Star Wars Roleplay: Chaos

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Unreviewed Regal Decadence-class Imperial Battlecruiser | MIV Flight of Fancy

Manufacturer: The Trade Federation
Market Status: Closed Market
Production: Unique
Length: Extreme
Width: Very High
Height: Very Large
Size: Titanic

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Regal Decadence-class Imperial Battlecruiser | MIV Flight of Fancy
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PRODUCTION INFORMATION
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MIN Flight of Fancy Star Dreadnought

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STRENGTHS
  • Overwhelming Firepower:
    • The Flight of Fancy carries an absurdly heavy weapons loadout for its size. Tri-cycling heavy turbolasers, solar ionization cannons, and a full suite of advanced ordnance launchers allow it to engage multiple capital ships simultaneously while saturating fighter screens. It excels at long-range bombardment and breaking fortified positions.
  • Luxury Command Nexus:
    • The opulent living conditions, extensive recreation facilities including the arena, and high crew amenities produce exceptional morale among Mimkin's inner circle and elite troops. This translates to higher loyalty and willingness to fight fanatically in his name.
  • Robust Defensive Layering:
    • Multiple overlapping shield types ( ray, particle, concussion ), reinforced ablative armor, and advanced point-defense systems including the Jen'dosta TLDS and Stormwarden CIWS make the ship extremely difficult to cripple quickly. It can absorb tremendous punishment while continuing to output damage.
  • Interdiction & Control:
    • Equipped with a powerful interdiction field generator, puls mass generator, and tractor beam array, the Flight of Fancy excels at pinning enemy fleets in place so its superior firepower can annihilate them.
WEAKNESSES
  • Cripplingly Sluggish:
    • With Very Low maneuverability and speed, the ship is a lumbering behemoth. It struggles to reposition during battle and is highly vulnerable to hit-and-run tactics, flanking maneuvers, or fast torpedo bombers that exploit its blind spots.
  • Ostentatious Target:
    • The deliberately gaudy appearance and total rejection of stealth technology make the Flight of Fancy impossible to miss. Enemy commanders will prioritize it immediately, often committing disproportionate forces to destroy the symbol of Mimkin's arrogance. Its visibility also makes ambushes or covert operations nearly impossible.
  • Resource Hungry:
    • The vessel's power demands, crew comforts, and arena operations consume vast quantities of fuel, consumables, and spare parts. Prolonged campaigns without secure supply lines can rapidly degrade its effectiveness.
  • Overburdened Power Grid:
    • Despite the massive Modified I-a2b Solar Ionization Reactor, the ship's extreme armament, multiple overlapping shield layers, luxury systems, arena operations, and solar sail arrays frequently push the reactor to its limits. Diverting power to weapons often weakens shields (or vice versa), and sustained maximum output risks cascading overloads, especially when the interdiction field and tractor beams are active.
  • Restricted Firing Arcs & Blind Zones:
    • The massive red solar sails and broad, ornate solar sails create significant blind spots, particularly along the dorsal and ventral surfaces near the sails and in the rear quadrants. While broadside firepower is devastating, enemies that manage to get above, below, or behind the vessel can exploit these angles with relative safety.
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His Most Bountiful Warlord, Admiral Vortigern Mimkin on the Command Bridge of the MIV Flight of Fancy

Constructed in 902 ABY by the Trade Federation at the direct request and with constant interference of Warlord Vortigern Mimkin, the Flight of Fancy was built using the mineral wealth, exotic materials, and slave labor drawn from his holdings in the Five Points Systems. Mimkin rejected any notion of subtlety in order to compete with the INV Sularen's Revenge, the flagship of the The Final Dawn.

The vessel is intentionally gaudy, its hull plated in ornate gold, crimson, and amethyst patterns with inset precious and semi-precious stones, sweeping red solar sails that function as both energy collectors and psychological weapons, and towering baroque superstructures that resemble a floating palace more than a warship.

The interior is equally excessive. Vast gilded corridors, private gardens, banquet halls, and pleasure domes sit alongside armories and barracks. At the heart of the vessel lies the Grand Amphitheater, a fully equipped multi-level gladiatorial arena capable of hosting everything from ritual combats and public executions to grand tournaments for the entertainment of Mimkin and his favored guests.

The arena can be atmospherically sealed, gravity-adjusted, and even vented to vacuum for exotic space duels. The ship has already earned a reputation in several skirmishes within the Five Points Systems, where its sheer size and firepower overwhelmed local resistance, though cleverer opponents have begun experimenting with ways to lure the slow giant into asteroid fields or use hyperlane chokepoints against it.

 


Out Of Character Info


Intent: Create the personal flagship of my new Imperial Warlord
Permissions: Gat Tambor Permissions

Technical Information


Affiliation: The Trade Federation, Mimkin's Imperial Remnant, The Final Dawn
Starship Class: Battlecruiser (2000m-5000m)
Starship Role: Command
Modular: Yes
Material: Impervium Hull and Armour Plating (Ablative) with Secondary Turadium Armour Plating. Heavily Reinforced Duraplast Hull Liner with Anti-Ionic Mesh (Faraday Cage.) Myoflex Heat Sinks, Blast-tinted Mirrsteel-Glasteel alloy viewport Thermal Gel, Duravlex & Agrinium mesh inner hull liner combat de-ionizer(s). Ultrachrome circuitry, electronics and starship components. Various Orbital Components.
Armaments: Tri-Cycling Imperial Heavy Turbolaser Turret
Heavy Turbolaser Turret System
Dual 720HTL Heavy Turbolaser Emplacement
Triple 240TT HTL Light Turbolaser Emplacement
GX-R1 Hybrid Ordinance Cannon
Advanced Ion Cannon System
Repeating Ion Cannons
Solar Ionization Cannon
Imperial Flak Cannon System
Kingstrike Precision Laser Cannons
Tri-Cycling Imperial Ordinance Launcher
Starship Mounted Launchers
Energy Torpedo Modification - Proton Torpedoes - Brilliant Missiles - Carbonite Missiles - Disruptor Torpedoes - Mag-Pulse Warheads - Advanced Concussion Missiles - Nagnol Gas Torpedos
Defense Rating: Extreme
Speed Rating: Very Low
Maneuverability Rating:: Very Low
Energy Resist: Average
Kinetic Resist: Average
Radiation Resist: Average
Minimum Crew: 45000
Optimal Crew: 45100
Cargo Capacity: Average
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