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Approved Starship Majestic II - Class Heavy Cruiser

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UbR7HIK.png
OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Heavy Cruiser.
    • Role: Frontline Cruiser, Long-Range Warship, Planetary Assault, Taskforce Command Ship, Pocket Carrier, Etc.
  • Length: 750 Metres.
  • Width: 350 Metres.
  • Height: 150 Metres.
  • Armament: High Rating.
    • [10] Long-Range Dual Turbolaser Cannon Turrets.
      • Damage Output: Comparable to Heavy Turbolaser(s) at Close(r) Range(s.)
      • Firing Modes: Single Cannon, Dual Cannon.
      • Alternate Firing Modes:
        • Stutter-fire - Low-powered Bolts followed by Fully-powered Bolts.
        • Overcharged - Slow-firing Bolts with a Slightly Higher Damage Output.
    • [10] Long-Range Ion Cannon Turrets.
      • Damage Output: Comparable to Heavy Ion Cannon(s) at Close(r) Range(s.)
      • Firing Modes: Single Cannon, Dual Cannon.
      • Alternate Firing Modes:
        • Stutter-fire - Low-powered Bolts followed by Fully-powered Bolts.
        • Overcharged - Slow-firing Bolts with a Slightly Higher Damage Output.
    • [25] Dual Turbolaser Cannon Turrets.
      • Variant: Quick-Recharge Functionality.
      • Firing Modes: Single Cannon, Dual Cannon.
      • Alternate Firing Modes:
        • Stutter-fire - Low-powered Bolts followed by Fully-powered Bolts.
        • Overcharged - Slow-firing Bolts with a Slightly Higher Damage Output.
    • [25] Ion Cannon Turrets.
      • Firing Modes: Single Cannon.
      • Alternate Firing Modes:
        • Stutter-fire - Low-powered Bolts followed by Fully-powered Bolts.
        • Overcharged - Slow-firing Bolts with a Slightly Higher Damage Output.
    • [8] Flexible Warhead Launcher Turrets.
      • Tubes: Four Tubes per Turret; Auto-loading and Mass-driver Functionality; Hypervelocity Capable.
      • Payload Capacity: 240 Variable Warhead Capacity [Capital-Grade Munitions.]
      • Payload Loadout: Assault Proton Torpedoes, Assault Concussion Missiles, Etc.
      • Firing Modes: Quick-lock Missile Launch, Standard Missile Launch.
    • [20] Automated Quad Point Defense Warhead Launchers; Barbette Shielded.
    • [20] Automated Dual Phased-Pulse Cannon Turrets; Barbette Shielded [Rapid-firing Anti-Starfighter Cannons.]
      • Firing Modes: Single Cannon, Double Cannon.
      • Comparable Damage Output to a Heavy Laser Cannon.
    • [20] Automated Dual Pulse Cannon Turrets; Barbette Shielded [Rapid-firing Point Defence Cannons.]
      • Firing Modes: Single Cannon, Double Cannon.
      • Comparable Damage Output to a Laser Cannon.
    • [30] Automated Antimissile Octets; Barbette Shielding.
  • Defences: High Rating.
  • Hangar Space: Low Rating - Three Squadron(s) Carrying Capacity.
    • Auxiliary Access Points: External Docking Rings, Umbilical Connection Tubes, Etc.
  • Hangar Allocations: Modular Hangar Allocations. Additional Support Craft can be Ferried at the Cost of Starfighter Capacity.
    • Starfighters: Two Squadrons of Starfighters.
    • Support Craft: One Squadron of Starfighters (Auxiliary Craft / Gunships / Dropships, Etc.)
  • Maneuverability Rating: 60 DPF - Average Rating - Integrated Lateral Thrusters.
  • Speed Rating: Average Rating.
  • MGLT: 80 MGLT.
  • Maximum Atmospheric Speed: 1,050 Km/H.
  • Engine Unit(s): Ion Engines - Eight Drive Units.
    • Three Primary, with Five Secondary.
  • Secondary Propulsion Method: Integrated Repulsorlift Engines.
  • Primary Power Plant: Hypermatter Reactor.
  • Secondary Power Plant(s):
    • Localized Compact Fusion Reactors.
    • Solar Ionization Conversion Module(s) with Retractable Agrinium Collection Arrays.
  • Hyperdrive: Equipped.
  • Hyperdrive Class:
    • Primary: Class 1.0
    • Secondary: Class 8.0
  • Passengers:
    • One Hundred Soldiers - Shipboard Security Complement.
    • Two Hundred Soldiers - Planetary Assault Company.
  • Crew Complement (Optimal): Two Hundred and Fifty Officers and Enlisted Personnel, with A.I. Administration.
  • Crew Complement (Skeletal): Seventy Officers and Enlisted Personnel, with A.I. Administration.
  • Escape Craft: Innumerable Escape Pods and Ejectable Lifeboats.
  • Cargo Capacity: 12,000 Metric Tonnes.
    • Including Misc Cargo, Munitions, Fuel, Etc.
  • Consumables: Two Years; Galactic Standard.
STANDARD FEATURES
  • Standard Sensor Systems and Targeting Systems.
  • Standard Avionics Package.
  • Standard Navigation System.
    • Dedicated Precision MicroJump Computer.
  • Standard Life Support System.
    • (Automated Barrack Deck(s,) Integrated Training Centres, Mess Halls, Recreational Facilities, Etc.)
    • Trans-binary Deflector [Anti-Cosmic Radiation] and Rad-Dampening Energy Shields.
  • Standard Damage and Hazard Control Systems.
  • Standard Tractor and Pressor Beam Emitters.
  • Standard Anti-Ion Emission Tracker (Anti-Hyperspace Tracking.)
  • Standard Communication Systems, with Encrypted Military Keys.
  • Standard Anticoncussion Force Field Generators.
  • Standard Shift and Relativistic Shielding.
  • Standard Magnetogravitic Shielding (Internal [Cargo Bays] and External [Concussion Shield Reinforcement: Particulate Debris.])
  • Standard Thermal and Atmospheric-Friction Shielding.
  • Standard Force Cylinder Transit Conduits.
  • Standard Animated Metal Sealant, with Automated Repair Drones.
ADVANCED SYSTEMS
Strengths:
  • Highly Automated, with Animated Metal Sealant, Automated Repair Droids, and Minor Regenerative Properties.
  • Comprehensive Countermeasure, Sensor and Targeting Suite.
  • Reinforced Defensive Capabilities on External Emplacements, and within the Skeletal Structure.
    • Capable of turning aside Conventional Starfighter-grade Energy Weapons.
  • Shieldception - Layered Shields Counteract Field Disruptors, Slowing their Progress through Multiple Layers.
  • Secondary Molecular Shielding, Boosts Weaponry when Energy's Absorbed.
  • Advanced Targeting Sensors and Superior Fire Control Systems.
  • Integrated Lateral Thruster System - Increased Combat Maneuverability.
Weaknesses:
  • Heavy Automaton and Slaved Systems; Combat Performance is Significantly Hindered if Disabled by EMP attacks or excess Ionization.
  • Limited EMP and Ion Resistance(s); Sustained Damage is Dependant on Attacking Device(s) Potency / Scale and Proximity.
  • Repulsorlift Jammers; Proximity Dependent as Jammers are Less Effective at a Distance.
  • Limited Firing Arc's - Aft Section; Engine Block (Minimal Capital-Grade Weapons.)
  • Fixed and Turreted Warhead Launchers - Direct Connection to Internalized Payload; Chain Detonation Possible.
  • Exposed Engine Modules (Aft-Section) with Armoured Housing(s) - Immobilization Possibility.
  • Minor Regenerative Properties - Minor Hull Damage can be Repaired, with Heavy Damage being Sealed. But the Warship requires Sufficient Drydock Time should the Damage be Greater.
  • Laser-reflective Kiirium Barbettes - May interfere with Laser-based Comm Systems.
    • Incapable of adequately Defending the Emplacement from Kinetic-based Weaponry.
  • Large Dorsal and Ventral Attack Profile - Higher Probability of Scoring Hits.
  • Exposed Observation Deck / Tower.
DESCRIPTION
The ancient New Class modernization program had crafted several warships worthy of repute, whose design legacies were sadly discounted due to the immense amount of allocated resources that were required for their creation. Because credits were hard to come by for the nascent New Republic, especially as the Civil War took its toll upon the Galaxy entire, it wasn’t surprising to note that the program was cancelled after several of these designs were made. Despite the massive cost attributed to these warships, the New Class vessels had proven themselves time and again when pitted against hostile forces. It was believed that these warships were some of the few that managed to stand their ground against the extragalactic invaders, when all others were forced to flee for their lives. With such a legacy attributed to their design, it was little wonder that the Republic Engineering Corporation of the present sought to emulate their past successes.

Thus, the Majestic II - Class Heavy Cruiser was born. While it was visually identical to the previous iteration of the design, the Majestic II was outfitted with a veritable host of modern improvements and advancements. The Heavy Turbolasers that once armed the first generation were replaced by a selection of Long-range weaponry, which enhanced the Warship’s combat efficacy on the spatial battlefield. With the first Majestic - Class being able to outpace Imperial Star Destroyers and slay them through a death brought about by a thousand cuts, the Second iteration improved on that old adage. Not only would the Majestic II be capable of engaging enemy forces from a distance, but their Long-range turrets were comparable to their Heavy variants at close(r) ranges. A factor which no doubt enhanced the Majestic’s combat prowess, making the warship capable as both a flanking vessel and a frontline pocket-battleship.

From there, the Majestic II was outfitted with an array of supporting weaponry. The most notable of these additions were the advanced turbolasers, which housed a quick-recharge functionality. While they were incapable of being classified as rapid-fire weaponry, through those once-lost advancements, the Majestic II was capable of swiftly bombarding an enemy’s defences - if not overloading them outright. Like many of the modernized Republic Engineering warships, the Majestic II was outfitted with a comprehensive point defence network that was beyond comparison. With heavily automated systems, the Heavy Cruiser was capable of rapidly traversing their collective turrets across multiple vectors to engage hostile targets - be they starfighters or disgorged warheads. That wasn’t mentioning the capabilities, or outright lethality that was presented by the selection of weapons.

With standard, and more advanced variants of pulse cannon turrets available, the Majestic II was a potent anti-starfighter vessel. This capability further added to the warship’s deadly flexibility on the spatial battlefield. While the larger weapons would be busying themselves with Capital Ships, the more nimble and agile strike-fighters would be engaged by the overlapping fields of rapid-firing firepower - making even the most simple bombing run into a waking nightmare. This presented lethality was further enhanced by the layout of the deflector shields, as it made the utilization of ever-popular field disruptors effectively useless - as the outfitted strike-craft would be slowed by their advance through the defensive barrier(s.) Slowed targets were essentially easy prey, even if their jamming beams were active and seeking to scramble a turret’s targeting software.

When every aspect of the Majestic II was combined into a singular, destructive vision, the Republic Engineering Corporation believed that it had made a worthy successor to the legacy already forged by the original Majestic - Class Cruiser.

 
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[member="Arcanus Sunstrider"]

Gorgeous image choice! Let's get started:

Firstly, your Strength "Superior Weapons Placement" didn't get coded in the same font. Feel free to correct that!

Next, in terms of Armament, what you've listed is much more of a High rating than Moderate. What I'd advise is either adjusting the statistic accordingly, or lowering a few of those Dual barrels.

Once you've made your fixes we can proceed!
 
[member="Darth Metus"] - Thanks for catching that Coding glitch, missed that after I posted it. xD

Since the armament sounded a bit high, I hope you don't mind but I've left it as is but reduced the defense rating to average in order to compensate. I also combed through to make sure I've removed any mention of the items that made this warship worthy of a moderate rating back to their standard variants, but if you find any - please let me know!
 
Collector Collector / AMCO AMCO / MANIAC MANIAC - Submission modifications are complete, this submission is ready to be tossed back into the Starship creation subforum. Thanks in advance!

Submission Changelog:
  • Updated the Submission to Current Factory Standards.
  • Updated the Image and Image Source.
  • Altered the Rating Scheme to better match the Legends Canon version this warship is based off.
    • Changed Hangar Rating to Low, and Increased the Defence Rating to High.
  • Fleshed out the Armament and Defence Fields to better describe the Capabilities of the Warship.
  • Updated the Standard and Advanced Features Lists, respectively.
  • Reworked the Strengths and Weaknesses.
  • Rewrote the Description because Old Me was Lazy.
 
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