Star Wars Roleplay: Chaos

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Approved Location Terminus Interstellar

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The Prince

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OUT OF CHARACTER INFORMATION
SETTING INFORMATION
  • Space Station Name: Terminus Interstellar
  • Station Model: Commercial Station
  • Classification: Tourism
  • Location: Terminus
  • Affiliation: The Exchange
  • Population: Heavy
  • Demographics: The Interstellar is open to all species but caters to a very select clientele. Unless a guest can provide Guild credentials or other verification of their reputation they will be turned away.
  • Accessibility: It hides in plain sight orbiting Terminal City along with dozens of other stations. However unlike other hotels the Interstellar is a known safe haven and neutral ground for bounty hunters, contract killers, government assassins, and hired guns. Anyone crazy enough to violate the peace will swiftly find themselves on the wrong side of the Exchange and that means dead.
  • Traffic: High. Although the hotel's business is selective there are no shortages for contracts out here on the edge of the Unknown Regions. The local skyline is normally crawling with traffic from all over the galaxy but within a few kilometers of the station space travel is restricted to designated approach vectors. Any deviation from the Interstellar's tower control will result in the station deploying its point defense network.
  • Description: A glamorous resort station in orbit of a bustling port world the Interstellar has a reputation among the underworld elite as one of the 'last respectable places to get a drink before Wild Space'. Institutions like the Interstellar are a relic of times when Core World principles still held sway among the criminal cartels and there was such a thing as honor among thieves. The prices are always high but that kind of buy in all goes to ensuring a kind of security that most in this line of work never experience anywhere else. This is one of the only places in the galaxy where you can be almost certain no one is trying to kill you.
POINTS OF INTEREST
  • Hangar Bays: A luxury station like the Interstellar provides each of its guests with a personal hangar large enough to house a star yacht or light frigate. Hotel technicians are on site to service guest craft as a complementary part of the stay and they don't ask questions about scorch marks.
  • Space Elevator: In a stunning display of opulence the Interstellar is positioned so that its component space elevator can deliver guests to and from the surface without use of a spacecraft. The boundaries of the peace extend to this elevator's surface facility but no further.
  • Interstellar Hotel: Despite its eclectic patronage and underworld connections the Interstellar is in every other respect a state of the art high end hotel and resort station. Its staff is well trained and friendly, only betraying that they are all ruthless killers if necessary.
  • Lightskip Cantina: This is a classy bar. Hardly anything on the menu is worth less than fifty credits a glass. It is however a well known secret that there is a moonshine distillery in the kitchens that caters to a less discerning crowd on the side for cheap.
  • Casino Deck: There is nothing like gambling when everyone else at the table is a proven killer. Sabacc, dejarik, chance cubes, Jubilee wheels. But the real credits trade hands over betting on blood sport or Guild jobs.
  • Crown Suite: A special executive room reserved for ownership, the Prince is an information broker and underworld contact willing to trade secrets and arrange deals concerning all manner of shady deeds.
SECURITY
  • Rating: Maximum. Equipped with automated defense systems and tactical response teams that go far beyond the pale for any kind of civilian enterprise, the Interstellar's robust protocols are not meant to stand up to a direct assault but rather safeguard its clients from each other. Everyone on board is monitored by station specialists at all times just in case any radical outlaw attempts to violate the peace.
HISTORICAL INFORMATION

The Interstellar is a chain of hotels that serve a very specific, very dangerous kind of guest. Professional killers need a place to sleep too and since the people hunting line of work tends to make enemies it became necessary for third parties like the Exchange to step in and provide a valuable 'service to the community'. Terminus is a recent expansion but the port world is well enough positioned at the far ends of the Hydian Way and Corellian Trade Spine that it enjoys steady business for a station operating so deep in the untamed Territories. While there are no shortages of shadowports and smuggler's routes in the surrounding region the Interstellar provides a layer of security and insulation from the authorities in what passes for respectable space out here.

On the rare occasion when someone is foolish enough to initiate violence on the premises the entire station enters a lockdown mode and its staff demonstrate exactly why such a sanctuary is worth the expense. The Interstellar has a zero tolerance policy and could not possibly be less interested in your explanations or justifications. Break the peace and you die that is the rule there are never exceptions.
 
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  • Traffic: High
As per the template, could you please describe the travel volume the station experiences a bit? A few lines suffice.
  • Traffic: [ Choose between: Untraveled, Insignificant, Low, Moderate, High, Congested, Gridlock. Describe the travel volume in terms of people, cargo, and/or traffic the Space Station experiences, if there are any noteworthy characteristics. ]
The Prince
 
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