Star Wars Roleplay: Chaos

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Approved Species Styrosag Artillery Beast

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OUT OF CHARACTER INFORMATION
  • Intent: To create a unique creature for the Hutt Species and the Hutt Republic
  • Image Credit: Credit to Creator
  • Canon: N/A
  • Permissions: N/A
  • Links: Darvannis
GENERAL INFORMATION
  • Name: Styrosag Artillery Beast
  • Designation: Semi-Sentient
  • Origins: Darvannis
  • Average Lifespan: 70-100 Standard Years
  • Estimated Population: Rare
  • Description: The Styrosag Artillery Beast is a large animal native to the desert world of Darvannis. The Artillery Beast is covered in hard segmented plates that act as armor on its body and head with thick leathery hide and skin on its lower half act as secondary armor. The back of the beast is fitted with a spiked tail that extends from its body. The Beast's Head is also lower to the ground than its body. They also have 2 tusk like things that jet out from their jaws.
PHYSICAL INFORMATION
  • Breathes: Type I
  • Average Height of Adults: 3.3 Meters (11 feet)
  • Average Length of Adults: 6.1 meters (20 feet)
  • Skin color: Skin is Leathery and Tough with Tan Coloration
  • Hair color: This Creature isn't known to have hair
  • Distinctions: The Males of the Species generally have more armor plating and longer tusk than the female of the species. The Younger of the Species will have less noticeable leathery skin than the older generation of the species; who possess noticeability thick leathery hide. The Young also have less armor plating and no tusk than the adult females or males of the species.
  • Races: N/A
  • Force Sensitivity: Non-Sensitive
Strengths:
  • Tail Club: The Styrosag Artillery Beast has a strong tail weapon at the end of their body that can deal major damage to any opponent if struck by it. Even if the opponent is wearing thick armor or have inertia dampening equipment on their person.
  • Sharp Claws & Teeth: The Syrosag Artillery Beast has strong claws attached to its legs that allow it to slice and tear into anything that gets close enough to it. The beast also possess an incredible bite force that can break a vehicle in half by the sheer force; while the teeth themselves are jagged to prevent anything from escaping it once it has a hold of it.
  • Large Tusks: The Styrosag Artillery Beast has a strong set of tusk that they can use as a defensive weapon against predators or opponents that get to near. They can swing it back and forth with devastating effectiveness into whatever poses a challenge to them
  • Armor Plates & Hide: The Styrosag Artillery Beast has strong armor plating on the top of its body and on top of its head this protects it from most types of energy damage and projectile weaponry. If the opponent manages to get past the plates; the creature has a strong leathery hide that is effective in stopping most types of melee weaponry and preventing their organs from being damaged.
  • Toxic Throw Up: The Styrosag Artillery Beast have a unnaturally high level of toxic stomach acid that is inside of their body; and that will be forcibly expelled through their mouths at an opponent or vehicle that is heading their way. This system is also designed to lower the level of stomach acid in their system to better regulate it from eating through their stomach lining.
  • Beast of Burden: The Styrosag Artillery Beast is well equipped to handle jobs that require physical labor such as building and construction work. They are sometimes fitted with heavy artillery to act as a living tank on the battlefield. They are extremely durable and not many conditions are able to take them down; except for certain environments.
Weaknesses:
  • Poor Eyesight: The Styrosag Artillery Beast has extremely poor eyesight and can only see things that are close up. Anything farther away will be unrecognized as being there by the best itself. Allowing opponents the opportunity to sneak up on the beast or kill it from afar where the beast can't defend itself.
  • Low Intelligence: The Styrosag Artillery Beast has an extremely small brain for a creature of its size; often forgetting about a certain task like defending itself if the opponent is playing dead and manages to attack it from behind. It will often need to be guided towards its next objective on the battlefield because it lacks the intelligence to move away from its natural insitics of hunting for food and defending its territory from threats; be they allies or foes.
  • Slow Mobility: The Styrosag Artillery Beast is an extremely slow beast that can't keep up with anything that is faster than itself. And will often tire itself out trying to catch an opponent than is moving away from it and many of them are underweight do to this trait not helping them when hunting prey on Darvannis.
  • Unprotected Spots: The Styrosag Artillery Beast's Eyes are mostly unprotected except for a leathery clear armored fold that goes over their eyes when sleeping. They also have a weak spot underneath their chin that leads directly into their brain and can kill the beast outright if done with a quality weapon right at the center connection nerve that runs throughout the beast itself.
  • Environmental Limitations: The Styrosag Artillery Beast have grown up to a certain environment that they are unable to function on other certain environments. Cold Temperature Planets and Forest Planets are off limits to them as they are unaccustomed to the environment and will attempt to flee the battlefield if they are transported to those planets. Leaving them vulnerable to artillery strikes or advancing troops that shoot them from behind.
CULTURE
  • Diet: Omnivore; the Styrosag Artillery Beast is mainly a plant eater but can devour meat if prey is unlucky enough to pass by them. They prefer to eat things that are odorous in smell as they find that the best kind of food for their stomachs to handle. The Only things that are poisonous to the Styrosag Artillery Beast are mushrooms; because those don't interact with their stomach system and can lead to them dying from it due to trying to expel it from their system; which can overload their lungs due to the pressure of them trying to get it out.
  • Communication: The Styrosag Artillery Beast communicate using different vibrations of grunts that convey different things to others of there kind. They will also use a certain grunts to attract a mate and threaten rivals to back away from their desired female. Although misunderstandings are possible due to not all of the young of the species learning how to use the different vibrations of grunts yet.
  • Technology level: N/A
  • Religion/Beliefs: N/A
  • General behavior: The Styrosag Artillery Beast usually stay in a herd of about 10 and move across the desert with them in search of food and water. They will often avoid civilian settlements unless provoked and lead into the town by another person. They are typically plant eating animals that dig themselves into the sand in search of food and water in the ground oasis's on the planet. They will sometimes switch to predatory animals; when something passess into their line of sight and ambush their prey as they aren't build for long chases. The Beast will often attract a mate by doing a certain vibration of grunt that only the females can hear of the species; drawing them to the male that is calling for them; if two males are calling for the same female, they will duel for the female by knocking their tusk around until someone surrenders or have died. As the females only want the strongest of the two to have her children and their strong genes can help the species adapt later down the line if necessary. The Young of the species typically stay in the mother's pouch until they are able to walk and the males will often lead their children on hunts; while the female young stay with their mother. Males of the Species are typically more violent than the females because they are incharge of defending their territory and will attack anything in that territory even if they have no chance of winning; as it is a protection entint for them to defend their families from threats.
HISTORICAL INFORMATION
The Styrosag Artillery Beast were genetically created by the Ancient Hutt Cartel to act as beast of burden and guard animals that can attack and devour their enemy's. By taking the genes from various creatures with abilities that could serve them well on the battlefield they combined them to create the First Standard Version of the Styrosag Artillery Beast that was used to protect treasures that were valuable to members of the hutt families. The various problems encountered during the production was the lack of powerful eyesight; meaning that there creation couldn't tell if anything was far away due to their limited brain capacity; the armored plating that made the beast a living tank was also a problem; because they couldn't find an animal gene that was strong enough to stop energy weapons until they combined various armored animals into a single gene and genetically placed it into the Beast's DNA. The Beast mobility was also a problem as they didn't have strong enough legs to support the beast's weight added onto by the heavy armor plating on its body and legs and thus there beast of burden was extremely slow but well armored. Since the species evolved through various other species sliced together to make the final project; a big problem was encountered; in that the beasts were not able to go onto certain environments due to a genetic mistake on the leading scientist part during production and breeding of the animal in captivity. The first prototypes of the species were developed but not used for their intended purposes that they were created for; instead they were dumped on the Retreat World of Darvannis to try and see if natural evolution could occur instead of expensive genetic engineering that was costing the Ancient Hutt Cartel a small fortune to keep operational that they could use elsewhere at the time. As such the prototypes mingled with each other to produce offspring and pass the genes down the line that evolved into the Styrosag Artillery Beast. The Hutt Cartel later claimed a few of these beast and turned them into mobile artillery units and the name as stuck to them ever since after seeing their devastating effectiveness on the battlefield. But there are still many unclaimed beast on the world of Darvannis and the Mancheron Kajidic has monopolized them to prevent their exportation to other hutt worlds without permission from the Lorda of the Mancheron Kajidic. As he sees these beast as a valueable asset that shouldn't be lent out to just anyone without proper payment to himself and his kajidic. And as a way to snub his rivals in the hutt families; because he has something that they do not.
 
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Ylla Caeli'runa

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Credit Wizard Credit Wizard Hello! Most of this looks good. I just have a small adjustment:

Links | Your link to Darvannis is missing ".com" after the wiki in the URL, please remedy this so the link works.​

As always, give a tag once you've completed edits and I'll give it another look!
 
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