Digital Daemon
- Intent: To create a hacking and infiltration Nuetralizer

- Image Source: World Cosplay
- Canon Link: N/A
- Permissions: Permission for Laertia Io to create from their template
- Primary Source: Chaplain Nuetralizer Model 1
- Manufacturer: Sword Herald Special Purpose Enterprises
- Affiliation: House Io
- Market Status: Closed
- Model: N/A
- Modularity: Yes (Genetic and Cybernetic Upgrades)
- Production: Semi-Unique
- Material: Vong Biot Tissue
- Classification: Military Grade Digital Specialist HRD
- Weight: Average
- Height: Average
- Movement: Bipedal
- Armaments:
- Nuetralizer claws
- Heart Doubles as Dovin Basal
- Electricity generating organs and tissue
- Bio-organic tractor pressor organs in palms
- House Io Assault Radiation Blaster
- DC-15S
- Dashade Sonic Blaster
- House Io Citizen Energy Sword
- Misc. Equipment:
- Armorweave bodysuit
- Mimetic Generator
- Photoreactive cells embedded in skin
- Resistances (Optional):
- Energy (And other Blaster type weapons): Very Low
- Kinetic: Very Low
- Lightsabers: High
- EMP/Ion: Very High
- Acid: Low
- Flame: High
- Cryo: High
- Lightning: Very High
- Vibro: Low
- Gravity: High
- Magnetics: Average
- Radiation: High
- Paddle Beams: Low
- Force: Average
- Sonic: High
In keeping with other rare models of Nuetralizer, the Fixer model has been programmed to perceive

Bio Droid that is incredibly difficult to kill using solely conventional methods, able to survive all but the most mortal wounds, including massive organ damage or removal and even a broken neck. Can fight even if most of its brain has been destroyed
Heart doubles as a Dovin Basal, enabling it to generate gravity swells
Programmed to manages and maintain digital systems for House Io, spending significant time shifted in to networks hunting rogue code and infiltration attempts.
Extensive Bio Organic Firearms Database
Extensive Bio-Organic Melee Database
Engineered genetics enable it to project focused electrical discharges
Special organs engineered to mimic repulsorlift engines enable limited flight capability
Specially engineered organs in hands mimic extremely strong tractor beam projectors/Pressors
Numerous data connection ports in many configurations including wireless to allow interface with electronic systems
Highly Modular, able to accept both genetic and cybernetic upgrades, including ones that alter it's appearance, as well as a slew of new programming and updates via direct transfer to the Brain
Extreme, Speed and Reflexes due to Neuromesh brain and four times stronger than a normal human
Powerful Bio Reactor enables it to keep going in its own for up to four years before it must recharge - excessive use of the Mimetic generator and intrusions to or from powerful AI systems will reduce this significantly.
STRENGTHS
Why won't you die-Hard Mode: The regenerative nature of this Biot makes it immensely difficult to destroy using solely conventional weapons. It can still function and fight even through massive organ loss (It's unable to feel Pain) or even having half it's brain destroyed or it's neck getting broken. So long as at least half of its brain and at least fifteen percent of its body remains it will regenerate fully on its own over a matter of days. Exposure to Gamma Radiation can speed this up to hours. It heals quickly from minor wounds, in a span of three hours or less. Short of total decapitation or having it's brain and body completely destroyed, it is in general incredibly difficult to put a Nuetralizer down completely. The Fixer is more vulnerable to damage than most other similar Nuetralizers as it has more "vital systems" to perform its role. While very hard to completely destroy, these systems can be damaged and render the droid ineffective at its digital roles, without fully destroying it.
The Brains Department: Fully Sapient, with full scale Human Like Emotions, and learns very quickly from every encounter, be it combat related or social, with full combat databases like all Nuetralizers. The Fixer has enhanced RAM to allow it to perform calculations more rapidly than most Nuetralizers due to its desired role.
Protector: Programmed to regard all House Io Citizens as Family, who must never be harmed and always protected without question, or obeyed as necessary, with stringent secondary protocols and algorithms that dictate that fulfilling it's own programming should never come at the cost of betraying House Io's ideals, it's citizens, or it's leadership, with directives to shut down and manually reboot if forced to choose. This is so ingrained into it's mental architecture that it cannot be overridden, even temporarily, not even with the Force
Fitness: Four times stronger than a normal human and extreme speed and Reflexes
Digital Threat: This fast and tough bio-organic is dangerous but of particular threat to digital systems were it can interface both physically and remotely and potentially hijack them. Low level security systems are child's play to this machine and it can even prove a problem for some more sophisticated networks although larger systems will usually win out or chase it away before it goes too deep through sheer resource leverage. (OOC This is not intended to allow free reign to hack player subbed software, just a note to suggest to other writers that this is a particualry sophisticated attacker that may get a couple of steps further in RP)
Stealth capability: The Fixer has a Mimetic Generator, photoreactife cells and Emission dampening systems to allow it to infiltrate as required access ports are often protected. It regularly engages these systems in order to disguise and protect itself whilst hacking so it can concentrate on its job.
Modular: Capable of accepting Genetic or Cybernetic upgrades, even ones that drastically alter it's appearance as well as a slew of new programming and updates via direct transfer to the brain (Stealth, Anti Stealth upgrades require a new sub.)
Data Specialist: Is familiar with most House Io software and electrical systems so is capable of rapidly diagnosing and fixing faulty systems including other droids or hacked databases.
Energizer Bunny: A powerful Bio Reactor enables it to go for four years before needing to recharge for four days wirelessly by a power source
WEAKNESSES
Vong Tissue weakness: Alpha Red causes gradual necrotizing to take place unless treatment is immediately applied and Baffer Pollen causes intense swelling in the joints for up to fifteen minutes, heavily reducing it's Manueverability until the body purges it
Acid: Acid eats through it's tissue quickly
Vibro: low resistance to Vibroweapons
Conventional: Blasters and slugthrowers pierce it easily
Explosives: Explosives are your best chance to take it out on the first go. That said, you better pray it stands still long enough
Blunt: Blunt kinetic trauma from something like club stuns it
Tractor Limits: Can't move or catch anything bigger than a very large boulder
Constantly trying to connect: whilst the machine has its own powerful anti intrusion technology, its desire to connect to other systems readily is an exploitable vulnerability.
Electrical limits, can only discharge a seven second burst of electricity every seven seconds
Not human: No way a med scan wouldn't pick up on its Nature. None of its organs are human and it's blood is silver
Magnetics: High powered magnetic surfaces causes it's flesh to adhere to them until a way is found to break it's hold. Directed magnetic weapons scramble their databases for thirty seconds and slows their regeneration by half for an hour after and can also make it difficult for digital connections until a system reboot taking several minutes of complete inactivity. Fixers have slightly improved resistance to other Nuetralizers in this respect so it may take a larger field or more than one hit, but it remains a valid way to incapacitate them.
PERSONALITY
Friendly to House Io Citizens, as with most Neutralizers. Can sometimes be less talkative than other droids as it is used to deal with trillion word a second digital conversations and this can sometimes make organic conversations seem boring to it and it is easily distracted. Enjoys interactions with machines.
DESCRIPTION
Due to the significant cost of the high density processors, the Fixer Nuetralizer is less common than some other models and performs digital maintenance and oversight on behalf of the leadership of House Io. They are still formidable machines in combat, but lack the breath weapon due to space being dedicated to additional RAM and a personal stealth generator. The Stealth systems are typically used defensively to allow the machine to interface with other devices and focus on the task at hand rather than having to split focus, despite its ability as a droid to multi-task. Theh can however be used to disguise the droid for infiltration purposes.
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