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Monkrove Irs'Valachie Moldova





Monkrove Irs'Valachie Moldova
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IDENTIFICATION:
  • ALIASES: Monkrove Irs'Valachie Moldova | Mercenary-General Moldova | Monkrove the Besieger
  • AGE: Elder [82 Years Old]
  • POSITION: Mercenary-General of Spindle VI
  • HOMEWORLD: Spindle VI
BIOLOGY:
  • SEX: Male
  • SPECIES: Human
  • FORCE SENSITIVE: No
  • EYES: White with Brown Pupils
  • HAIR: White Hair [Brown when Younger]
  • HEIGHT: 6'2 [Without Armor] 6'4 [With Armor]
  • WEIGHT: 350 Pounds
  • BUILD: Physically Fit for a man of his weight
RELATIONSHIPS:
  • FAMILY:
    • Baron Monkrove Irs'valachie Moldova
    • Daughter: Lady Ophelia Irs'Valachie Moldova
    • Mother: Lady Verlamenia Kusch Moldova
    • Father: Lord Maximillion De Miragliano
  • MASTER(S)
    • N/A
  • ALLIES
    • N/A
  • RIVALS
    • N/A
  • ENEMIES
    • N/A
  • STUDENTS/APPRENTICES
    • N/A
  • LOVE INTERESTS
    • N/A
AFFILIATIONS:
  • GOVERNMENTS
    • Government of Spindle VI
  • BUSINESSES
    • N/A
  • SCHOOLS
    • University of Scientific Progress & Astromancy [Combat Instructor] [History of Warfare]
HISTORY:
  • COMING SOON
STRENGTHS:
  • SIEGE WARFARE EXPERT
    • Being a graduate from the University of Scientific Progress & Astromancy on Spindle VI has lead; Monkrove to develop an expertise in various fields pertaining to combat and warfare in general. Although having developed an advanced understanding of various tactics used by military leaders throughout galactic history. Monkrove is famous for his work in the field of Siege Warfare. And as such earned the title of the "Besieger" from fellow officers in the Spindle VI Security Forces, using his abilities to assault fortified strongholds that would be impossible to take otherwise. Although he has a major in the field of siege warfare; He is still an expert to a degree in all manners of studies revolving around combat and its subfields in general.
  • MERCENARY & MILITARY TRAINING
    • Having been sent to the Spindle VI Security Force's Military Academy inside Halbarrow. Monkrove has received training in all manners of tactical situations on the battlefield and had risen to the rank of Captain within the Plaza Guard; whose main responsibility is to protect the Spindle VI Governance Commission. Having served until his early thirties; he was invited to serve as the main instructor of combat for the University of Scientific Progress and Astromancy. Enrolling in the university and quickly becoming its top student in martial arts tournaments and even facing off against the force user instructors. Monkrove would graduate by the age of 38 and be employed full time by the university. Knowing to himself that military training alone wasn't going to help him defend the people of Spindle VI. Monkrove left the university to pursue a career as head of a small regiment of mercenaries to obtain the realistic training that he wanted. Monkrove later returned to the University as a part-time instructor so that he may focus on his other hobbies. As such; he is the overall commanding general for the security forces should Spindle VI Come under threat by outside powers.
  • SIZE EQUALS STRENGTH
    • Being officially 6'2 in height without his armor on and 350 Pounds of Pure Weight. Monkrove is able to hold his own against much larger opponents than his otherwise appearance might suggest. Having been beaten into shape by the Instructors of the Spindle VI Military Academy. He is able to shrug off potentially fatal wounds that would end his life. Packed with immense muscles underneath his body fat; Monkrove is a fearsome warrior on the battlefield and opponents or allies should steer clear of his wrath if they still wish to have their head by the end of it. His durability and speed are also noticeable as even though he is obese by galactic standards he is still quite able to keep up with opponents that are faster than himself but only for a limited amount of time before tiring himself from the adrenaline wearing off.
  • ENHANCED BEYOND
    • Knowing to himself that leading a Band of Mercenaries into battle is often dangerous to one's well being and the possibility for assassinations due to greed. Monkrove has cashed in on this paranoia with his own personal funds to upgrade himself beyond the physical limitations of being a standard human. Such as enhancing his organs to support his weight or enhancing his body to keep pumping white blood cells to fight off infectious diseases with his boosted immune system. Although he is careful not to implement too many upgrades into himself because of the possibility to be declared an abomination by his peers. As such; he hides his enhancements underneath his armor because of the many scars from the surgery and implementation of these upgrades into his biological form. Due to the possibility of these enhancements being compromised by electricity weaponry such as Ion Weaponry; he has taken to wear an insulation field generator to protect himself.
  • CHARISMATIC
    • Due to being a part-time instructor at the University of Scientific Progress & Astromancy. Monkrove has developed a personality that can be described as being Charismatic by his peers. Being able to hold together a band of mercenaries who come from different backgrounds into following a single objective using his charm to make people not attempt to assassinate him. He uses this to his full advantage during negotiations with another person and will often than not get more benefits from them than they would like. However; Monkrove follows a strict code of guidance and will not attempt to manipulate someone if they aren't his equal in skill level. This also serves as a safeguard against his opponents because they are just as often unpredictable as he is. So he must always be watchful and make them see reason using his Charismatic Skills to win a conflict if brute force will not do.
WEAKNESSESS
  • SOMETIMES A DRUNKARD
    • Due to being a mercenary-general; the opportunity for loot and plunder gives many opportunities for Monkrove to spend that time and money drinking at bars and cantinas across the planet of Spindle VI and various other cantinas within the galaxy. He had developed a sort of addiciation to a Hutt specialty beverage called "Boga Noga" able to knock out an entire squad of stormtroopers with only two containers of it. Loving drinking any beverage to an almost worship degree; he will take any opportunity to try new beverages that people will offer him. He is often seen intoxicated and drunk passed out in the corner of a cantina or other criminal business that he happen to arrive at. But with a weakness comes an unexpected strength and power behind his moves; becoming enraged is easier for him when he is within this mode. Helping out his combat ability against far superior sober opponents.
  • OBESITY COMES WITH PROBLEMS
    • Although having enhancements made to his body to support his weight. Monkrove is still in the classification of being overweight and sometimes suffers the symptoms associated with it. Such as having low stamina and having pains within the back and joints. Although monkrove does push through these problems with daily exercise and participating in gladiatorial matches on Spindle VI. His body weight never seems to change although he does develop muscles that are behind his fat to give him extra strength. This is mostly due to the main side effect that he suffers from which is binge eating; eating more than 14 meals a day with elaborate feasts and parties that he does host at his lodge using his military pension from being a former captain within the Plaza Guard and his part-time instructor salary from the University.
  • COLLECTOR OF MILITARY EQUIPMENT:
    • Due to having a degree in Siege Warfare and knowledge within the other areas of warfare. Monkrove has amassed himself a considerable number of military items that he stores within his lodge on Spindle VI. With this; Monkrove loves the opportunity to discover the ancient past and the history of warfare from the Pre-Republic Era to the Current Events. He never misses a chance to collect military memorabilia and sometimes doesn't think if this action is going to harm him in the future or lead to problems down the road if he does this. Finding and studying lost military tactics is his favorite hobby and can be used against him by handing him ancient records or text that show these kinds of things. Being absorbed into them and wanting to understand everything within him that he often ignores everything around him. Making him vulnerable for a time and a chance for opponents to damage or kill him.
  • EMOTIONS ARE FOR THE WEAK
    • Due to having received harsh military training and working with his other mercenaries. Monkrove doesn't understand the need to showcase his emotions on the battlefield or even in a relaxed setting. His mind is on overdrive coming up with various mental defenses and tactics to escape if the situation calls for it. As such he often appears to be emotionally mute perse as no one as seen him smile or laugh in a long time; giving people the impression that he is cold and doesn't want to interact with them. This damages his relationships with others because they don't understand what is happening inside of him and can't help him if he needs it. Thus; Monkrove has been single for a long period of time and wants to stay that way unless someone can melt his Iron Cage around his emotions.
POSSESSIONS
KILLS:
  • N/A
BOUNTY'S COLLECTED:
  • N/A
THREAD TRACKER:
  • New World to Explore
    • Basic Development Thread between Monkrove and Naivia Neryn on Spindle VI [Private]
  • House Moldova's Feast of Prosperity
    • Baron Monkrove Irs'Valachie Moldova hosted a celebration of the founding of the House of Moldova at his Estate Complex on Spindle VI. He spoke to the delegations that attended and establishing relationships with them for later use. [Public]
  • Operation Search and Rescue
    • Monkrove went to the Restored World of Alderaan and was caught up in a kidnapping rescue operation saving the Queen of Alderaan, Faith Organa from the kidnappers. Monkrove also saved the Lady Planeteer of Alderaan and engaged with the Ancient Enemy known as Flesh Raiders on the Fields of an Alderaanian Farm. [Private]
  • The Baron and the Imperial Knight
    • Monkrove met with Sara Braven at the Cyclone Area of Battle. [Incompleted]
  • Abandoned Jedi Temple on Raptorious III
    • Monkrove and a specialized team go to the world of Raptorios III to explore the Ancient Abandoned Jedi Temple located there. They fight against the Guild of the Treasure Hoarders and secure many of the artifacts left behind on the world after the Ancient Sith Empire assaulted the world to destroy the Jedi and Republic Forces located there. [Public]
  • Imperial Thanksgiving
    • Monkrove attended the Imperial Thanksgiving at the Elysium Imperial Embassy on Mnemosyne. Establishing connections with the people in attendance to use for later. Made conversation with the CEO of MandalArms and Consort to the Heir of the Elysium Empire, Lorenna Arenais-Valhoun. [Public]
  • COMING SOON

 
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