Jeron Verity
With Rebirth Comes Pain

Credit: matrixgames
Name: Phorskuh II
Development Thread: The Mighty Stronghold
Region: Outer Rim
System: Phorskuh
Suns: Two
Orbital Position: 2nd planet
Moons: 1 Moon, it is a large asteroid
System Features: Two suns, one a quarter the size of the other one, being the average size of common suns, and one other planet in the system
Coordinates: Grid Location
Rotational Period: 36 standard hours
Orbital Period: 577 standard days
Class: Terrestrial
Diameter: (Slightly Smaller than Earth)
Atmosphere: Atmosphere type II
Climate: Arid/Barren, occasional high winds, extreme heat during daylight, extreme cold during night
Gravity: 10% lighter than Earth
Primary Terrain: Sand/Rock
Native Species: N/A
Immigrated Species: N/A
Primary Languages: Galactic Standard Basic/ N/A
Government: N/A
Population: N/A
Demonym: N/A
Major Imports: N/A
Major Exports: N/A
Affiliation: N/A
Major Locations:
Abandoned Military Complex

An old, decrepit, half destroyed (Ensuing damage across the interior from unknown sources) military complex that seemed built around the era of the Clone Wars; the base holds rooms, utility rooms, medical rooms, barracks, offices, warehouses, reactor rooms... all which completely destroyed, caved in, or in need of serious repair. It did hold its own internal oxygen system, like a starship, but like the way of the hangars forcefield, it fell into ruin. It can house fighters and shuttles in the main hangar, or, could... It has since been overgrown since the water canisters ruptured from erosion, with a much smaller oasis than the rumored Ice Caverns, still not as breathable since parts of the base are exposed to the outside, causing fungal growth all about the base, excluding areas where winds catch.

Towards the top of the planet, since it spins on an axis, there is a place that is almost never touched by the sun. As the caverns become clod in the night, small amounts of moisture is created. Along with the occasional high winds that pummel through the caverns, eroding it deeper, the caverns have become so deep that there is rumored of a small oasis of water and fungi. Creating a slightly better breathable air than what is outside.
GOMM Headquarters
- Large Hospital Bays
- Life Support Systems
- Communications Array
- Communication Encryption Equipment
- HoloNet Transceiver
- Subspace Transceiver
- Hyperwave Transceiver
- Wide Ranged Sensors
- Long-ranged Sensors
http://s12.photobuck...gaari2.jpg.html
Headquarters Hangar
- Magnetic Fields (Internal and Outer Doors)
- Environmental Support System
- Shipyard (Small craft to Medium Freighters)
Small City (On several floors)
Military Barracks, Armory, comms center, etc
Refreshers
Reactor Rooms
Massive Server Room
Development Thread
In-Orbit
Above Base: Two XQ4A Platforms
Opposite side of planet: One XQ4A Platform and One XQ4B Platform
(Purchase information in 'Current Acquisitions')
- Large Hospital Bays
- Life Support Systems
- Communications Array
- Communication Encryption Equipment
- HoloNet Transceiver
- Subspace Transceiver
- Hyperwave Transceiver
- Wide Ranged Sensors
- Long-ranged Sensors

http://s12.photobuck...gaari2.jpg.html
Headquarters Hangar
- Magnetic Fields (Internal and Outer Doors)
- Environmental Support System
- Shipyard (Small craft to Medium Freighters)
Small City (On several floors)
Military Barracks, Armory, comms center, etc
Refreshers
Reactor Rooms
Massive Server Room
Development Thread
In-Orbit
Above Base: Two XQ4A Platforms
Opposite side of planet: One XQ4A Platform and One XQ4B Platform
(Purchase information in 'Current Acquisitions')
Technology: Without the creation of the base within the rock formation of the planet, it would have never seen any technology due to the avoidance it had towards any military and civilian standards. Galactic Standard
History: Markings and traces of the past show it had been used by possible pirates or smugglers, even settling. Unknown if it was used as a temporary base by anyone or tried to be used as a settlement, or living area, as the bones have markings on themselves, which would suggest unnatural death. Other than that, if it was an Imperial or Republic outpost planet, the on-site records have been lost, and the original Empire has been long forgotten. However, there seems to be little to no signs of the plague reaching the planet, or being carried by anyone, which could suggest the planet has stayed silent, dead, and cold for possibly even a thousand years
Before the interest and use by the Galactic Republic, there was nothing about the planet that proved useful or interesting. The planet was like Tattooine except the only weather was high winds, which when combined with the moistureless and dry ground, would erode any machinery, and dry out skin. However, inside some caverns when the night had came over, some moisture would gather, causing the cavern to have something as close to fresh air as possible, but still toxic. It was avoided because it was so far off and no strategic advantage until the looming threat over the Outer Rim
During the Clone Wars it was used as a hidden base in case the C.I.S. took Outer Rim planets on that side of the galaxy, giving a repair and refuel station to fleets coming in to get ready for invasions or attacks, coming back from such, or recovering from an assault. While its' location was near the uncharted reaches of space, it was a key location for the C.I.S. not to search due to its location being insignificant and without use, the many planets within the inner rim being more enticing. However, though it was lightly used in the Clone Wars, sought the most use during the Outer Rim Sieges, eventually it was deemed useless due to initially the C.I.S. turning to the Inner Rim, and then eventually being pushed back, with little to no action near it. Since then it has sat idle and hollow, while its records did exist for a long while after the Empire came to power, they were either eventually lost along with the old Empire itself, or forgotten as per usual, its uselessness and lack of usable materials.
Notable PCs: Galven Solomon
Intent: This planet is to create a location for my faction to start and hide, but also to venture into the possibilities of what the Clone Wars had let to, what strategies had to be taken, even in completely inhospitable places. Also, some more planets for the uncharted area. Other planet will not be claimed for Faction purposes.