Tefka
L Admin
I'm on the fence on this one, and the community should be aware of how much Staff spitballs ideas just as much as the community - hence this poll, let's get your opinions.
On one hand, Major Factions control the map game almost entirely. Their incentive is literally the map game.
On the other hand, Rebellions are 100% a burden as of right now, something Major Factions just kinda have to put up with and entertain with no real reward beyond defending their territory - making them heavily one-sided. However, if we did provide incentives, it's possible a new problem could arise - people simulating Rebellions to help Major Factions gain those incentives.
What do ya'll think? We could provide additional hexes as a reward for winning Rebellions, or other rewards. But the base question is, do Major Factions really deserve an incentive to win Rebellions beyond the obvious?
Let's start with a vote on this basic premise, and Staff will consider it and work from there.
On one hand, Major Factions control the map game almost entirely. Their incentive is literally the map game.
On the other hand, Rebellions are 100% a burden as of right now, something Major Factions just kinda have to put up with and entertain with no real reward beyond defending their territory - making them heavily one-sided. However, if we did provide incentives, it's possible a new problem could arise - people simulating Rebellions to help Major Factions gain those incentives.
What do ya'll think? We could provide additional hexes as a reward for winning Rebellions, or other rewards. But the base question is, do Major Factions really deserve an incentive to win Rebellions beyond the obvious?
Let's start with a vote on this basic premise, and Staff will consider it and work from there.