Star Wars Roleplay: Chaos

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Approved Starship Nightshrike-class Hunter-Killer

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Howell Calren

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OUT OF CHARACTER INFORMATION

Enc22_SoTP_PointBlank.png
  • Intent: Create a Hunter-Killer Ship designed to hunt down and kill other stealth ships.
  • Image Source: Halopedia
  • Canon Link: N/A
  • Permissions: Here
  • Primary Source: N/A
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
STANDARD FEATURES
  • All standard features
ADVANCED SYSTEMS



STRENGTHS
  • A Hunter Waiting For Its Prey: Equipped with various advanced stealth systems, the Nightshrike is more than capable of keeping itself hidden from most enemy ships, including other stealth ships, making sure she remains unseens until she's ready to pounce.
  • Eyes Piercing the Shadow: Equipped with the next generation of crystal gravfield trap and carrying tracking torpedoes specially designed to exploit the flaws and weaknesses of most stealth equipment, the Nightshrike is extremely well equipped to do its primary purpose - hunting down and killing other stealth ships.
  • Descending with Claws of Phrik: The offensive armament on the Nightshrike class is extremely high for a ship of its size - combining 8 launch tubes for the ship's signature ACROST Torpedoes, 4 Light Turbolaser turrets, and a heavy ion cannon. If a ship finds itself in the crosshairs of this ship, it indeed is in grave danger.
  • Nebula Vision: The same systems which the Nightshrike uses to seek out other stealth ships is just as useful in piercing through the sensor blinding clouds of nebulae.
WEAKNESSES
  • Torpedo in the Water!: While the systems on board the ship are advanced and effectively protect it from detection outside of combat, none of its offensive weapons are designed with stealth in mind, and unless it is constantly changing position and heading, any launch of its torpedoes or engagement with its ion cannon or turbolasers will almost certainly give away the ship's position.
  • Catastrophic Failure: While it has strong defensive systems and provides a very tough hull to crack, if an enemy can penetrate the CGT-01's compartment or the magazine full of ACROST torpedoes, the resulting explosion (either from the dense Nova Crystal grid of the CGT or the Seismic Warheads of the ACROST) will almost certainly cripple or destroy the ship outright
  • Ion Discharge: While its main armament - the Heavy Ion Cannon, is extremely useful in taking out slipper stealth ships - when fired it discharges a large amount of energy - so much so that it requires the use of energy from the shield capacitors to sustain any sort of fire, causing the shields to be brought down for about a minute after two or three shots.
  • Stealth or Shields: the Nightshrike has to choose between running its stealth systems and engaging its shield systems.
DESCRIPTION

The final culmination of the GADF Project to combat the proliferation of stealth ships throughout the Galaxy, the Nightstrike-class frigate provides the first venture into a new classification of ships dubbed Hunter-Killers. Built from the ground up with single purpose meant - to detect stealth ships through their cloaks and hunt them down and destroy them - these are some of the most advanced ships in the Galactic Alliance fleet and contain a variety of new technologies and weaponry.

The Nightshrike carries a very formidable armament, with its main armament consisting of a prow-mounted heavy ion cannon and the highly-advanced Mk 50 ACROST, a torpedo designed specifically to be able to track down the magnetic signature of enemy stealth ships as well as receive CGT-based targeting data from the firing ship in-flight. This doesn't make her defenseless in a conventional battle, however, carrying four light turbolaser turrets and a decent array of 12 PDLCs to protect against missiles and fighters.

On the defensive side, while she only carries a standard military-grade shield, both the shield and the Nyix-alloy hull provide a fairly decent defense in the commission of a ship-to-ship battle. However, the vast majority of the ship's defenses are geared towards avoiding such a battle. Equipped with both a sensor shroud and a proper cloaking device, as well as a newly designed baffled drive, this ship is well capable of stalking its enemies from the shadows

What makes this ship a true hunter-killer, however, is its next-generation Crystal Gravfield Trap, which uses a grid of supercooled, energized Nova Crystals to detect small gravitic fluctuations from long distances. Seeing through sensor jammers, cloaks, and even sensor-blinding nebulae. This allows the ship to detect and engage its unsuspecting prey.

All-in-All the Nightshrike is a well-built and highly advanced stealth ship that is excellent at the job it's built for, more than capable of carrying out the role of hunting down and destroying stealth ships. Though only 3 were built due to the constraints of budget and time, these ships provide a much-needed capacity for the GADF Navy.
 
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HPI AI; Terraris Command
Factory Judge
Howell Calren

Nicely made ship, I love it! I interpet well and you want to use the ship's shield systems while the ship is under cloaking? If yes, please explain why the other ships cannot sense this (because it is extremely lot energy), and how it is possible. It is not standard, all of the ships that I saw in the Factory have to choose between the cloaking or shields, for they cannot really be able to use both at the same time, because it consumes so much energy. So please, explain and specify this.

Edit:
And please link the Rendili Stardrive and Kuat Drive Yards to the Manufacturer.
 

Howell Calren

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MANIAC MANIAC wasn't my intention to have both running at the same time, I’ve added that as a weakness and added a balancing strength.

Other edits made too.
 
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