
For thirty years, the Galactic Empire ruled over the galaxy with an iron fist. Under the shriveled hand of Emperor Palpatine, tyranny, xenophobia, and sexism ran rampant throughout the Empire, inevitably proving to be their downfall when the Rebellion triumphed during the Battle of Endor, paving the way for the final fragmentation of the Empire after Operation Shadow Hand in 11 ABY.
That was until the unification of fragmented warlord forces into an Imperial Remnant the following year. With Admiral Gilad Pellaeon taking the reigns, the Remnant would vastly improve many of the issues that the Galactic Empire of old had, but it was still not enough to keep evil from coming into power once more.
After eight centuries later and multiple failed attempts at restoring the glory of the Empire. A new element rises on the Inner Rim world of Bilbringi to attempt to quell the fears of the galactic population and defend them from the soon to come Galactic War.
After eight centuries, the Empire strikes back.
The COMMAND TRIUMVIRATE
The Imperial Remnant is led by three leaders of three branches, with neither being more powerful than the next. The Supreme Commander of the Imperial Army, the Grand Admiral of the Imperial Fleet, and the Grand Master of the Imperial Knights. Branches do not intersect, meaning an Army General cannot command an Imperial Fleet, a Navy Admiral cannot command Knights, nor can a Master of the Knights command an army.
The IMPERIAL ARMY
The Imperial Army is the greatest example of the Empire's will on the ground, be it by subjucating a planet, supressing a rebellion, or defending from an enemy invasion. The most well known element of the army is the STORMTROOPER CORPS, the elite white-armored enforcers that serve as a reminder of the Remnant's power with their near limitless numbers.
The IMPERIAL NAVY
The space-fairing aspect of the Imperial Remnant, with fleets sometimes large enough to blot out the sky. From nimble corvettes to mighty star destroyers, never underestimate the power of the Imperial Fleet. Within the Navy stands the IMPERIAL STARFIGHTER CORPS, piloting swarms of fast and powerful TIEs against the enemies of the Empire.
The IMPERIAL KNIGHTS
A sect of Force-users tasked with protecting the leadership and carrying out dangerous missions for the Remnant. Neither Light nor Dark, the true allegiance of the Imperial Knights is the Force over all else. Those who serve the Knights do so for the rest of their lives, with rare exceptions being made. The Imperial Knights will remove any of their brethren that succumb to the Dark Side, even their own leader if the time comes.
IMPERIAL INTELLIGENCE
Every get that feeling that you're being watched or followed? This is the job of Imperial Intelligence. Designed to gather information on individuals and organizations both within the Remnant and out of it, Imperial Intelligence is responsible for internal and external security, including preventing enemy agents from stealing the Remnant's secrets.
The MOFF COUNCIL
The Moff Council is the minor 'government' of the Imperial Remnant. More of an advisory board than a council that actually gives orders. The Moff Council is composed of high-ranking military individuals who have decided to govern planets, systems, and even sectors within Imperial territory. Moffs themselves have no power over the Remnant or its military, only retaining the military position they had before garnering the title of 'Moff'
If you want a genuine Imperial experience, join the Remnant now!
All criticism (not salt, criticism) wanted! Technically I asked for this as soon as I created this thread!