown, the resulting explosion would be nothing short of devastating, completely and utterly annihilating the armor and the wearer.
 
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