EmKay
Well-Known Member
ORD VAUG
OBJECTIVES- RECOVERING THE PAST
There has been word that preliminary scans of the world have revealed a potentially valuable Old Imperial cache deep in the ruins of one of the world's prisons. It is overgrown and likely host to many native life forms, or worse. Use caution and bring back anything valuable to the Alliance.
[OOC: It's an adventure. Think Indiana Jones or Tomb Raider in theme. You're treasure hunting, and resource scavenging. Have fun with it, and keep it interesting!] - DISPENSING JUSTICE
Pirates have, as they've done with most worlds in the Outer Rim, set up a base on the world. Intercepted communications reveal that these pirates have been attempting to coordinate with the First Order to eliminate the Alliance presence. Their existence is not to be tolerated.
[OOC: More-or-less a rather forced combat objective. Kill pirates. Yo-ho. If you want to make things a little more off-the-beaten-path, try finding any correspondence between these pirates and our Imperial buddies. Plot.] - BRING YOUR OWN
There is plenty of opportunity on Ord Vaug for an open Dominion. The two biggest plotlines are above, but this is an Ordinance World. There is surely plenty to be found here, anywhere on its surface or in its ruins. If you have tech that needs development, or are on the hunt for some kind of artifacts, this would be a good place for that kind of operation.
OBJECTIVE: 1
LOCATION: HANGAR, ANS LIBERATOR, ORBIT
ENEMIES: -
ALLIES: THE GALACTIC ALLIANCE
[1/20]
The Star Destroyer slid out of hyperspace, scanners already on alert, just ahead of the rest of the Alliance Fleet. There was talk of First Order-aligned pirates here, and since the warship's primary directive was anti-piracy, it was a place ripe for the picking. The mixed-role ship loomed dangerously above the world, its conical dagger shape sliding ever closer to the dark side of the world below. It was ready for either defences or enemy craft. Surprisingly, neither of those seemed active. Old Omega Pyre Defence Stations were floating around, but were currently inactive with life signs within. There were no ships, yet, but there would undoubtedly be some in the near future, especially when those stations detected the Alliance presence.
Within that ship was Tachon Zur-Ksi. He was preparing himself and his Night Avril for the mission. Right now, his objective was to make it planet-side and regroup with any who rose to meet the call of the treasure hunt. The hunt would take place on the night side of Ord Vaug, where scouting scans had shown the existence of a potential Galactic Imperial cache. It was a long shot for a reward. It had been over eight hundred years since the Galactic Empire was at its prime. Even so, the Galactic Alliance needed every bit of aid it could get in its war against the Dark Side, and leads as interesting as this warranted investigation.
The Iridonian finished preparing himself. He was suited up in a light duraplast armour, outfitted only in vital plate pieces that protected sensitive areas. The raw metal was strapped over a rather typical spacer suit, cut for a little more room. Dispersed on his person were an assortment of tools, a multi-function blaster with grappling hook, a combat knife, and a durasteel kukri. To his side, on the floor, was a full helmet with a few gizmos installed. He was hopefully prepared enough for whatever may lie in those subterranean ruins. Finally ready, he strapped himself into the pilot's seat and fired up the engines.
Time to get busy.