Star Wars Roleplay: Chaos

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Approved Tech Dae'slin Armor

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  • Intent: To create a standard Medium Armor for the Knights Obsidian
  • Image Source: HERE
  • Canon Link: N/A
  • Permissions: LKM
  • Primary Source: N/A
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  • Classification: Combat Armor
  • Weight: Average
  • Resistances:
    • Blasters: Very High
    • Kinetic: Very High
    • Lightsabers: Very High
    • Sonic: Very High
    • EMP/Ion: Very High
    • Elemental: Very High
    • Electric: Very High
    • Force: None
    • Acid: Very High
    • Pressure: None
    • Radiation: None
    • Extreme Heat: Very Low
    • Extreme Cold: None
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  • Alchemized: The armor has been Alchemized to greatly bolster the defensive properties of the materials used without increasing the weight.
  • Shields: On top of the Alchemy, the Ziedrich Shield System offers an excellent array of defensive options.
  • Medical: The Armor features a Stim Injection package designed to keep the wearer in the fight.
  • Mobility Jets: The Boots feature mobility jets enabling the user to make longer/higher jumps than normal, even without the assistance of the Force.
  • Sensor Package: The Sensor package allows the wearer to perceive their surroundings in a number of ways.
  • Cortosis Gauntlets: The Gauntlets will cause lightsabers to short out on contact
  • Hardcase: The armor features a small Hardcase compartment on the back beside the Shield Generator, complete with waterproofing and anti-Ion tech to protect items within.
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  • No Helmet: The armor does not feature protection for the head
  • Lighter Armor: The armor is not all-inclusive, and thus does not offer defense of any caliber for certain damage types
  • Electronics: Certain components of the armor will fail if subjected to EMP/Ion attacks (Assuming they breach the defenses)
  • Hardcase Storage: The Hardcase has VERY limited room, only permitting small items to be carried within.
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Designed as the standard armor for Knights Obsidian, the Dae'slin armor is everything a combat oriented Knight needs. While not as specialized as some of the Knights Militant might prefer, it is still an excellent combat suit for the Knights Errant. Featuring a few components from Locke and Key Mechanics, the armor is a unique blend of Force Culture and Technology, and designed to aid in both combat and exploration. Some degree of mystery surrounds the armor as the name, Dae'slin, does not appear in any dictionary, nor does it translate into Basic. Upon inquiry, the only explanation offered was that it was the name of a Knight to whom this armor was dedicated. Who or what this Dae'slin is or was remains a mystery...
 
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