Star Wars Roleplay: Chaos

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Ready For Judge Darkkoninn Robes

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  • Classification: Armored Robes
  • Weight: Average
  • Resistances:
    • Energy/Plasmatic: Extreme
    • Kinetic: Extreme
    • Lightsabers: Average
    • EMP/ION: Extreme
    • Environmental: Average
    • Sonic: Low
    • Disruptor: Very High
    • Force: None
    • Radiation: Low
    • Heat / Extreme Heat: Average
    • Cold / Extreme cold: Average
    • Vacuum / pressure: Very Low
    • Acid: Very Low
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+ Kinetic + Use of numerous fiber mesh materials blended in a nanoweave pattern grant this armored robe set high tensile strength to better absorb and deflect kinetic and piercing damage.
+ Energy + Use of numerous fiber mesh and energy dissipating patterns in a nanoweave style grant this armored robe the ability to absorb and redirect the dangerous energies from harming the body.
+ EMP/ION + Paired with energy dissipating woven materials and direct systems to negate the system crashing energy, the final stroke was linking an AEGIS system to a raw chunk of Pyronium to dissipate the oncoming energies.
+ No Disruptions Please + The added measure of the retention system alleviates the worry of instant disintegration.
+ Sense Everything + The use of the dreamsight has implanted sensor nodes throughout the robes, and give the wearer excellent sensory perception around them.
+ Shields On + The added measures of a dedicated shield generator in a back mount along with the shield gauntlets give the wearer additional protection.
+ Open Sesame + The addition of the Infiltration Suite gives the wearer access to some basic slicing tools to aid in stealthy operations.
+ Non-lethal falls + The dilatant material of the Anti-shank cloth also functions to aid in keeping the body from harm during falls from under seven meters, mitigating sprains and stress fractures.
+ Energy Helmet + While not optimal, the robes do provide an energy projected helmet in lieu of a traditional one that is space capable.

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- EMP/Ion - When the anti-tech energies render the protection obsolete, there are several systems in the suit that will go down. The Retention System, the Infiltration Suite, Sensor Suite, along with the shields, and generator. Making these additions little more than added weight and rendering the wearer sensor blind and able to be disintegrated.
- Sectional - While the materials used to create this set of robes is highly resistant, these protections are limited to covered portions.
- Limited Bodyglove Functions - While worn atop an energy absorptive bodyglove, the largest weakness of this is kinetic weapons and provides little more than a sealing element for vacuum use.
- Sustained Fire - This is armored robes, and while sufficiently armored for personal combat. Warzones involving heavy artillery and explosives will destroy the outfit with ease with no plating over top of it.
- Radiation/Acid - Because of the dilatant material inside the Anti-shank cloth, these two things will actually cling to the material and make it difficult to be rid of without proper facilities. Possibly harming those wearing or surrounding the wearer.
- Falling - While the dilatant material is handy for sufficiently stopping breaks or sprains throughout the body, it does not stop the brain from sloshing around, meaning care should still be given to how far one falls.
- Anti-shank Cloth - The material is excellent at stopping high speed weapons, but anything being slowly pressed into the material will negate the advantages completely. Meaning a basic, non-vibrating knife will pass through slowly without issue.
- Open Sesame In a Brutish Sort of Way - The Infiltration Suite is handy, but also leaves a plain trail behind the user as it is less than subtle about the breaking and entering part. Easily recognizable that someone is attempting to gain entry using this system.
- Helmet Flash - In lieu of a helmet, the robes can project an energy helmet. This helmet however is a large flash obstacle unlike a standard helmet and is capable of blinding the wearer when struck.

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An anonymous request was sent to Niki for a commission with credits enclosed already to pay for the materials. Specifications and measurements were already enclosed, as well as a delivery sight for the personal robes with an attached bodyglove beneath. Severe testing of the robes was done, ensuring that the specifications were met to the very last as the engineer quietly wondered about the commissioner and their intent.

A string of failures plagued the initial creation of the outfit, as reliable nanoweave systems and patterns were difficult to come by without exclusive military access to the technology. Eventually she strung together several haphazard coding systems and makeshift retrofits to produce something of acceptable quality for the specifications. Surprised by the relative weight of the spun materials along with their capabilities, she quietly shelved the systems for it.

Discreetly packing the product, it was shipped through several shell companies before ultimately meeting the owner.
 
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