Star Wars Roleplay: Chaos

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Character Anaire Senno

Anaire Senno

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"I've not exactly made the finest political choices in life, I started off defying my parents by joining the military of a humanocentric fascist government and then went on to serve an a Caridan strongman fixated on uniting the core in a unitary Republic. And now, I'm trying to depose my own Monarch by fighting against the Confederacy of Independent Systems. I guess you could say I've had a short but eventful life." -Anaire Senno reflecting on her coloured history.

[SOCIAL INFORMATION]
Name: Anaire Ivett Senno
Alias(es):
  • Current:
    • Renn Blackhall (As Mercenary)
    • Eiattuan
  • Former:
    • Darkstalker (Shadow Program Callsign)
    • Dorn-One (First Imperial Navy/Unconventional Warfare Division/Group Four/DORN Team)
Title(s):
  • Current:
  • Former:
    • Sergeant (First Order)
    • Shadow (Core Imperial Confederation)
Faction(s):
  • Current:
    • Directly:
      • None
    • Indirectly:
      • Galactic Alliance
        • Relationship: Coruscanti Police Officer
      • New Imperial Order
        • Relationship: Imperial Security Bureau Asset
      • Confederacy of Independent Systems
        • Relationship: Citizen of Eiattu 6
  • Former:
    • Directly:
      • First Order
        • Relationship: Unconventional Warfare Operator (Project: REVENANT)
      • Core Imperial Confederation
        • Relationship: Unconventional Warfare Operator, Intelligence Officer (Imperial Shadow)
Rank:
  • Current:
    • Captain (Coruscant Security Force)
    • Viscountess (Priamsta)
  • Former:
    • Sergeant (First Order)
    • Shadow (Core Imperial Confederation)
Citizenship:
  • Coruscanti
  • Eiattuan
Birthworld: Eiattu 6
Residential Addresses:
  • Current:
  • Former:
Sexual Orientation: Heterosexual
Marital Status: Single, unmarried
Languages Known:
  • Atrisian Basic: Broken – Semi Fluent – Fluent - Native
  • Galactic Standard Basic: Broken – Semi Fluent – Fluent - Native
Voice Sample: Yvonne StrahovskiMiranda Lawson
Immediate Family:
  • Kristin Senno
    • Relationship: Mother
  • Almec Voss
    • Relationship: Father
Beast Companion(s):
Associates:
  • Alden Akaran
    • Relationship: Monarch
  • Varrik Altman
    • Relationship: Steward
Beast Companion(s):
Force(s):

[PHYSICAL INFORMATION]
Species: Human Blank (Augmented)
Age: Young Adult
Born: Indeterminate
Died: Indeterminate
Sex: Female
Height:
  • 1.88m/74 In/ 6'2" (Barefoot)
  • 1.97m/77 In/6'5" (In DARKSABRE Advanced Powered Assault Armour/Mark IX/CQC)
Weight:
  • 404.3 Kilograms/891 .lbs (In DARKSABRE Advanced Powered Assault Armour/Mark IX/CQC)
  • 83 Kilograms/182 .lbs
Eye Colour: Gray
Hair Colour: Brown, White (Bleached)
Skin Colour: Pale
Scars:
  • Lateral-aspect of the left-hand thumb laceration scar.
Medical Conditions:
  • Current:
  • Former:
[THE FORCE & ALIGNMENT]
D&D Alignment: Lawful Good
Force Rank: Blank
Force Sensitive: Blank
Force Alignment: Blank

[PERSONALITY & TRAITS]
  • Big Five Personality Traits:
    • Consistent
    • Efficient
    • Cautious
    • Compassionate
    • Resilient
  • Social Traits:
    • Lawful
    • Chaste
    • Vindictive
    • Altruistic
    • Truthful
    • Gentle
    • Superstitious
  • Personal Traits:
    • Empathetic
    • Paragon
    • Cautious
    • Bon Vivant
    • Valourous
  • Triad Traits:
    • Dark Triad:
      • None
    • Light Triad:
      • Humanism
      • Faith in Humanity
Personality:
Anaire Senno is altruistic, dutiful and kind. She is not a hardened warrior and honestly regrets any lives that are lost or taken as part of military or law enforcement operations. Dignity, Nobility and Honour are the most important virtues to Anaire Senno, believing it a crucial defining aspect of the Eiattuan aristocracy genuinely believing they should strive to govern with the consent of their subjects. Though she is often regarded as kind Anaire is vindictive and does not forgive or forget betrayal or treachery readily or easily. Second chances with Anaire are earned rather than given freely, she expects honesty and respect as a leader but strives for fairness giving those beneath her respect and voice.

Though Anaire is a professional aristocrat and officer often appears as cold and legalistic. Anaire possesses strong compassion and empathy, which is oft expressed as a “soft spot for dumb animals” and “critters”. Privately Anaire Senno enjoys gardening in the tradition of her house which makes its' considerable fortune from mechanized agriculture and is keenly interested in flora in addition to fauna. Anaire has her own personal dream to one-day own residential properties on Coruscant. Anaire maintains her own personal hobby farm complete with vegetable patch and is often found with dirt beneath her fine fingernails.

Anaire is a lean slender woman of considerable strength, agility and endurance. Possessing heightened senses thanks to a chemical mutagenic procedure she enjoys the finer comforts and pleasures in life as such It is possible for somebody to tactfully ply into her good graces with quality food. Possessed with a savoury tooth Anaire enjoys shamelessly eating the likes of muffins and hearty carb-filled dishes. Though she is not profoundly creative or intelligent by any means, Anaire always aims for diligence. She can be relied upon to complete her tasks methodically and thoroughly. Anaire has a dark sort of dry sense of humour that has been influenced by her career as a "Shadow". In terms of phobias, Anaire is frightened by spiders and snakes.

In their interpersonal relationships’ Anaire can take the initiative socially but she is far from “the life of the party”. As an aristocrat, Anaire is expected to be confident and take the initiative in her personal and professional life and this contrasts with her romantic desires wishing to be able to adopt a more passive role. The responsibility of leadership and decision-making weighs heavily on the woman, and she wants to be ready to surrender herself emotionally to somebody respected as an equal. Anaire revels in friendship and takes pleasure in fostering meaningful relationships in general as she enjoys companionship.

There are several self-doubts that Anaire quietly holds regarding her own leadership abilities. Believing herself incapable of truly putting fire into the hearts of her house's subjects. Anaire does not trust her family's staff to follow her lead as of yet, and she doesn’t blame them. Thinking she has hardly done anything to deserve such devotion. Anaire relies heavily upon management channels to organise, inspire and motivate her subordinates.

Anaire’s family predominately hail from Eiattu although they have intermarried with Kuati aristocratic families and prominent Coruscanti families in the past. Among their darker traits is an inclination towards humanocentrism and amoral pragmatism in a military context. Additionally, while honest Anaire will often employ sarcasm and hyperbole in a political setting.


Motivations:
  • Short Term:
    • Oppose the SJC-CIS-TSE alliance by using her skills to aid their opponents.
  • Mid-Term:
    • Depose King Aldern of Eiattu 6 and drive the Confederacy from her home system's borders.
    • Admit Eiattu 6 into the Galactic Alliance OR New Imperial Order.
  • Long Term:
    • See to the end of the Sith Empire, Silver Jedi Concord and the Confederacy of Independent Systems.
    • Retire to Eiattu 6 and re-assume Leadership of the Viscounty of Blackhall.
STRENGTHS:
  • Augmented Physiology - As a member of the REVENANT Program Anaire's physiology was significantly modified and enhanced as part of her training and has permanently provided dramatic increases to strength, constitution, agility and a dramatic reduction in reaction time.
  • Void in the Force - Anaire is a "void in the force" her presence actively suppresses the activity and movement of midi-chlorians making it difficult for force users to channel their metaphysical abilities. Even lightsabres can fail to ignite when in the immediate vicinity of the woman.
WEAKNESSES:
  • Amnesia - There are significant parts of Anaire's life that she cannot account for as participants in the SHADOW Program received mind-wipes to keep the nature and details of their operations a secret. It is possible yet that the performance of her duties might come back to haunt the woman in unpredictable ways.
  • Magnetic Cranial Stimulation - Anaire is more susceptible to the effects of EMPs and Ion weapons than most organics. When exposed to these weapons, it can induce seizures, unconsciousness, impairment of memory, transient hearing loss and temporary intense pain.
  • Nerve agents - For all the resistance that science offers by the physiological augmentations, Anaire is still affected by nerve agents that can be absorbed through the air or via skin contact.
  • Void presence - Being near Anaire for force users creates difficulties in manipulating the living force or cosmic force, this ability is indiscriminate and effects allies and enemies equally.

[APPEARANCE]
Anaire appears to be an attractive, tall and wiry young woman standing far above average height and around eighty kilograms. Anaire has striking natural dark brunette hair that seems to absorb the light that touches its' strands though she often keeps it bleached white her gray eyes are set in a pair of almond-shaped sockets. Typically Anaire ties her shoulder-length hair into a neat ponytail or bun that conforms to military regulation. Anaire’s lean limbs are long, slender with a disproportionate wiry strength in them that only becomes glaringly apparent when she makes any kind of exertion. There are a few identifying marks on Anaire’s body with evidence of surgical incision scarring across the torso, abdomen and limbs. Anaire has the Aurebesh symbol for “Cherek” tattooed prominently on the right Deltoid, a reference to her service with the Coruscant Security Force, though in truth is a homage to her time as a Death Trooper.

[POSSESSIONS]
Military Equipment:

[BIOGRAPHY]

[ROLEPLAYS]

  • The Voice of the People
    • Summary: Anaire Senno makes her criticisms of the Confederacy of Independent Systems known.
 
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