Star Wars Roleplay: Chaos

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Approved Lore Frost Company

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  • Organization Name: Frost Company
  • Classification: Elite Military Organization / War development organization
  • Affiliation: House L’lerim | HPI Consortium
  • Organization Symbol: Symbol.
  • Description: A team of elite soldiers with unknown identities, there are exactly two hundred. Their organization got their name from the white clothing designed for the seemingly cold. They also have very advanced technologies (Eternal Empire level), the army has been prepared to fight in extreme conditions. They are able to perform tasks even in the midst of the biggest disaster. Their clothing uses a special material (enviroweave) and so they are able to easily survive even in extreme conditions while fighting. For example, travelling in a lava flow (for a short time), at the bottom of the ocean, at a temperature close to absolute zero, during a free fall, or even during a rocket attack. They can be deployed anywhere, anytime, tanks, helicopters, fighters, gliders are also used in combat, their weapons use projectile acceleration.
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  • Headquarters: Kalidan
  • Domain: Frost Company maintains a base in the hidden part of Kalidan, whose supplies and needs are met by HPI Consortium. The organization does not keep in touch with the local population, they do not even mix with them. When they are not on a mission, they do not really leave their own bases either. The Frost Company may also appear on HPI Consortium’s buildings on other planets, but they work for no one but HPI and House L’lerim, their loyalty is only in their direction.
  • Notable Assets:
    • Frost Building: An office because it is a piece of tower building, is located in Vengard, in the heart of the city ruled by House L’lerim, close to the main building of the HPI Consortium. Typically, only logistic persons work here, who pass on the orders of the HPI Consortium or House L’lerim to the HQ or the Conting.
    • First base: Their primary base, which is also located on Kalidan. In a more tundra area, away from the cities, but in the north, in a triangle bounded by Vengard, Arcenon, and Wulfngard. It is a very protected fortress on the surface. Their logistics center is also located here. Soldiers are trained halfway here, halfway in the Conting. However, due to the difficult accessibility of the Conting, most of their vehicles are located at this base.
    • The Conting: The second base of the Frost Army is a square plateau that stands out from the tundra landscape of Kalidan. There is an air base on the plateau where quite a few planes are stationed. There is only one path up to the plateau, the contingent gap. First a steep slope stops the road, followed by an ice wall forty meters long and hundreds of meters deep. Climbing this, you can get to a relatively thin steep cliff a few hundred meters away. There are continuous snowstorms here under the influence of weather manipulating machines and deliberately extreme conditions. It feels as if the laws of nature seem to terminate service. Passing through the cliff, minefields, watchtowers, patrol soldiers, traps stand in the way of the intruder. Finally, a gorge one hundred meters wide follows, through which you can reach the base. Transportation is very difficult in this area.
    • Fleet: It means the entire fleet, including ground, water and aircraft. They have a myriad of all of these and every vehicle that the Eternal Empire uses or can be obtained from anywhere, though they only buy the best quality for themselves.
    • Frost Hand: In his view, the Frost Company includes not only ground units but also airplanes and many other vehicles that need to travel somewhere, the Frost Hand serves exactly that purpose. This is the only spaceship that is their own property. It was acquired through House L’lerim.
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  • Hierarchy: Fortunately, the hierarchy is not very complicated. The Frost Company itself has a traditional military structure with its own Commander-in-Chief, General Staff and officers. They, too, use the military ranks used in the Eternal Empire, which corresponds to the Army, because they, too, typically qualify as a ground team, not an air force. However, the rank of officer is given only to persons who have entered the active staff, the reservists cannot be officers.
  • Membership: This is a bit more complicated. The logistics part is really hiring any knowledgeable person, be it HR work, engineering, or plain logistics. The military is harder. The Frost Company itself has only 200 active military personnel at a time, but they are also constantly training rookie soldiers. The application is customary for the military, although many times they select the most talented individuals. In addition to basic military training, members receive special, very elite and difficult training, who will be placed in reserve after completing this. If someone drops out of the active staff of 200, the best-performing reserve will be put into active service based on recent exams and tests. But for a large sum, they also undertake mere training for outsiders, although they do not receive as detailed and in-depth training as those who sign up as reservists, although there are some special exceptions. In any case, anyone who becomes a reserve will have to give up their previous identity and get a new one, essentially dead for the outside world from now on.
  • Climate: The organization is due to its work, given that soldiers are not specifically safe in the workplace atmosphere. They can die at any time as they are given the most dangerous tasks. However, they get the best out of training, almost everyone’s training is personalized to improve their own strengths and eliminate weaknesses. Their main profile is fighting in extreme conditions. Whether it’s enemy raids, hostage taking, commando missions, or strike missions, Frost Company is the best choice. This is why they always work in the most dangerous place. One thing they really hate, and that is none other than the Shadow Company, the two organizations would be able to exterminate each other at any time, despite the firm command that they could not touch each other.
  • Reputation: If the Frost Company is called somewhere, there are already serious conditions there. If they show up, the enemy will have to expect very tough fights because these boys are pretty well trained. Their reputation is high enough that those who face them may be in trouble. They are persistent, able to fight under any circumstances and will never give up the fight.
  • Curios: There’s nothing special, but most of their members wear Frost Company tattoos on themselves. Their military attire is the same, and their weapons, despite their modernity, look quite archaic. During deployments, they always wear equipment similar to a white military uniform.
  • Rules: They follow their own military rules, which is not really much different from the usual traditional and average military rules. Perhaps one of the most important rules is that they have to give up their past lives when they join and they can’t come back to it later. Or one more, if they see anyone from the Shadow Company, they have to kill it.
  • Goals: Their primary role is to serve the House L’lerim and the HPI Consortium. Their goals include being able to design and develop the best military products, which can be used in any extreme conditions, not only for themselves but also for HPI Consortium. Competing with the Shadow Company, they are also at war with each other in a climate of ongoing war over developments. They are also responsible for the outside line of defence of HPI Consortium and House L’lerim. And as a strike unit, or as a recon team, they can be at their service, anytime, under any circumstances, even in the most extreme. Of course, their goal is to be better than Shadow Company in everything and be able to keep the Frost Company alive on an ongoing basis.
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Names always consist of two letters followed by numbers. These letters and numbers are encrypted, coded data that refer to a person’s rank, organization, and position. This is necessary because their old identity disappeared when they became reservists.

Active members:
  • KK188 (Cart Dozneger): Commander-in-Chief and Military Commander of the Frost Company.
  • FL078: He was Ingrid’s actual training officer in the Frost Company, who dealt most with the then-young teenage girl. The woman owes essentially everything to the man from what she knows.
Reservist members:
Unknown.

Externally trained :
  • Ingrid L'lerim Ingrid L'lerim : She is one of the exceptions, as the woman received full training and achieved results on exams with great success.
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It was so long ago that when and how the organization was based was obscured. What is certain is that you have to look all this in line for why they are hostile to the Shadow Company. The two organizations were in the service of two hostile tribes, and this contrast persisted for many hundreds of years, raising a contrast between the two Organizations that will never pass.

They must have joined the Clans soon after their own clan was destroyed. They became a kind of mercenary army, later joined by engineers and researchers responsible for developing equipment. And that’s why they joined HPI Consortium after a while when the company started applying them continuously. It was all still on Nelvaan. Later, when the Three Clans also strengthened, they began working for the later House L’lerim, who were able to contain the bloody battles with the Shadow Company.

Over the centuries, they have developed a very effective military training, thus training their own people. In fact, it is a fairly complex and even lasting training where they train their own people not only as elite soldiers, but also as commandos or as members of a strike unit. After all, only the toughest and most persistent people could be included in this group. The weak were already dropped out during training. The lucky ones are just fired, the unlucky ones die in training.

Their training is not only purely military, it is very important for them that their people have great endurance, be able to perform above their own maximum for a long time. And all this not only under normal circumstances, but also at the worst possible. that is why their training is not limited to a single planet, but to countless other, worse than worse places. Those who receive training here must stand up in all circumstances, not just a few.

True, their clothing and armor also help them with this (strictly after the cruel training).The development of armour, weapons and technology is the responsibility of their logistics department and their research centre, and they also work closely with Rocksolid Arms in terms of manufacturing and construction.

They also maintain constant relationships with the other subsidiaries of the HPI Consortium, as they are the ones most responsible for the security of companies and buildings on the outside line. In addition, if any attacks hit the locations, the enemy will encounter them first. Not only active members but also reservists are involved in the external protection of areas and buildings.

In addition to this kind of protective work, anything that requires a combat situation is sent there by active staff members to do the job, not the reservists. But tasks far from the front line can also be performed by reservists, so they stay in practice all the time. The division of labour has also developed over the years.

When the Eternal Empire was established, they did not give up their independence and remained in the service of the Three Clans and the HPI Consortium, respectively. Later, when the entire Empire left Nelvaan, they also stayed with them. Since no one risked being on a planet with the Shadow Company, they got a base for themselves on the Kalidan. Since then, their headquarters have been located here and they also manage the operation of the organization from here.

In recent years, since the move, more and more of their work has been due to the fact that the HPI Consortium is constantly expanding. They are formally a subsidiary of HPI, but are only required to comply with orders from HPI Consortium’s board of directors or members of House L’lerim, and everyone else must apply to HPI Consortium if they want their services.​
 
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Ylla Caeli'runa

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Hello again, Ingrid L'lerim Ingrid L'lerim ! Thank you for your patience. I absolutely love the feud between this company and the Shadow Company, gives me Space Race vibes and I'm absolutely here for it! That being said, I've just got one small request before I can stamp that Approved on this one:

  • Organization Symbol | Smallest thing here, please type in that the symbol is at the top or add a description per the template. Blank fields, unless optional, are unfortunately a no go.
 
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