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Approved Starship Velox-class Frigate

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ADM. Reshmar

Directorate Officer Fleet Admiral SJC 3rd Fleet
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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
STANDARD FEATURES

ADVANCED SYSTEMS
STRENGTHS
  • Good Defensive capabilities
WEAKNESSES
  • Lower than standard maneuverability
  • Low consumable and cargo storage room
DESCRIPTION

The Velox-class is the modern replacement for the aging Carrack-class Light Cruiser. While replacing the Old Carrack-class the Velox does not retain the Light Cruiser designation and is designated as a Patrol Frigate.

A standard suite of sensors and targeting systems track and identify targets and feed them to the vessels targeting computers. Standard communications systems keep the ship in touch with its allies and can communicate at long ranges with holographic, visual and audio communications. A proton 8 reactor is positioned amidships which supply power to the weapons, systems, shielding, and engines of the vessel.

The main offensive weaponry of the Velox is its six dual heavy turbolaser cannon turrets. Aiding the heavy turbolasers are a prow mounted Assault Missile bank with six launch tubes. Two Triple Ion Turrets are positioned on the aft extensions to assist the Velox with anti-shielding and starship disabling duties. Sixteen dual heavy laser cannons make up the remaining armament of the Velox-class. These are meant for defensive roles against fighters and smaller nimble gunships and pickets.

A small hanger is positioned amidships which can house and maintain 1 squadron of attack craft. Larger craft such as freighters can dock with the vessel at one of the two ventral docking ports located just aft of the hanger area. With internal space at a minimum room for supplies, cargo and consumables are low which makes the vessel in constant need of resupply. This makes it a very short mission vessel limiting it to two-week deployments without an escort to resupply it.
 
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Production: Mass

Just a suggestion, Mass Production. Would wait till you're finish reading this all the way through before doing so.


Material: See descriptions in features and systems sections

Please kindly list what is used on there. I know you said down the features but it needs to be included in there with appropriate links. Like Durasteel or otherwise.


Affiliation: The Directorate Corporations and The Directorate Defense Partners

Please put in links to the Affiliations and all Directorate Defense Partners at the time of this writing. Probably want to add in the Imperium Forge Works also since a few submissions are for Imperium Forge Works only.

Armament: Average

The main offensive weaponry of the Velox is its six dual turbolaser cannon turrets. Aiding the heavy turbolasers are a prow mounted Assault Missile bank with six launch tubes. Two Triple Ion Turrets are positioned on the aft extensions to assist the Velox with anti-shielding and starship disabling duties. Sixteen dual heavy laser cannons make up the remaining armament of the Velox-class. These are meant for defensive roles against fighters and smaller nimble gunships and pickets.

Add in what weaponry it does have. I understand it having Average weaponry but listed below in descriptions it has what weapons that are designed for it. Also decide on whether or not it has Heavy or just plain Turbolaser cannons. If they are actually heavy, I need to also ask you to bump up your Armament to High. If not, change your description to just Aiding the Turbolasers instead of mentioning them as Heavy Turbolasers. Major difference.


The links are fine but please rewrite them as what their names actually say such as MC1005 Dolfin-class Communications Array. Mainly on ease for readership and understanding of what is presented.



This is all Minor Production material being used on a Mass Production production line of ships. This is prohibited. Either remove them or turn your Production down to Minor.


The Velox-class is the modern replacement for the aging Carrack-class Light Cruiser. While replacing the Old Carrack-class the Velox does not retain the Light Cruiser designation and is designated as a Patrol Frigate.

Classification: Frigate

Want to change that to Patrol Frigate as classification since it is listed under your Description as a designated Patrol Frigate.



Larger craft such as freighters can dock with he vessel at one of the two ventral docking ports located just aft of the hanger area.

Last Paragraph, Second Sentence. Just noticed it as I was finished reading, probably want to fix the typo on "he" to "the".




Right now with everything done to it, it is actually Balanced ratings wise. If you change the Production to Minor and change Armament to High for having Heavy Turbolasers since they drain a lot more power. Other than that, it is good work and just needs a lot of touch up work!

ADM. Reshmar ADM. Reshmar
 

ADM. Reshmar

Directorate Officer Fleet Admiral SJC 3rd Fleet
Hey thank you for judging my submission.
I will take each request as listed.
Changed Production to Limited.
There are far too many materials in the components but I will work out a list for you and post it up.
The list of Directorate partners and affiliates is extensive. Ranging from the companies included in the Directorate to several major and minor factions that use our products. I can work on a list for this also but it seems excessive.
The list of weapons in the description are the weapons equipped on the vessel. When did Heavy turbolasers become an instant High + rating. several vessels have heavy weapons and retain low or average ratings because of the number of such weapons.
I will change these to the full name of the components but again this seems excessive seeing that all of my previous submissions have had the same simple names with links as listed above without any issue.
Again I will change this but it has never been an issue before. If this has changed please signify the need for this in the template.
thank you for letting me know.
once I work out the lists I will edit the submission and then tag you. :)
Listib Hibin Listib Hibin
 
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Alright, lots of explanation.

Heavy Turbolasers are mainly just a higher grade of Turbolasers. They signify they are much more powerful and draw more from the weapon banks. Star Destroyers are generally when you start seeing them more often and on up but they start as the Cruiser level generally as you see them. At Frigate it seemed rather excessive and requires quite a bit of a power draw, hence why I asked for it to be put on High. Also to just give a comparison, a Nebulon-B Frigate has Twelve Turbolasers and Twelve Laser Cannons. You have Six Dual Heavy Turbolasers, Twin Triple Capital Ion Cannons and Sixteen Dual Laser Cannons. Yes, that does mean it is High and bordering on Very High but I see it not as overly powerful.

Materials you may have went overboard. Materials do not have to be listed from every submission, just mainly things like: "What does the Starship have on Armor?" Can be simple as Durasteel and Transparisteel. You can add in what you want but does not have to be overboard insanity. Things in your Tech will already be there and will be shown as Materials in the Features section. Just want to know what the Starship is primarily made out of.

Factory Submitted Tech stuff as Material, long as it is listed in features, everything should be fine. Again, just list things like armor and regular starship material commonly used and it be alright.


Other than that, you are under ONE RATING! -1. If you want, you can buff up a rating OR change production to Minor. All on you and if you are fine with all of this, I will pass it on towards the next higher up.

ADM. Reshmar ADM. Reshmar
 

ADM. Reshmar

Directorate Officer Fleet Admiral SJC 3rd Fleet
Firstly So am I correct in the assertion that the new normal for factory submissions is that Heavy turbolasers now dictate a high rating for armament? secondly I know very well what a heavy turbolaser is how much power it uses and how many terajoules of power it produces, 250 tj baseline Btdubbs. I could even give you a reasonable guess as to just how much power is needed to generate that much power and give you a value for the reactor powering it if needed but I won't because none of that matters, all that matters are the ratings. Secondly, you are comparing this to a ship that is now over 900 years old. I can list 100 ships smaller than this with heavy turbolaser cannons on it. I can list ships this size with far more weapons than this. I can list freighters under 50 meters with them. I can list fighters with them. The tech now far surpasses the old reactor power from then. The weapons do not matter it is the rating. I am not even required to list weapons at all. This is a modernized Carrack which over 1000 years ago which had 10 heavy turbolasers and 20 ion cannons. old math would be a gun count of 30 capital weapons. I have 6 double heavy tlas =24 2 triple ion = 6 12 PD weapons =6 that's 32. that's is right on what a carrack had over 1000 years ago with 1000+-year-old levels of tech. then I have the missiles which require very little power to operate just storage for the ordinance. IF I need to post ships from canon or here with far more weapons at the same size and class I can but I do not want to open that bag of worms. In the future, I will list my factory-approved tech in the materials section instead of the features and systems sections.
 
No it is perfectly fine to have this kind of argument. You did mention a Carrack which actually with armament ranges more towards a Light Cruiser as it has twenty ion cannons and ten heavy turbolasers along with tractor beams. Plus there is an anti-starfighter variant that covers the thing in laser cannons.

Also yes, I understand we are over eight hundred years in the future. Things change. There is a starfighter in lore way back where it has a turbolaser for its only weapon. Also while yes I can see that a Heavy Turbolaser could be on older starfighter submissions, the problem is that it is not that common and again, I probably would not see a starfighter having the reactor capacity to fire even one without some form of flaw or massive balancing issues.

So to put what you said: No, having Heavy Turbolasers does not automatically mean you must have a High rating. At the classification of Frigate and with the amount of weaponry on it, it was felt it needed a higher rating. Plus if we were to do the math of a Heavy doing twice the damage of a Turbolaser. You would have technically the equivalent of twenty-four turbolasers technically firing from this thing. That is a lot of firepower from a Frigate which does not include either the ion cannons or the laser cannons.

Also please reread this. Materials section is for Materials of a Starship. Factory-Approved Tech can be placed under Standard or Advanced Systems. Materials just mean Durasteel, Transperisteel, common things you see on the Starship as a major whole.


Regardless though, the Submission checks out and going to have it shoved down the line.

Pending Secondary Approval from Mentor Judge
John Locke John Locke
 
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