E T E R N A L - E M P R E S S


- Intent: To create a flagship to Terraris Command, Ingrid and my NPC, Cal Osborn.
- Image Source: Star Destroyer | Headers: Kainan Wolfe
- Canon Link: N/A
- Permissions: N/A
- Primary Source: N/A

- Name: ENS Crimson Empress
- Manufacturer: Rocksolid Arms
- Affiliation:
- Primary: Terraris Command | [ HPI Consortium | House L'lerim ]
- Secondary: Ingrid L’lerim-Vandiir | Cal Osborn
- Tertiary / Indirectly: Eternal Empire
- Market Status: Closed-Market
- Model: Stiarna Class Star Destroyer
- Production: Unique
- Material:
- Matrix Armour
- Pyronium
- Laminanium Structural Plating.
- Reinforced Druetium hull and skeleton.
- Reinforced Theadian viewports.
- Turadium, blast doors.
- Faraday cage
- Reflec

- Classification: Stealth Assault Flagship
- Length: 5.000 metres
- Width: 1.650 metres
- Height: 1.100 metres
- Armament: Extreme
- Ion Cannons
- Long-range Turbolasers
- Heavy Turbolasers
- Laser, blaster and ion Point defence cannons
- Flak guns
- Rail guns and Magnetic rail guns
- Tractor beams
- Plasma Cannons
- Spitfire rapid-fire laser cannons
- 2x Orbital Autocannons
- Mass-driver Cannons
- Variable Warhead Launchers:
- Defences: Extreme
- Reinforced Druetium hull and skeleton.
- Primary Shield Array:
- Secondary Shield Array:
- Tertiary Shield Array:
- Chaff
- Autoblasters (interior defence)
- Flare
- Electronic Countermeasures (ECM) and Electronic counter-Countermeasures (ECCM)
- Hangar Space: Base: 5 Squadrons
- Hangar Allocations:
- Starfighters: 2 squadrons
- Support Craft: 3 squadrons
- Maneuverability Rating: Average
- Speed Rating: High
- Hyperdrive:
- Primary: Class 1.0
- Backup: Class 5.0

- Advanced Deflector Shield Generator
- Standard Hyperdrive
- Standard Ion Engines
- Advanced Navigational Systems
- Standard Repulsorlift Engines
- Standard Sensor Array
- Advanced Weapons Systems
- Advanced (Military-grade) Sensors and Targeting Systems
- Advanced Environmental Control Systems.
- Advanced Communication Systems and Arrays. (Battle net, Encryption module, Holowall technology)
- Espace pods

- The ship is completely under MANIAC's supervision.
- Prototypers:
- Molecular furnaces:
- Stealth Systems:
- Mk. III Stygium Cloaking Device
- Reflec overlay.
- Sensor Mask
- Hyperwave Inertial Momentum Sustainer (HIMS)
- Hyperwave Beacon Scrambler
- Gravitic Amplitude Modulator (GAM)
- Signature Modulator
- Thermal distorter
- Mag-field generator
- Photoic Emitter
- Sensor deflector net
- 220-SIG Tactical Sensor Jamming Device
- Thrust Trace Damper
- Defence Systems: (interior and exterior)
- Laminanium Structural Plating.
- Klaxon alarms.
- Autoblasters (interior defence)
- Chaff
- Different shield systems:
- Jammers and Sensors:
- Electronic Countermeasures (ECM) and Electronic counter-Countermeasures (ECCM)
- Cap Drain
- Blast Doors
- Sensor Jammers
- Full-spectrum distortion projector
- Frequency jammer
- Universal Jammer
- Signal Jammer
- "Screamer" active jammer
- Full-spectrum transceiver (FST)
- ANy-20 scan-mode transceiver
- Energy-wave detector
- Hyperspace Tracker
- Gravitic sensor
- Life Form Indicator
- Radiation sensor
- Communication Systems and Arrays:
- Encrypted connection with the HPI Consortium's systems, and the Eternal Empire's communication channels and to other communication channels:
- Battle Net
- Imprial Informant System (Eternal Empire version)
- Imprial Navy Transmission (Eternal Empire version)
- InfoCore
- HoloNet
- KPLink
- DarkNet
- CryptNet 2.0
- Nite system and database
- C-3a "Mercury" Class Communications Suite
- Beacon Transmitter
- Broadcast Relay
- Burst Transmission
- Communications Transceiver
- Crosslink beam emitter
- Crystal Transmitter, mostly used by the Nite agents, the Empress, the Shadow Company and the Frost Company.
- Subspace transceiver
- Intercom
- RWStar A/P Transceiver
- Low-frequency Transmitter
- High-frequency Transmitter
- HoloNet relay
- Holotransmitter
- Hyperwave comm. scanner
- Encrypted connection with the HPI Consortium's systems, and the Eternal Empire's communication channels and to other communication channels:
- Others:
- Identification Friend or Foe transponder (IFF transponder)
- Holographic Terminal Interfaces
- Many meeting rooms, officer suites, government and corporate suites.
- GPO-12 "Ironmaze" Threat-Prevention Suite
- Scrambler
- Socketguard
- Baffler
- Droid brain
- Shroud
- Medical Bay
- Library
- Numerous laboratories.
- Nite command centre (one of many).
- Terraris Command command centre (one of many).
- Battlefield Holographic Control Interface with Holowall technology.

- Weapon Systems: The ship has many powerful weapons to be able to take part in almost any space battle if needed.
- Defences: High protection serves exactly the same purpose so that the ship can defend herself in any situation.
- Invisible Death: The ship is equipped with the best camouflage systems and equipment to make stealth and camouflage almost perfect despite the size of the ship.
- Repair: Thanks to Laminanium, the surface of the ship is able to repair itself.
- Well Equipped: The entire ship is equipped as widely as possible with the best and most modern technology possible. Last but not least, MANIAC can control her if needed.

- Blind Spot: As with all standard Star Destroyer ships, it is true here that the aft section, the engines, give the enemy a beautiful target because most weapon systems do not see this area. Easy target.
- Energy Hunger: The shield system, when active, requires a huge amount of energy, which can reduce the effectiveness of the weapon system, especially under strong fire, because then a lot of energy has to be directed into the shields. They may also need to give up a complete weapon system for defence, or operate the shields at a lower level.
- One Array: Although the ship has three arrays of shields, only one array operates at a time, so this too must be decided which one they want to use.
- Shield or Stealth: The shield systems and the stealth system do not work at the same time. They need to decide they want to use one or the other.
- No Support: It has a very small hangar size, which is why you can’t expect almost any support from small crafts. And she can’t send reinforcements to others either.
- Repair: Although the ship is able to regenerate thanks to Laminanium, however she can easily get too much damage that this metal can no longer repair anymore. Despite Laminanium, the vessel can be damaged so that regeneration is no longer effective, not to mention the regeneration is a slow process, in battle this is useless.

It was long overdue to replace the old Crimson Empress and get Cal Osborn a new ship. The man is not only one of the Fleet Admirals of the Eternal Empire, but also the deputy commander-in-chief of the recently established Terraris Command, which meant both command of the fleet and ground units. So it was really timely to replace the average sized Star Destroyer with a bigger one. However, this was nowhere near such an easy task.
This is because a ship five kilometres in size had to be designed to suit both people. That is, more to Ingrid; and she wanted a stealth ship that wasn't exactly the easiest for a ship with this dimensions. If she wants a little one, it’s okay, but for a flagship, it’s less. That’s why this request really gave up the lesson for the Rocksolid Arms' engineers, who worked for months, or rather even more, to get the plans for the new ship ready.
Planning and development began shortly after Ingrid’s coronation, and then construction was completed during the woman’s captivity. Eventually, with the help of the entire HPI Consortium and all its subsidiaries, they managed to realize this gem. The "Jewel of the Terraris Command and the Eternal Navy" She also looks like a noble, elegant ship on the outside. Despite its size, it is quite fast and quite easy to manoeuvre. Of course, for the many modern equipment, camouflage equipment, and weapons, the hangars had to be sacrificed, but it was probably worth it.
The exterior of the ship is black and typically matte in colour to blend in more easily into space. The interior architecture combines the style of HPI and clans, i.e. Terraris Command, at the same time. Like all HPI systems,

The ship received the best possible technology from each system available in the Galaxy. It has a number of different stealth and jamming technologies that hide it perfectly from the sensors. A predator who approaches and kills her opponent while stealth, just like the Empress from whom she got her name. The ship fits perfectly in all respects with the most lethal assassin in the Unknown Region. Graceful, fast, elegant and deadly, and typically lonely because only a few squadrons can accompany her.
The ship is a military flagship, yet she has numerous large meeting rooms and offices. Not to mention the countless research laboratories, scientific observation stations and spy centres. Of course military accommodation, officer accommodation, guest and aristocratic districts can also be found on board, just like some indoor gardens.
Like all ships, this one has its own weaknesses, the back part, where the engines were, they are not seen by the weapon systems, this is difficult to defend. The Crimson Empress may be equipped with a myriad of shields, but the various arrays do not work together and even consume a lot of energy on their own, which can lead to a deterioration in the effectiveness of the weapon system, or the shields just can’t work fully to not give up the weapon systems. Not to mention that shields don’t work when camouflage and stealth systems are online.
In any case, the ENS Crimson Empress may be overly equipped with expensive and perhaps unnecessary technologies, but one thing is for sure, she will be the jewel of Terraris Command and, indirectly, the Eternal Navy.
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