Sabena Shai
Character

Welcome to SWRP Plays Democracy 3! We all live in a nice little country with myself as the President, Tef as our Monarch, and yall as Congresspeople. It is up to yall to make policy decisions while I implement them, and we will be using Democracy 3 as a way to simulate this. I'll do this by implementing what the majority of yall want implemented just as any other Congress.
Democracy 3 is a government simulation game has two big features: the ability to dictate a country's policies and the requirement to periodically be re-elected. The game simulates voter populations and their preferences. So while we try to mold the country in our vision, we have to also appeal to the population in order to get re-elected.
In-depth knowledge of the game isn't required. I'll guide you guys through it as needed. Though, there is a Wiki that can help. I've loaded a few mods that increase the number of policies available. So essentially, you just need to tell me what you want done and I'll do my best to get it implemented. I'm hoping for some crazy awesome choices, cause I'll be also writing a story about our party's rule over the country of SWRP!
Turns will last a few days at the most, one day at the least.
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FIRST ACTION - DECIDING WHERE WE LIVE!
In Democracy 3, we can choose which country we rule. The stock countries include the UK, US, and Canada. Yet, there are mods that allow us to emulate almost any country under the sun: from Spain, to Germany, to Japan, and more. Your job is to vote for which country SWRP will be based off of.
The demographics and economic details of our country will be based on the 2013 statistics of the selected country. Starting policies will be very similar to that point as well.
A few other decisions to be made:
- Our party's name
- Our opposition's party name
- Our flag
- The president's name, too
GAME DETAILS (Please read if this is your first time in the thread)
RULES OF CONDUCT
Since this is a Congress, there are a few Rules of Conduct:
YOUR INVOLVEMENT
Like I said, you guys are the Congress. You can make changes to existing policies, set new ones, or cancel policies. You can affect how much, or little, we tax and what we spend. You decide whether we fund public education or a space program. You think of it, it's likely possible in the game. The only limitation is Political Capital: this prevents us from change too much stuff too fast. Oh, and we have to appeal to enough people to get re-elected every four years.
Each turn (which will last usually about a day or two), I will post a comprehensive report of the country. If you need more info, tell me and I'll add that to future reports. Using those reports, you guys will then decide on what we do for that turn.
An example of a policy suggestion is to post: Create an Income Tax at 20%. People can then say whether they agree or disagree with that. Multiple policies could be changed each round, so feel free to add more suggestions. Just don't go crazy.
I'll implement policies based on the amount of votes - with those with the most votes getting implemented. If there's not enough Political Capital, I continue down the list until we have no more Political Capital. If there are more votes against a policy than for, I won't implement it.
If the most votes were for "Doing Nothing," then I will implement no further policies for that turn. This helps in accruing Political Capital in case we want to implement a super huge law.
If there is a tie in votes, I will go with what will appeal to the most voter groups.
If our Monarch, Teficus the Great, makes a suggestion to policy, it will be strongly considered.
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MORE DETAILS
Since this is a Congress, there are a few Rules of Conduct:
- Follow the site's General Rules.
- Leave real-life political discussion at the door. While the game emulates real-life politics, it's just a fun little game to see if SWRP can actually run a Democracy 3 country.
- You are free to roleplay. Yet, all sections of you post that are in-character must be marked with [ROLEPLAY] in the post.
YOUR INVOLVEMENT
Like I said, you guys are the Congress. You can make changes to existing policies, set new ones, or cancel policies. You can affect how much, or little, we tax and what we spend. You decide whether we fund public education or a space program. You think of it, it's likely possible in the game. The only limitation is Political Capital: this prevents us from change too much stuff too fast. Oh, and we have to appeal to enough people to get re-elected every four years.
Each turn (which will last usually about a day or two), I will post a comprehensive report of the country. If you need more info, tell me and I'll add that to future reports. Using those reports, you guys will then decide on what we do for that turn.
An example of a policy suggestion is to post: Create an Income Tax at 20%. People can then say whether they agree or disagree with that. Multiple policies could be changed each round, so feel free to add more suggestions. Just don't go crazy.
I'll implement policies based on the amount of votes - with those with the most votes getting implemented. If there's not enough Political Capital, I continue down the list until we have no more Political Capital. If there are more votes against a policy than for, I won't implement it.
If the most votes were for "Doing Nothing," then I will implement no further policies for that turn. This helps in accruing Political Capital in case we want to implement a super huge law.
If there is a tie in votes, I will go with what will appeal to the most voter groups.
If our Monarch, Teficus the Great, makes a suggestion to policy, it will be strongly considered.
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MORE DETAILS
- Turn-based, with turns lasting a day or a few. A turn simulates a quarter
- A list of mods and DLC used will be posted after starting the game
- Terms are 4 years (16 turns). We can be elected for unlimited terms.
- Our government is a Constitutional Monarchy.
- The economy is not realistic in the game. An example is Credit Rating, which is based just on the amount of debt a country has (ie. the US starts at a rating of B or BB in game when it would be AA or AAA based on its RL ratings). Some policies have weird affects on the GDP.
- Our approval rating and party members starts at 0 in the beginning of a game. This isn't an issue if we do well in a first term, but it's something to keep in mind when we start.
- Ministers help create our Political Capital and can be replaced at will, so don't forget that if you notice our ministers are being crappy.